mesa/es: Remove redundant glGetVertexAttribPointer pname validation

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Ian Romanick 2012-07-25 15:20:32 -07:00
parent 5be5cf6934
commit 68d7ce3e9e
1 changed files with 0 additions and 4 deletions

View File

@ -2476,10 +2476,6 @@
<param name="pname" type="GLenum"/>
<vector name="pointer" type="GLvoid **" size="dynamic"/>
</proto>
<desc name="pname">
<value name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
</desc>
</template>
<template name="GetBufferPointer" direction="get">