r300g: only allocate one BO for vertex buffers, default size is 64*1024

it can fix redbook/sceneflat, scene, scenebamb, surface, nurbs and so on
This commit is contained in:
Cooper Yuan 2009-09-11 23:21:28 +08:00
parent 4099bb7614
commit 622b31925b
1 changed files with 33 additions and 35 deletions

View File

@ -31,6 +31,7 @@
#include "r300_state_derived.h"
/* r300_render: Vertex and index buffer primitive emission. */
#define R300_MAX_VBO_SIZE (1024 * 1024)
struct r300_render {
/* Parent class */
@ -46,7 +47,10 @@ struct r300_render {
/* VBO */
struct pipe_buffer* vbo;
size_t vbo_alloc_size;
size_t vbo_size;
size_t vbo_offset;
size_t vbo_max_used;
void * vbo_ptr;
};
static INLINE struct r300_render*
@ -75,19 +79,18 @@ static boolean r300_render_allocate_vertices(struct vbuf_render* render,
struct pipe_screen* screen = r300->context.screen;
size_t size = (size_t)vertex_size * (size_t)count;
if (r300render->vbo && (size > r300render->vbo_alloc_size)) {
pipe_buffer_reference(&r300render->vbo, NULL);
}
if (!r300render->vbo) {
if (size + r300render->vbo_offset > r300render->vbo_size)
{
r300render->vbo = pipe_buffer_create(screen,
64,
PIPE_BUFFER_USAGE_VERTEX,
size);
R300_MAX_VBO_SIZE);
r300render->vbo_size = R300_MAX_VBO_SIZE;
}
r300render->vbo_alloc_size = MAX2(size, r300render->vbo_alloc_size);
r300render->vertex_size = vertex_size;
r300->vbo = r300render->vbo;
r300->vbo_offset = r300render->vbo_offset;
return (r300render->vbo) ? TRUE : FALSE;
}
@ -97,8 +100,10 @@ static void* r300_render_map_vertices(struct vbuf_render* render)
struct r300_render* r300render = r300_render(render);
struct pipe_screen* screen = r300render->r300->context.screen;
return (unsigned char*)pipe_buffer_map(screen, r300render->vbo,
PIPE_BUFFER_USAGE_CPU_WRITE);
r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo,
PIPE_BUFFER_USAGE_CPU_WRITE);
return (r300render->vbo_ptr + r300render->vbo_offset);
}
static void r300_render_unmap_vertices(struct vbuf_render* render,
@ -107,15 +112,24 @@ static void r300_render_unmap_vertices(struct vbuf_render* render,
{
struct r300_render* r300render = r300_render(render);
struct pipe_screen* screen = r300render->r300->context.screen;
CS_LOCALS(r300render->r300);
BEGIN_CS(2);
OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max);
END_CS;
r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
r300render->vertex_size * (max + 1));
pipe_buffer_unmap(screen, r300render->vbo);
}
static void r300_render_release_vertices(struct vbuf_render* render)
{
struct r300_render* r300render = r300_render(render);
struct r300_context* r300 = r300render->r300;
pipe_buffer_reference(&r300render->vbo, NULL);
r300render->vbo_offset += r300render->vbo_max_used;
r300render->vbo_max_used = 0;
r300->vbo = NULL;
}
static boolean r300_render_set_primitive(struct vbuf_render* render,
@ -163,14 +177,12 @@ static boolean r300_render_set_primitive(struct vbuf_render* render,
return TRUE;
}
static void prepare_render(struct r300_render* render, unsigned count)
static void r300_prepare_render(struct r300_render* render, unsigned count)
{
struct r300_context* r300 = render->r300;
CS_LOCALS(r300);
r300->vbo = render->vbo;
r300_emit_dirty_state(r300);
}
@ -183,7 +195,7 @@ static void r300_render_draw_arrays(struct vbuf_render* render,
CS_LOCALS(r300);
prepare_render(r300render, count);
r300_prepare_render(r300render, count);
DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count);
@ -208,7 +220,7 @@ static void r300_render_draw(struct vbuf_render* render,
CS_LOCALS(r300);
prepare_render(r300render, count);
r300_prepare_render(r300render, count);
/* Send our indices into an index buffer. */
index_buffer = pipe_buffer_create(screen, 64, PIPE_BUFFER_USAGE_VERTEX,
@ -217,25 +229,7 @@ static void r300_render_draw(struct vbuf_render* render,
return;
}
/*
index_map = pipe_buffer_map(screen, index_buffer,
PIPE_BUFFER_USAGE_CPU_WRITE);
memcpy(index_map, indices, count);
pipe_buffer_unmap(screen, index_buffer);
debug_printf("r300: Doing indexbuf render, count %d\n", count);
BEGIN_CS(8);
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
r300render->hwprim);
OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2));
OUT_CS_INDEX_RELOC(index_buffer, 0, count, RADEON_GEM_DOMAIN_GTT, 0, 0);
END_CS; */
BEGIN_CS(4 + (count+1)/2);
OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count);
BEGIN_CS(2 + (count+1)/2);
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2);
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
r300render->hwprim);
@ -273,6 +267,10 @@ static struct vbuf_render* r300_render_create(struct r300_context* r300)
r300render->base.release_vertices = r300_render_release_vertices;
r300render->base.destroy = r300_render_destroy;
r300render->vbo = NULL;
r300render->vbo_size = 0;
r300render->vbo_offset = 0;
return &r300render->base;
}