i965: Lower textureGrad() with samplerCubeShadow on pre-Haswell.

Fixes regressions since commit 899017fc54
Author: Kenneth Graunke <kenneth@whitecape.org>
Date:   Fri Jan 4 07:53:09 2013 -0800

    i965: Use Haswell's sample_d_c for textureGrad with shadow samplers.

That patch assumed that all instances were lowered.  However, we weren't
lowering textureGrad() with samplerCubeShadow because I couldn't figure
out the LOD calculations.  It turns out they're easy: you just have to
use 1 for the depth.  This causes it to pass oglconform's four tests.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Anuj Phogat <anuj.phogat@gmail.com>
Tested-by: Ian Romanick <idr@freedesktop.org>
This commit is contained in:
Kenneth Graunke 2013-01-16 11:14:14 -08:00
parent d03d9b657e
commit 613e64060c
1 changed files with 9 additions and 6 deletions

View File

@ -27,6 +27,7 @@
#include "glsl/ir.h"
#include "glsl/ir_builder.h"
#include "program/prog_instruction.h"
using namespace ir_builder;
@ -89,10 +90,6 @@ lower_texture_grad_visitor::visit_leave(ir_texture *ir)
if (ir->op != ir_txd || !ir->shadow_comparitor)
return visit_continue;
/* Cubes are broken. Avoid assertion failures when swizzling. */
if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE)
return visit_continue;
void *mem_ctx = ralloc_parent(ir);
const glsl_type *grad_type = ir->lod_info.grad.dPdx->type;
@ -106,8 +103,14 @@ lower_texture_grad_visitor::visit_leave(ir_texture *ir)
txs->lod_info.lod = new(mem_ctx) ir_constant(0);
ir_variable *size =
new(mem_ctx) ir_variable(grad_type, "size", ir_var_temporary);
emit(size, expr(ir_unop_i2f,
swizzle_for_size(txs, grad_type->vector_elements)));
if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE) {
base_ir->insert_before(size);
base_ir->insert_before(assign(size, expr(ir_unop_i2f, txs), WRITEMASK_XY));
base_ir->insert_before(assign(size, new(mem_ctx) ir_constant(1.0f), WRITEMASK_Z));
} else {
emit(size, expr(ir_unop_i2f,
swizzle_for_size(txs, grad_type->vector_elements)));
}
/* Scale the gradients by width and height. Effectively, the incoming
* gradients are s'(x,y), t'(x,y), and r'(x,y) from equation 3.19 in the