i965: Lower textureGrad() with samplerCubeShadow on pre-Haswell.
Fixes regressions since commit 899017fc54
Author: Kenneth Graunke <kenneth@whitecape.org>
Date: Fri Jan 4 07:53:09 2013 -0800
i965: Use Haswell's sample_d_c for textureGrad with shadow samplers.
That patch assumed that all instances were lowered. However, we weren't
lowering textureGrad() with samplerCubeShadow because I couldn't figure
out the LOD calculations. It turns out they're easy: you just have to
use 1 for the depth. This causes it to pass oglconform's four tests.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Anuj Phogat <anuj.phogat@gmail.com>
Tested-by: Ian Romanick <idr@freedesktop.org>
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@ -27,6 +27,7 @@
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#include "glsl/ir.h"
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#include "glsl/ir_builder.h"
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#include "program/prog_instruction.h"
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using namespace ir_builder;
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@ -89,10 +90,6 @@ lower_texture_grad_visitor::visit_leave(ir_texture *ir)
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if (ir->op != ir_txd || !ir->shadow_comparitor)
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return visit_continue;
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/* Cubes are broken. Avoid assertion failures when swizzling. */
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if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE)
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return visit_continue;
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void *mem_ctx = ralloc_parent(ir);
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const glsl_type *grad_type = ir->lod_info.grad.dPdx->type;
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@ -106,8 +103,14 @@ lower_texture_grad_visitor::visit_leave(ir_texture *ir)
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txs->lod_info.lod = new(mem_ctx) ir_constant(0);
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ir_variable *size =
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new(mem_ctx) ir_variable(grad_type, "size", ir_var_temporary);
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emit(size, expr(ir_unop_i2f,
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swizzle_for_size(txs, grad_type->vector_elements)));
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if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE) {
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base_ir->insert_before(size);
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base_ir->insert_before(assign(size, expr(ir_unop_i2f, txs), WRITEMASK_XY));
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base_ir->insert_before(assign(size, new(mem_ctx) ir_constant(1.0f), WRITEMASK_Z));
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} else {
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emit(size, expr(ir_unop_i2f,
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swizzle_for_size(txs, grad_type->vector_elements)));
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}
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/* Scale the gradients by width and height. Effectively, the incoming
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* gradients are s'(x,y), t'(x,y), and r'(x,y) from equation 3.19 in the
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