diff --git a/src/mesa/drivers/dri/i965/brw_lower_texture_gradients.cpp b/src/mesa/drivers/dri/i965/brw_lower_texture_gradients.cpp index dfbb983b726..9e661a1b5a0 100644 --- a/src/mesa/drivers/dri/i965/brw_lower_texture_gradients.cpp +++ b/src/mesa/drivers/dri/i965/brw_lower_texture_gradients.cpp @@ -27,6 +27,7 @@ #include "glsl/ir.h" #include "glsl/ir_builder.h" +#include "program/prog_instruction.h" using namespace ir_builder; @@ -89,10 +90,6 @@ lower_texture_grad_visitor::visit_leave(ir_texture *ir) if (ir->op != ir_txd || !ir->shadow_comparitor) return visit_continue; - /* Cubes are broken. Avoid assertion failures when swizzling. */ - if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE) - return visit_continue; - void *mem_ctx = ralloc_parent(ir); const glsl_type *grad_type = ir->lod_info.grad.dPdx->type; @@ -106,8 +103,14 @@ lower_texture_grad_visitor::visit_leave(ir_texture *ir) txs->lod_info.lod = new(mem_ctx) ir_constant(0); ir_variable *size = new(mem_ctx) ir_variable(grad_type, "size", ir_var_temporary); - emit(size, expr(ir_unop_i2f, - swizzle_for_size(txs, grad_type->vector_elements))); + if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE) { + base_ir->insert_before(size); + base_ir->insert_before(assign(size, expr(ir_unop_i2f, txs), WRITEMASK_XY)); + base_ir->insert_before(assign(size, new(mem_ctx) ir_constant(1.0f), WRITEMASK_Z)); + } else { + emit(size, expr(ir_unop_i2f, + swizzle_for_size(txs, grad_type->vector_elements))); + } /* Scale the gradients by width and height. Effectively, the incoming * gradients are s'(x,y), t'(x,y), and r'(x,y) from equation 3.19 in the