mesa: Make MultiDrawElements submit multiple primitives at once.

Previously, MultiDrawElements just called DrawElements a bunch of times.
By sending several primitives down the pipeline at once, we avoid a bunch
of validation.  On my GL demo, this improves fps by 2.5% (+/- .41%) and
reduces CPU usage by 70.5% (+/- 2.9%) (n=3).

Reviewed by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Eric Anholt 2009-08-31 10:13:22 -07:00
parent a82cd55a5c
commit 60b08eb1fd
10 changed files with 200 additions and 33 deletions

View File

@ -529,7 +529,6 @@ _mesa_init_exec_table(struct _glapi_table *exec)
/* 148. GL_EXT_multi_draw_arrays */
#if _HAVE_FULL_GL
SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
SET_MultiDrawElementsEXT(exec, _mesa_MultiDrawElementsEXT);
#endif
/* 173. GL_INGR_blend_func_separate */

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@ -772,6 +772,20 @@ _mesa_noop_DrawRangeElements(GLenum mode,
CALL_DrawElements(GET_DISPATCH(), (mode, count, type, indices));
}
/* GL_EXT_multi_draw_arrays */
void GLAPIENTRY
_mesa_noop_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount)
{
GLsizei i;
for (i = 0; i < primcount; i++) {
if (count[i] > 0) {
CALL_DrawElements(GET_DISPATCH(), (mode, count[i], type, indices[i]));
}
}
}
/*
* Eval Mesh
*/
@ -980,6 +994,7 @@ _mesa_noop_vtxfmt_init( GLvertexformat *vfmt )
vfmt->DrawArrays = _mesa_noop_DrawArrays;
vfmt->DrawElements = _mesa_noop_DrawElements;
vfmt->DrawRangeElements = _mesa_noop_DrawRangeElements;
vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements;
vfmt->EvalMesh1 = _mesa_noop_EvalMesh1;
vfmt->EvalMesh2 = _mesa_noop_EvalMesh2;
}

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@ -40,6 +40,10 @@ _mesa_noop_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
extern void GLAPIENTRY
_mesa_noop_Materialfv(GLenum face, GLenum pname, const GLfloat *param);
extern void GLAPIENTRY
_mesa_noop_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount);
extern void
_mesa_noop_vtxfmt_init(GLvertexformat *vfmt);

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@ -1150,7 +1150,11 @@ typedef struct {
void (GLAPIENTRYP DrawRangeElements)( GLenum mode, GLuint start,
GLuint end, GLsizei count,
GLenum type, const GLvoid *indices );
/*@}*/
void (GLAPIENTRYP MultiDrawElementsEXT)( GLenum mode, const GLsizei *count,
GLenum type,
const GLvoid **indices,
GLsizei primcount);
/*@}*/
/**
* \name Eval

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@ -7751,18 +7751,6 @@ exec_MultiDrawArraysEXT(GLenum mode, GLint * first,
CALL_MultiDrawArraysEXT(ctx->Exec, (mode, first, count, primcount));
}
/* GL_EXT_multi_draw_arrays */
static void GLAPIENTRY
exec_MultiDrawElementsEXT(GLenum mode, const GLsizei * count,
GLenum type, const GLvoid ** indices,
GLsizei primcount)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
CALL_MultiDrawElementsEXT(ctx->Exec,
(mode, count, type, indices, primcount));
}
/* GL_IBM_multimode_draw_arrays */
static void GLAPIENTRY
exec_MultiModeDrawArraysIBM(const GLenum * mode, const GLint * first,
@ -8108,7 +8096,6 @@ _mesa_init_dlist_table(struct _glapi_table *table)
/* 148. GL_EXT_multi_draw_arrays */
SET_MultiDrawArraysEXT(table, exec_MultiDrawArraysEXT);
SET_MultiDrawElementsEXT(table, exec_MultiDrawElementsEXT);
/* 149. GL_EXT_fog_coord */
SET_FogCoordPointerEXT(table, exec_FogCoordPointerEXT);
@ -8723,6 +8710,7 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt)
vfmt->DrawArrays = 0;
vfmt->DrawElements = 0;
vfmt->DrawRangeElements = 0;
vfmt->MultiDrawElemementsEXT = 0;
#endif
}

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@ -1038,24 +1038,6 @@ _mesa_MultiDrawArraysEXT( GLenum mode, GLint *first,
}
/* GL_EXT_multi_draw_arrays */
void GLAPIENTRY
_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount )
{
GET_CURRENT_CONTEXT(ctx);
GLint i;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
for (i = 0; i < primcount; i++) {
if (count[i] > 0) {
CALL_DrawElements(ctx->Exec, (mode, count[i], type, indices[i]));
}
}
}
/* GL_IBM_multimode_draw_arrays */
void GLAPIENTRY
_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,

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@ -133,6 +133,7 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_DrawArrays(tab, vfmt->DrawArrays);
SET_DrawElements(tab, vfmt->DrawElements);
SET_DrawRangeElements(tab, vfmt->DrawRangeElements);
SET_MultiDrawElementsEXT(tab, vfmt->MultiDrawElementsEXT);
SET_EvalMesh1(tab, vfmt->EvalMesh1);
SET_EvalMesh2(tab, vfmt->EvalMesh2);
ASSERT(tab->EvalMesh2);

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@ -335,6 +335,17 @@ static void GLAPIENTRY TAG(DrawElements)( GLenum mode, GLsizei count, GLenum typ
CALL_DrawElements(GET_DISPATCH(), ( mode, count, type, indices ));
}
static void GLAPIENTRY TAG(MultiDrawElementsEXT)( GLenum mode,
const GLsizei *count,
GLenum type,
const GLvoid **indices,
GLsizei primcount)
{
PRE_LOOPBACK( MultiDrawElementsEXT );
CALL_MultiDrawElementsEXT(GET_DISPATCH(), ( mode, count, type, indices,
primcount ));
}
static void GLAPIENTRY TAG(DrawRangeElements)( GLenum mode, GLuint start,
GLuint end, GLsizei count,
GLenum type, const GLvoid *indices )
@ -522,6 +533,7 @@ static GLvertexformat TAG(vtxfmt) = {
TAG(DrawArrays),
TAG(DrawElements),
TAG(DrawRangeElements),
TAG(MultiDrawElementsEXT),
TAG(EvalMesh1),
TAG(EvalMesh2)
};

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@ -33,6 +33,7 @@
#include "main/api_noop.h"
#include "main/varray.h"
#include "main/bufferobj.h"
#include "main/macros.h"
#include "glapi/dispatch.h"
#include "vbo_context.h"
@ -721,6 +722,152 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
count, type, indices);
}
/* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */
static void
vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode,
const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
struct _mesa_index_buffer ib;
struct _mesa_prim *prim;
unsigned int index_type_size = 0;
uintptr_t min_index_ptr, max_index_ptr;
GLboolean fallback = GL_FALSE;
int i;
if (primcount == 0)
return;
FLUSH_CURRENT( ctx, 0 );
if (ctx->NewState)
_mesa_update_state( ctx );
if (!_mesa_valid_to_render(ctx, "glMultiDrawElements")) {
return;
}
if (ctx->NewState)
_mesa_update_state( ctx );
prim = _mesa_calloc(primcount * sizeof(*prim));
if (prim == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements");
return;
}
/* Decide if we can do this all as one set of primitives sharing the
* same index buffer, or if we have to reset the index pointer per primitive.
*/
bind_arrays( ctx );
switch (type) {
case GL_UNSIGNED_INT:
index_type_size = 4;
break;
case GL_UNSIGNED_SHORT:
index_type_size = 2;
break;
case GL_UNSIGNED_BYTE:
index_type_size = 1;
break;
default:
assert(0);
}
min_index_ptr = (uintptr_t)indices[0];
max_index_ptr = 0;
for (i = 0; i < primcount; i++) {
min_index_ptr = MIN2(min_index_ptr, (uintptr_t)indices[i]);
max_index_ptr = MAX2(max_index_ptr, (uintptr_t)indices[i] +
index_type_size * count[i]);
}
/* Check if we can handle this thing as a bunch of index offsets from the
* same index pointer. If we can't, then we have to fall back to doing
* a draw_prims per primitive.
*/
if (index_type_size != 1) {
for (i = 0; i < primcount; i++) {
if ((((uintptr_t)indices[i] - min_index_ptr) % index_type_size) != 0) {
fallback = GL_TRUE;
break;
}
}
}
/* If the index buffer isn't in a VBO, then treating the application's
* subranges of the index buffer as one large index buffer may lead to
* us reading unmapped memory.
*/
if (!_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj))
fallback = GL_TRUE;
if (!fallback) {
ib.count = (max_index_ptr - min_index_ptr) / index_type_size;
ib.type = type;
ib.obj = ctx->Array.ElementArrayBufferObj;
ib.ptr = (void *)min_index_ptr;
for (i = 0; i < primcount; i++) {
prim[i].begin = (i == 0);
prim[i].end = (i == primcount - 1);
prim[i].weak = 0;
prim[i].pad = 0;
prim[i].mode = mode;
prim[i].start = ((uintptr_t)indices[i] - min_index_ptr) / index_type_size;
prim[i].count = count[i];
prim[i].indexed = 1;
}
vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib,
GL_FALSE, ~0, ~0);
} else {
for (i = 0; i < primcount; i++) {
ib.count = count[i];
ib.type = type;
ib.obj = ctx->Array.ElementArrayBufferObj;
ib.ptr = indices[i];
prim[0].begin = 1;
prim[0].end = 1;
prim[0].weak = 0;
prim[0].pad = 0;
prim[0].mode = mode;
prim[0].start = 0;
prim[0].count = count[i];
prim[0].indexed = 1;
}
vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib,
GL_FALSE, ~0, ~0);
}
_mesa_free(prim);
}
static void GLAPIENTRY
vbo_exec_MultiDrawElements(GLenum mode,
const GLsizei *count, GLenum type,
const GLvoid **indices,
GLsizei primcount)
{
GET_CURRENT_CONTEXT(ctx);
GLint i;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
for (i = 0; i < primcount; i++) {
if (!_mesa_validate_DrawElements( ctx, mode, count[i], type, indices[i] ))
return;
}
vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount);
}
/***********************************************************************
* Initialization
@ -733,10 +880,12 @@ vbo_exec_array_init( struct vbo_exec_context *exec )
exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays;
exec->vtxfmt.DrawElements = vbo_exec_DrawElements;
exec->vtxfmt.DrawRangeElements = vbo_exec_DrawRangeElements;
exec->vtxfmt.MultiDrawElementsEXT = vbo_exec_MultiDrawElements;
#else
exec->vtxfmt.DrawArrays = _mesa_noop_DrawArrays;
exec->vtxfmt.DrawElements = _mesa_noop_DrawElements;
exec->vtxfmt.DrawRangeElements = _mesa_noop_DrawRangeElements;
exec->vtxfmt.MultiDrawElementsEXT = _mesa_noop_MultiDrawElements;
#endif
}
@ -772,3 +921,11 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
{
vbo_exec_DrawRangeElements(mode, start, end, count, type, indices);
}
/* GL_EXT_multi_draw_arrays */
void GLAPIENTRY
_mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount)
{
vbo_exec_MultiDrawElements(mode, count, type, indices, primcount);
}

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@ -73,6 +73,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/dlist.h"
#include "main/enums.h"
#include "main/macros.h"
#include "main/api_noop.h"
#include "main/api_validate.h"
#include "main/api_arrayelt.h"
#include "main/vtxfmt.h"
@ -1038,6 +1039,8 @@ static void _save_vtxfmt_init( GLcontext *ctx )
vfmt->DrawArrays = _save_DrawArrays;
vfmt->DrawElements = _save_DrawElements;
vfmt->DrawRangeElements = _save_DrawRangeElements;
/* Loops back into vfmt->DrawElements */
vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements;
}
@ -1228,6 +1231,8 @@ void vbo_save_api_init( struct vbo_save_context *save )
ctx->ListState.ListVtxfmt.DrawArrays = _save_OBE_DrawArrays;
ctx->ListState.ListVtxfmt.DrawElements = _save_OBE_DrawElements;
ctx->ListState.ListVtxfmt.DrawRangeElements = _save_OBE_DrawRangeElements;
/* loops back into _save_OBE_DrawElements */
ctx->ListState.ListVtxfmt.MultiDrawElementsEXT = _mesa_noop_MultiDrawElements;
_mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt );
}