mapi: add GL_ARB_vertex_attrib_64bit support
This just adds the glapi bits. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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<?xml version="1.0"?>
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<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
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<OpenGLAPI>
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<category name="GL_ARB_vertex_attrib_64bit" number="99">
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<function name="VertexAttribL1d" offset="assign">
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<param name="index" type="GLuint"/>
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<param name="x" type="GLdouble"/>
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</function>
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<function name="VertexAttribL2d" offset="assign">
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<param name="index" type="GLuint"/>
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<param name="x" type="GLdouble"/>
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<param name="y" type="GLdouble"/>
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</function>
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<function name="VertexAttribL3d" offset="assign">
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<param name="index" type="GLuint"/>
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<param name="x" type="GLdouble"/>
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<param name="y" type="GLdouble"/>
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<param name="z" type="GLdouble"/>
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</function>
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<function name="VertexAttribL4d" offset="assign">
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<param name="index" type="GLuint"/>
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<param name="x" type="GLdouble"/>
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<param name="y" type="GLdouble"/>
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<param name="z" type="GLdouble"/>
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<param name="w" type="GLdouble"/>
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</function>
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<function name="VertexAttribL1dv" offset="assign">
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<param name="index" type="GLuint"/>
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<param name="v" type="const GLdouble *"/>
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</function>
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<function name="VertexAttribL2dv" offset="assign">
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<param name="index" type="GLuint"/>
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<param name="v" type="const GLdouble *"/>
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</function>
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<function name="VertexAttribL3dv" offset="assign">
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<param name="index" type="GLuint"/>
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<param name="v" type="const GLdouble *"/>
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</function>
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<function name="VertexAttribL4dv" offset="assign">
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<param name="index" type="GLuint"/>
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<param name="v" type="const GLdouble *"/>
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</function>
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<function name="VertexAttribLPointer" offset="assign">
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<param name="index" type="GLuint"/>
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<param name="size" type="GLint"/>
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<param name="type" type="GLenum"/>
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<param name="stride" type="GLsizei"/>
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<param name="pointer" type="const GLvoid *"/>
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</function>
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<function name="GetVertexAttribLdv" offset="assign">
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<param name="index" type="GLuint"/>
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<param name="pname" type="GLenum"/>
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<param name="params" type="GLdouble *"/>
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</function>
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</category>
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</OpenGLAPI>
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@ -163,6 +163,7 @@ API_XML = \
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ARB_texture_view.xml \
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ARB_uniform_buffer_object.xml \
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ARB_vertex_array_object.xml \
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ARB_vertex_attrib_64bit.xml \
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ARB_vertex_attrib_binding.xml \
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ARB_viewport_array.xml \
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AMD_draw_buffers_blend.xml \
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@ -8253,7 +8253,9 @@
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<!-- No new functions, types, enums. -->
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</category>
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<!-- ARB extensions #99...#108 -->
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<xi:include href="ARB_vertex_attrib_64bit.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
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<!-- ARB extensions #100...#108 -->
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<xi:include href="ARB_ES2_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
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@ -1490,8 +1490,45 @@ _mesa_VertexAttribI4usv(GLuint index, const GLushort *v)
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ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]);
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}
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void GLAPIENTRY
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_mesa_VertexAttribL1d(GLuint index, GLdouble x)
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{
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}
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void GLAPIENTRY
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_mesa_VertexAttribL2d(GLuint index, GLdouble x, GLdouble y)
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{
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}
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void GLAPIENTRY
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_mesa_VertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z)
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{
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}
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void GLAPIENTRY
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_mesa_VertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
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{
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}
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void GLAPIENTRY
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_mesa_VertexAttribL1dv(GLuint index, const GLdouble *v)
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{
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}
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void GLAPIENTRY
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_mesa_VertexAttribL2dv(GLuint index, const GLdouble *v)
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{
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}
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void GLAPIENTRY
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_mesa_VertexAttribL3dv(GLuint index, const GLdouble *v)
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{
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}
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void GLAPIENTRY
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_mesa_VertexAttribL4dv(GLuint index, const GLdouble *v)
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{
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}
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/*
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* This code never registers handlers for any of the entry points
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@ -464,5 +464,21 @@ _mesa_VertexAttribI4ubv(GLuint index, const GLubyte *v);
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void GLAPIENTRY
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_mesa_VertexAttribI4usv(GLuint index, const GLushort *v);
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void GLAPIENTRY
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_mesa_VertexAttribL1d(GLuint index, GLdouble x);
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void GLAPIENTRY
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_mesa_VertexAttribL2d(GLuint index, GLdouble x, GLdouble y);
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void GLAPIENTRY
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_mesa_VertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
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void GLAPIENTRY
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_mesa_VertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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void GLAPIENTRY
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_mesa_VertexAttribL1dv(GLuint index, const GLdouble *v);
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void GLAPIENTRY
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_mesa_VertexAttribL2dv(GLuint index, const GLdouble *v);
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void GLAPIENTRY
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_mesa_VertexAttribL3dv(GLuint index, const GLdouble *v);
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void GLAPIENTRY
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_mesa_VertexAttribL4dv(GLuint index, const GLdouble *v);
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#endif /* API_LOOPBACK_H */
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@ -780,16 +780,16 @@ const struct function gl_core_functions_possible[] = {
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{ "glProgramUniformMatrix4x3dv", 40, -1 },
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{ "glValidateProgramPipeline", 43, -1 },
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{ "glGetProgramPipelineInfoLog", 43, -1 },
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// { "glVertexAttribL1d", 43, -1 }, // XXX: Add to xml
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// { "glVertexAttribL2d", 43, -1 }, // XXX: Add to xml
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// { "glVertexAttribL3d", 43, -1 }, // XXX: Add to xml
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// { "glVertexAttribL4d", 43, -1 }, // XXX: Add to xml
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// { "glVertexAttribL1dv", 43, -1 }, // XXX: Add to xml
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// { "glVertexAttribL2dv", 43, -1 }, // XXX: Add to xml
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// { "glVertexAttribL3dv", 43, -1 }, // XXX: Add to xml
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// { "glVertexAttribL4dv", 43, -1 }, // XXX: Add to xml
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// { "glVertexAttribLPointer", 43, -1 }, // XXX: Add to xml
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// { "glGetVertexAttribLdv", 43, -1 }, // XXX: Add to xml
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{ "glVertexAttribL1d", 41, -1 },
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{ "glVertexAttribL2d", 41, -1 },
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{ "glVertexAttribL3d", 41, -1 },
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{ "glVertexAttribL4d", 41, -1 },
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{ "glVertexAttribL1dv", 41, -1 },
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{ "glVertexAttribL2dv", 41, -1 },
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{ "glVertexAttribL3dv", 41, -1 },
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{ "glVertexAttribL4dv", 41, -1 },
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{ "glVertexAttribLPointer", 41, -1 },
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{ "glGetVertexAttribLdv", 41, -1 },
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{ "glViewportArrayv", 43, -1 },
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{ "glViewportIndexedf", 43, -1 },
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{ "glViewportIndexedfv", 43, -1 },
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@ -699,7 +699,11 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
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size, type, stride, normalized, integer, ptr);
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}
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void GLAPIENTRY
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_mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
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GLsizei stride, const GLvoid *ptr)
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{
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}
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void GLAPIENTRY
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_mesa_EnableVertexAttribArray(GLuint index)
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@ -879,6 +883,10 @@ _mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params)
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}
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}
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void GLAPIENTRY
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_mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params)
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{
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}
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void GLAPIENTRY
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_mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
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@ -166,6 +166,9 @@ void GLAPIENTRY
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_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
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GLsizei stride, const GLvoid *ptr);
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extern void GLAPIENTRY
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_mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
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GLsizei stride, const GLvoid *pointer);
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extern void GLAPIENTRY
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_mesa_EnableVertexAttribArray(GLuint index);
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@ -178,10 +181,11 @@ _mesa_DisableVertexAttribArray(GLuint index);
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extern void GLAPIENTRY
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_mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params);
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extern void GLAPIENTRY
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_mesa_GetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params);
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extern void GLAPIENTRY
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_mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params);
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extern void GLAPIENTRY
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_mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params);
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