mapi: add GL_ARB_vertex_attrib_64bit support

This just adds the glapi bits.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2015-02-20 11:26:33 +10:00
parent 731b7c49bb
commit 5a7f04925f
8 changed files with 151 additions and 13 deletions

View File

@ -0,0 +1,70 @@
<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<category name="GL_ARB_vertex_attrib_64bit" number="99">
<function name="VertexAttribL1d" offset="assign">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
</function>
<function name="VertexAttribL2d" offset="assign">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
<function name="VertexAttribL3d" offset="assign">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
<function name="VertexAttribL4d" offset="assign">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
<function name="VertexAttribL1dv" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
<function name="VertexAttribL2dv" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
<function name="VertexAttribL3dv" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
<function name="VertexAttribL4dv" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
<function name="VertexAttribLPointer" offset="assign">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
<function name="GetVertexAttribLdv" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *"/>
</function>
</category>
</OpenGLAPI>

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@ -163,6 +163,7 @@ API_XML = \
ARB_texture_view.xml \
ARB_uniform_buffer_object.xml \
ARB_vertex_array_object.xml \
ARB_vertex_attrib_64bit.xml \
ARB_vertex_attrib_binding.xml \
ARB_viewport_array.xml \
AMD_draw_buffers_blend.xml \

View File

@ -8253,7 +8253,9 @@
<!-- No new functions, types, enums. -->
</category>
<!-- ARB extensions #99...#108 -->
<xi:include href="ARB_vertex_attrib_64bit.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- ARB extensions #100...#108 -->
<xi:include href="ARB_ES2_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>

View File

@ -1490,8 +1490,45 @@ _mesa_VertexAttribI4usv(GLuint index, const GLushort *v)
ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]);
}
void GLAPIENTRY
_mesa_VertexAttribL1d(GLuint index, GLdouble x)
{
}
void GLAPIENTRY
_mesa_VertexAttribL2d(GLuint index, GLdouble x, GLdouble y)
{
}
void GLAPIENTRY
_mesa_VertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z)
{
}
void GLAPIENTRY
_mesa_VertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
}
void GLAPIENTRY
_mesa_VertexAttribL1dv(GLuint index, const GLdouble *v)
{
}
void GLAPIENTRY
_mesa_VertexAttribL2dv(GLuint index, const GLdouble *v)
{
}
void GLAPIENTRY
_mesa_VertexAttribL3dv(GLuint index, const GLdouble *v)
{
}
void GLAPIENTRY
_mesa_VertexAttribL4dv(GLuint index, const GLdouble *v)
{
}
/*
* This code never registers handlers for any of the entry points

View File

@ -464,5 +464,21 @@ _mesa_VertexAttribI4ubv(GLuint index, const GLubyte *v);
void GLAPIENTRY
_mesa_VertexAttribI4usv(GLuint index, const GLushort *v);
void GLAPIENTRY
_mesa_VertexAttribL1d(GLuint index, GLdouble x);
void GLAPIENTRY
_mesa_VertexAttribL2d(GLuint index, GLdouble x, GLdouble y);
void GLAPIENTRY
_mesa_VertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
void GLAPIENTRY
_mesa_VertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void GLAPIENTRY
_mesa_VertexAttribL1dv(GLuint index, const GLdouble *v);
void GLAPIENTRY
_mesa_VertexAttribL2dv(GLuint index, const GLdouble *v);
void GLAPIENTRY
_mesa_VertexAttribL3dv(GLuint index, const GLdouble *v);
void GLAPIENTRY
_mesa_VertexAttribL4dv(GLuint index, const GLdouble *v);
#endif /* API_LOOPBACK_H */

View File

@ -780,16 +780,16 @@ const struct function gl_core_functions_possible[] = {
{ "glProgramUniformMatrix4x3dv", 40, -1 },
{ "glValidateProgramPipeline", 43, -1 },
{ "glGetProgramPipelineInfoLog", 43, -1 },
// { "glVertexAttribL1d", 43, -1 }, // XXX: Add to xml
// { "glVertexAttribL2d", 43, -1 }, // XXX: Add to xml
// { "glVertexAttribL3d", 43, -1 }, // XXX: Add to xml
// { "glVertexAttribL4d", 43, -1 }, // XXX: Add to xml
// { "glVertexAttribL1dv", 43, -1 }, // XXX: Add to xml
// { "glVertexAttribL2dv", 43, -1 }, // XXX: Add to xml
// { "glVertexAttribL3dv", 43, -1 }, // XXX: Add to xml
// { "glVertexAttribL4dv", 43, -1 }, // XXX: Add to xml
// { "glVertexAttribLPointer", 43, -1 }, // XXX: Add to xml
// { "glGetVertexAttribLdv", 43, -1 }, // XXX: Add to xml
{ "glVertexAttribL1d", 41, -1 },
{ "glVertexAttribL2d", 41, -1 },
{ "glVertexAttribL3d", 41, -1 },
{ "glVertexAttribL4d", 41, -1 },
{ "glVertexAttribL1dv", 41, -1 },
{ "glVertexAttribL2dv", 41, -1 },
{ "glVertexAttribL3dv", 41, -1 },
{ "glVertexAttribL4dv", 41, -1 },
{ "glVertexAttribLPointer", 41, -1 },
{ "glGetVertexAttribLdv", 41, -1 },
{ "glViewportArrayv", 43, -1 },
{ "glViewportIndexedf", 43, -1 },
{ "glViewportIndexedfv", 43, -1 },

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@ -699,7 +699,11 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
size, type, stride, normalized, integer, ptr);
}
void GLAPIENTRY
_mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
}
void GLAPIENTRY
_mesa_EnableVertexAttribArray(GLuint index)
@ -879,6 +883,10 @@ _mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params)
}
}
void GLAPIENTRY
_mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params)
{
}
void GLAPIENTRY
_mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params)

View File

@ -166,6 +166,9 @@ void GLAPIENTRY
_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr);
extern void GLAPIENTRY
_mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer);
extern void GLAPIENTRY
_mesa_EnableVertexAttribArray(GLuint index);
@ -178,10 +181,11 @@ _mesa_DisableVertexAttribArray(GLuint index);
extern void GLAPIENTRY
_mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params);
extern void GLAPIENTRY
_mesa_GetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params);
extern void GLAPIENTRY
_mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params);
extern void GLAPIENTRY
_mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params);