update some type names

This commit is contained in:
Brian Paul 2004-11-26 13:34:45 +00:00
parent c5f9aa7750
commit 59651a076d
3 changed files with 9 additions and 7 deletions

View File

@ -176,7 +176,7 @@ _mesa_init_vp_per_primitive_registers(GLcontext *ctx)
* For debugging. Dump the current vertex program machine registers.
*/
void
_mesa_dump_vp_state( const struct vertex_program_state *state )
_mesa_dump_vp_state( const struct gl_vertex_program_state *state )
{
int i;
_mesa_printf("VertexIn:\n");
@ -228,7 +228,7 @@ _mesa_dump_vp_state( const struct vertex_program_state *state )
*/
static INLINE const GLfloat *
get_register_pointer( const struct vp_src_register *source,
const struct vertex_program_state *state )
const struct gl_vertex_program_state *state )
{
if (source->RelAddr) {
const GLint reg = source->Index + state->AddressReg[0];
@ -274,7 +274,7 @@ get_register_pointer( const struct vp_src_register *source,
*/
static INLINE void
fetch_vector4( const struct vp_src_register *source,
const struct vertex_program_state *state,
const struct gl_vertex_program_state *state,
GLfloat result[4] )
{
const GLfloat *src = get_register_pointer(source, state);
@ -300,7 +300,7 @@ fetch_vector4( const struct vp_src_register *source,
*/
static INLINE void
fetch_vector1( const struct vp_src_register *source,
const struct vertex_program_state *state,
const struct gl_vertex_program_state *state,
GLfloat result[4] )
{
const GLfloat *src = get_register_pointer(source, state);
@ -319,7 +319,7 @@ fetch_vector1( const struct vp_src_register *source,
*/
static void
store_vector4( const struct vp_dst_register *dest,
struct vertex_program_state *state,
struct gl_vertex_program_state *state,
const GLfloat value[4] )
{
GLfloat *dst;
@ -377,7 +377,7 @@ store_vector4( const struct vp_dst_register *dest,
void
_mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program)
{
struct vertex_program_state *state = &ctx->VertexProgram;
struct gl_vertex_program_state *state = &ctx->VertexProgram;
const struct vp_instruction *inst;
ctx->_CurrentProgram = GL_VERTEX_PROGRAM_ARB; /* or NV, doesn't matter */

View File

@ -38,6 +38,6 @@ extern void
_mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program);
extern void
_mesa_dump_vp_state( const struct vertex_program_state *state );
_mesa_dump_vp_state( const struct gl_vertex_program_state *state );
#endif

View File

@ -78,11 +78,13 @@ _mesa_LinkProgramARB (GLhandleARB programObj)
{
}
#if 0
GLboolean
_mesa_use_program_object( GLcontext *ctx, struct gl_program_object *pobj )
{
return GL_FALSE;
}
#endif
void GLAPIENTRY
_mesa_UseProgramObjectARB (GLhandleARB programObj)