glsl: Fix write mask in matrix-from-matrix constructors.

If the matrix being constructed was larger than the source matrix, it
would overwrite the lower-right part of the matrix with the wrong
values, rather than leaving it as the identity matrix.

For example, constructing a mat4 from a mat2 should only use a writemask
of "xy" when copying from the source, but was using "xyzw".

Fixes the code generated by piglit test constructor-23.vert.
This commit is contained in:
Kenneth Graunke 2010-09-01 16:10:01 -07:00
parent 54b35e6735
commit 3960558795
1 changed files with 5 additions and 3 deletions

View File

@ -833,14 +833,16 @@ emit_inline_matrix_constructor(const glsl_type *type,
new(ctx) ir_assignment(rhs_var_ref, first_param, NULL);
instructions->push_tail(inst);
const unsigned last_row = MIN2(src_matrix->type->vector_elements,
var->type->vector_elements);
const unsigned last_col = MIN2(src_matrix->type->matrix_columns,
var->type->matrix_columns);
unsigned swiz[4] = { 0, 0, 0, 0 };
for (unsigned i = 1; i < src_matrix->type->vector_elements; i++)
swiz[i] = i;
const unsigned last_col = MIN2(src_matrix->type->matrix_columns,
var->type->matrix_columns);
const unsigned write_mask = (1U << var->type->vector_elements) - 1;
const unsigned write_mask = (1U << last_row) - 1;
for (unsigned i = 0; i < last_col; i++) {
ir_dereference *const lhs =