mesa: remove unused gl_shader_info field from gl_linked_shader

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Timothy Arceri 2016-11-23 00:05:01 +11:00
parent 79f07e87c9
commit 38a67f020d
1 changed files with 0 additions and 2 deletions

View File

@ -2354,8 +2354,6 @@ struct gl_linked_shader
struct exec_list *packed_varyings;
struct exec_list *fragdata_arrays;
struct glsl_symbol_table *symbols;
struct gl_shader_info info;
};
static inline GLbitfield gl_external_samplers(struct gl_program *prog)