mesa: remove unused gl_shader_info field from gl_linked_shader
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@ -2354,8 +2354,6 @@ struct gl_linked_shader
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struct exec_list *packed_varyings;
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struct exec_list *fragdata_arrays;
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struct glsl_symbol_table *symbols;
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struct gl_shader_info info;
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};
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static inline GLbitfield gl_external_samplers(struct gl_program *prog)
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