i965/gen6: Move the blend state to state streaming.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
parent
2ee1fd2e8f
commit
35e8fe5c99
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@ -717,10 +717,10 @@ struct brw_context
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drm_intel_bo *prog_bo;
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/* gen6 */
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drm_intel_bo *blend_state_bo;
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drm_intel_bo *depth_stencil_state_bo;
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uint32_t state_offset;
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uint32_t blend_state_offset;
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uint32_t vp_offset;
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} cc;
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@ -324,22 +324,20 @@ static void dump_cc_state(struct brw_context *brw)
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static void dump_blend_state(struct brw_context *brw)
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{
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struct intel_context *intel = &brw->intel;
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const char *name = "BLEND";
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struct gen6_blend_state *blend;
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uint32_t blend_off;
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if (brw->cc.blend_state_bo == NULL)
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return;
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drm_intel_bo_map(intel->batch.bo, GL_FALSE);
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drm_intel_bo_map(brw->cc.blend_state_bo, GL_FALSE);
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blend = brw->cc.blend_state_bo->virtual;
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blend_off = brw->cc.blend_state_bo->offset;
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blend = intel->batch.bo->virtual + brw->cc.blend_state_offset;
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blend_off = intel->batch.bo->offset + brw->cc.blend_state_offset;
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state_out(name, blend, blend_off, 0, "\n");
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state_out(name, blend, blend_off, 1, "\n");
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drm_intel_bo_unmap(brw->cc.blend_state_bo);
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drm_intel_bo_unmap(intel->batch.bo);
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}
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@ -92,7 +92,6 @@ static void brw_destroy_context( struct intel_context *intel )
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dri_bo_release(&brw->wm.state_bo);
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dri_bo_release(&brw->wm.const_bo);
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dri_bo_release(&brw->cc.prog_bo);
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dri_bo_release(&brw->cc.blend_state_bo);
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dri_bo_release(&brw->cc.depth_stencil_state_bo);
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free(brw->curbe.last_buf);
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@ -32,82 +32,32 @@
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#include "intel_batchbuffer.h"
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#include "main/macros.h"
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struct gen6_blend_state_key {
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GLboolean color_blend, alpha_enabled;
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GLboolean dither;
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GLboolean color_mask[BRW_MAX_DRAW_BUFFERS][4];
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GLenum logic_op;
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GLenum blend_eq_rgb, blend_eq_a;
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GLenum blend_src_rgb, blend_src_a;
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GLenum blend_dst_rgb, blend_dst_a;
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GLenum alpha_func;
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};
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static void
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blend_state_populate_key(struct brw_context *brw,
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struct gen6_blend_state_key *key)
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prepare_blend_state(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->intel.ctx;
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memset(key, 0, sizeof(*key));
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/* _NEW_COLOR */
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memcpy(key->color_mask, ctx->Color.ColorMask, sizeof(key->color_mask));
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/* _NEW_COLOR */
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if (ctx->Color._LogicOpEnabled)
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key->logic_op = ctx->Color.LogicOp;
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else
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key->logic_op = GL_COPY;
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/* _NEW_COLOR */
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key->color_blend = ctx->Color.BlendEnabled;
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if (key->color_blend) {
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key->blend_eq_rgb = ctx->Color.Blend[0].EquationRGB;
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key->blend_eq_a = ctx->Color.Blend[0].EquationA;
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key->blend_src_rgb = ctx->Color.Blend[0].SrcRGB;
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key->blend_dst_rgb = ctx->Color.Blend[0].DstRGB;
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key->blend_src_a = ctx->Color.Blend[0].SrcA;
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key->blend_dst_a = ctx->Color.Blend[0].DstA;
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}
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/* _NEW_COLOR */
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key->alpha_enabled = ctx->Color.AlphaEnabled;
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if (key->alpha_enabled) {
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key->alpha_func = ctx->Color.AlphaFunc;
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}
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/* _NEW_COLOR */
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key->dither = ctx->Color.DitherFlag;
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}
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/**
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* Creates the state cache entry for the given CC unit key.
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*/
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static drm_intel_bo *
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blend_state_create_from_key(struct brw_context *brw,
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struct gen6_blend_state_key *key)
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{
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struct gen6_blend_state blend[BRW_MAX_DRAW_BUFFERS];
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drm_intel_bo *bo;
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struct gen6_blend_state *blend;
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int b;
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int nr_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers;
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int size = sizeof(*blend) * nr_draw_buffers;
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memset(&blend, 0, sizeof(blend));
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blend = brw_state_batch(brw, size, 64, &brw->cc.blend_state_offset);
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for (b = 0; b < BRW_MAX_DRAW_BUFFERS; b++) {
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if (key->logic_op != GL_COPY) {
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memset(blend, 0, size);
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for (b = 0; b < nr_draw_buffers; b++) {
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/* _NEW_COLOR */
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if (ctx->Color._LogicOpEnabled && ctx->Color.LogicOp != GL_COPY) {
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blend[b].blend1.logic_op_enable = 1;
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blend[b].blend1.logic_op_func = intel_translate_logic_op(key->logic_op);
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} else if (key->color_blend & (1 << b)) {
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GLenum eqRGB = key->blend_eq_rgb;
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GLenum eqA = key->blend_eq_a;
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GLenum srcRGB = key->blend_src_rgb;
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GLenum dstRGB = key->blend_dst_rgb;
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GLenum srcA = key->blend_src_a;
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GLenum dstA = key->blend_dst_a;
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blend[b].blend1.logic_op_func =
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intel_translate_logic_op(ctx->Color.LogicOp);
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} else if (ctx->Color.BlendEnabled & (1 << b)) {
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GLenum eqRGB = ctx->Color.Blend[0].EquationRGB;
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GLenum eqA = ctx->Color.Blend[0].EquationA;
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GLenum srcRGB = ctx->Color.Blend[0].SrcRGB;
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GLenum dstRGB = ctx->Color.Blend[0].DstRGB;
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GLenum srcA = ctx->Color.Blend[0].SrcA;
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GLenum dstA = ctx->Color.Blend[0].DstA;
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if (eqRGB == GL_MIN || eqRGB == GL_MAX) {
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srcRGB = dstRGB = GL_ONE;
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@ -131,53 +81,35 @@ blend_state_create_from_key(struct brw_context *brw,
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eqA != eqRGB);
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}
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if (key->alpha_enabled) {
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/* _NEW_COLOR */
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if (ctx->Color.AlphaEnabled) {
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blend[b].blend1.alpha_test_enable = 1;
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blend[b].blend1.alpha_test_func = intel_translate_compare_func(key->alpha_func);
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blend[b].blend1.alpha_test_func =
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intel_translate_compare_func(ctx->Color.AlphaFunc);
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}
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if (key->dither) {
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/* _NEW_COLOR */
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if (ctx->Color.DitherFlag) {
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blend[b].blend1.dither_enable = 1;
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blend[b].blend1.y_dither_offset = 0;
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blend[b].blend1.x_dither_offset = 0;
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}
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blend[b].blend1.write_disable_r = !key->color_mask[b][0];
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blend[b].blend1.write_disable_g = !key->color_mask[b][1];
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blend[b].blend1.write_disable_b = !key->color_mask[b][2];
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blend[b].blend1.write_disable_a = !key->color_mask[b][3];
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blend[b].blend1.write_disable_r = !ctx->Color.ColorMask[b][0];
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blend[b].blend1.write_disable_g = !ctx->Color.ColorMask[b][1];
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blend[b].blend1.write_disable_b = !ctx->Color.ColorMask[b][2];
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blend[b].blend1.write_disable_a = !ctx->Color.ColorMask[b][3];
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}
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bo = brw_upload_cache(&brw->cache, BRW_BLEND_STATE,
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key, sizeof(*key),
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NULL, 0,
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&blend, sizeof(blend));
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return bo;
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}
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static void
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prepare_blend_state(struct brw_context *brw)
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{
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struct gen6_blend_state_key key;
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blend_state_populate_key(brw, &key);
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drm_intel_bo_unreference(brw->cc.blend_state_bo);
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brw->cc.blend_state_bo = brw_search_cache(&brw->cache, BRW_BLEND_STATE,
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&key, sizeof(key),
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NULL, 0,
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NULL);
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if (brw->cc.blend_state_bo == NULL)
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brw->cc.blend_state_bo = blend_state_create_from_key(brw, &key);
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brw->state.dirty.cache |= CACHE_NEW_BLEND_STATE;
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}
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const struct brw_tracked_state gen6_blend_state = {
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.dirty = {
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.mesa = _NEW_COLOR,
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.brw = 0,
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.brw = BRW_NEW_BATCH,
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.cache = 0,
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},
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.prepare = prepare_blend_state,
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@ -224,7 +156,8 @@ static void upload_cc_state_pointers(struct brw_context *brw)
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BEGIN_BATCH(4);
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OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (4 - 2));
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OUT_RELOC(brw->cc.blend_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
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OUT_RELOC(intel->batch.bo, I915_GEM_DOMAIN_INSTRUCTION, 0,
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brw->cc.blend_state_offset | 1);
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OUT_RELOC(brw->cc.depth_stencil_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
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OUT_RELOC(intel->batch.bo, I915_GEM_DOMAIN_INSTRUCTION, 0,
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brw->cc.state_offset | 1);
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@ -234,7 +167,6 @@ static void upload_cc_state_pointers(struct brw_context *brw)
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static void prepare_cc_state_pointers(struct brw_context *brw)
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{
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brw_add_validated_bo(brw, brw->cc.blend_state_bo);
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brw_add_validated_bo(brw, brw->cc.depth_stencil_state_bo);
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}
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