gallium: create vertex buffer once and re-use.
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8c71406c74
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309d6e52c5
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@ -64,6 +64,9 @@ struct gen_mipmap_state
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/*struct pipe_viewport_state viewport;*/
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struct pipe_sampler_state *vs;
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struct pipe_sampler_state *fs;
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struct pipe_buffer *vbuf; /**< quad vertices */
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float vertices[4][2][4]; /**< vertex/texcoords for quad */
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};
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@ -683,6 +686,7 @@ util_create_gen_mipmap(struct pipe_context *pipe,
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struct cso_context *cso)
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{
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struct gen_mipmap_state *ctx;
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uint i;
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ctx = CALLOC_STRUCT(gen_mipmap_state);
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if (!ctx)
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@ -744,10 +748,62 @@ util_create_gen_mipmap(struct pipe_context *pipe,
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/* fragment shader */
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ctx->fs = util_make_fragment_tex_shader(pipe);
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ctx->vbuf = pipe->winsys->buffer_create(pipe->winsys,
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32,
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PIPE_BUFFER_USAGE_VERTEX,
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4 * 2 * 4 * sizeof(float));
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if (!ctx->vbuf) {
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FREE(ctx);
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return NULL;
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}
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/* vertex data that doesn't change */
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for (i = 0; i < 4; i++) {
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ctx->vertices[i][0][2] = 0.0f; /* z */
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ctx->vertices[i][0][3] = 1.0f; /* w */
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ctx->vertices[i][1][2] = 0.0f; /* r */
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ctx->vertices[i][1][3] = 1.0f; /* q */
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}
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return ctx;
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}
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static void
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set_vertex_data(struct gen_mipmap_state *ctx, float width, float height)
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{
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void *buf;
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ctx->vertices[0][0][0] = 0.0f; /*x*/
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ctx->vertices[0][0][1] = 0.0f; /*y*/
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ctx->vertices[0][1][0] = 0.0f; /*s*/
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ctx->vertices[0][1][1] = 0.0f; /*t*/
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ctx->vertices[1][0][0] = width; /*x*/
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ctx->vertices[1][0][1] = 0.0f; /*y*/
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ctx->vertices[1][1][0] = 1.0f; /*s*/
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ctx->vertices[1][1][1] = 0.0f; /*t*/
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ctx->vertices[2][0][0] = width;
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ctx->vertices[2][0][1] = height;
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ctx->vertices[2][1][0] = 1.0f;
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ctx->vertices[2][1][1] = 1.0f;
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ctx->vertices[3][0][0] = 0.0f;
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ctx->vertices[3][0][1] = height;
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ctx->vertices[3][1][0] = 0.0f;
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ctx->vertices[3][1][1] = 1.0f;
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buf = ctx->pipe->winsys->buffer_map(ctx->pipe->winsys, ctx->vbuf,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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memcpy(buf, ctx->vertices, sizeof(ctx->vertices));
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ctx->pipe->winsys->buffer_unmap(ctx->pipe->winsys, ctx->vbuf);
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}
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/**
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* Destroy a mipmap generation context
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*/
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@ -759,6 +815,8 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx)
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pipe->delete_vs_state(pipe, ctx->vs);
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pipe->delete_fs_state(pipe, ctx->fs);
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pipe->winsys->buffer_destroy(pipe->winsys, ctx->vbuf);
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FREE(ctx);
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}
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@ -863,12 +921,13 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
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pipe->set_sampler_textures(pipe, 1, &pt);
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/* quad coords in window coords (bypassing clipping, viewport mapping) */
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util_draw_texquad(pipe,
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0.0F, 0.0F, /* x0, y0 */
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(float) pt->width[dstLevel], /* x1 */
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(float) pt->height[dstLevel], /* y1 */
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0.0F); /* z */
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set_vertex_data(ctx,
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(float) pt->width[dstLevel],
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(float) pt->height[dstLevel]);
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util_draw_vertex_buffer(ctx->pipe, ctx->vbuf,
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PIPE_PRIM_TRIANGLE_FAN,
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4, /* verts */
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2); /* attribs/vert */
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pipe->flush(pipe, PIPE_FLUSH_WAIT);
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