gallium: create vertex buffer once and re-use.

This commit is contained in:
Brian 2008-03-20 10:44:51 -06:00
parent 8c71406c74
commit 309d6e52c5
1 changed files with 65 additions and 6 deletions

View File

@ -64,6 +64,9 @@ struct gen_mipmap_state
/*struct pipe_viewport_state viewport;*/
struct pipe_sampler_state *vs;
struct pipe_sampler_state *fs;
struct pipe_buffer *vbuf; /**< quad vertices */
float vertices[4][2][4]; /**< vertex/texcoords for quad */
};
@ -683,6 +686,7 @@ util_create_gen_mipmap(struct pipe_context *pipe,
struct cso_context *cso)
{
struct gen_mipmap_state *ctx;
uint i;
ctx = CALLOC_STRUCT(gen_mipmap_state);
if (!ctx)
@ -744,10 +748,62 @@ util_create_gen_mipmap(struct pipe_context *pipe,
/* fragment shader */
ctx->fs = util_make_fragment_tex_shader(pipe);
ctx->vbuf = pipe->winsys->buffer_create(pipe->winsys,
32,
PIPE_BUFFER_USAGE_VERTEX,
4 * 2 * 4 * sizeof(float));
if (!ctx->vbuf) {
FREE(ctx);
return NULL;
}
/* vertex data that doesn't change */
for (i = 0; i < 4; i++) {
ctx->vertices[i][0][2] = 0.0f; /* z */
ctx->vertices[i][0][3] = 1.0f; /* w */
ctx->vertices[i][1][2] = 0.0f; /* r */
ctx->vertices[i][1][3] = 1.0f; /* q */
}
return ctx;
}
static void
set_vertex_data(struct gen_mipmap_state *ctx, float width, float height)
{
void *buf;
ctx->vertices[0][0][0] = 0.0f; /*x*/
ctx->vertices[0][0][1] = 0.0f; /*y*/
ctx->vertices[0][1][0] = 0.0f; /*s*/
ctx->vertices[0][1][1] = 0.0f; /*t*/
ctx->vertices[1][0][0] = width; /*x*/
ctx->vertices[1][0][1] = 0.0f; /*y*/
ctx->vertices[1][1][0] = 1.0f; /*s*/
ctx->vertices[1][1][1] = 0.0f; /*t*/
ctx->vertices[2][0][0] = width;
ctx->vertices[2][0][1] = height;
ctx->vertices[2][1][0] = 1.0f;
ctx->vertices[2][1][1] = 1.0f;
ctx->vertices[3][0][0] = 0.0f;
ctx->vertices[3][0][1] = height;
ctx->vertices[3][1][0] = 0.0f;
ctx->vertices[3][1][1] = 1.0f;
buf = ctx->pipe->winsys->buffer_map(ctx->pipe->winsys, ctx->vbuf,
PIPE_BUFFER_USAGE_CPU_WRITE);
memcpy(buf, ctx->vertices, sizeof(ctx->vertices));
ctx->pipe->winsys->buffer_unmap(ctx->pipe->winsys, ctx->vbuf);
}
/**
* Destroy a mipmap generation context
*/
@ -759,6 +815,8 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx)
pipe->delete_vs_state(pipe, ctx->vs);
pipe->delete_fs_state(pipe, ctx->fs);
pipe->winsys->buffer_destroy(pipe->winsys, ctx->vbuf);
FREE(ctx);
}
@ -863,12 +921,13 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
pipe->set_sampler_textures(pipe, 1, &pt);
/* quad coords in window coords (bypassing clipping, viewport mapping) */
util_draw_texquad(pipe,
0.0F, 0.0F, /* x0, y0 */
(float) pt->width[dstLevel], /* x1 */
(float) pt->height[dstLevel], /* y1 */
0.0F); /* z */
set_vertex_data(ctx,
(float) pt->width[dstLevel],
(float) pt->height[dstLevel]);
util_draw_vertex_buffer(ctx->pipe, ctx->vbuf,
PIPE_PRIM_TRIANGLE_FAN,
4, /* verts */
2); /* attribs/vert */
pipe->flush(pipe, PIPE_FLUSH_WAIT);