vc4: Use the nir_builder helper for loading sample mask.

This commit is contained in:
Eric Anholt 2017-02-10 12:59:39 -08:00
parent ce538a443d
commit 30237193f5
1 changed files with 1 additions and 10 deletions

View File

@ -631,16 +631,7 @@ vc4_nir_lower_blend_instr(struct vc4_compile *c, nir_builder *b,
nir_ssa_def *frag_color = intr->src[0].ssa;
if (c->fs_key->sample_coverage) {
nir_intrinsic_instr *load =
nir_intrinsic_instr_create(b->shader,
nir_intrinsic_load_sample_mask_in);
load->num_components = 1;
nir_ssa_dest_init(&load->instr, &load->dest, 1, 32, NULL);
nir_builder_instr_insert(b, &load->instr);
nir_ssa_def *bitmask = &load->dest.ssa;
vc4_nir_store_sample_mask(c, b, bitmask);
vc4_nir_store_sample_mask(c, b, nir_load_sample_mask_in(b));
} else if (c->fs_key->sample_alpha_to_coverage) {
nir_ssa_def *a = nir_channel(b, frag_color, 3);