mesa: Fix copy-and-paste error in _mesa_pack_rgba_span_float
GL_RG_INTEGER only has two components, not three. I'll be surprised if anyone ever tries to glReadPixels(..., GL_SHORT, GL_RG_INTEGER, ...). This was found by inspection. NOTE: This is a candidate for the 8.0 branch. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -1175,9 +1175,8 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
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break;
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case GL_RG_INTEGER:
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for (i=0;i<n;i++) {
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dst[i*3+0] = (GLshort) rgba[i][RCOMP];
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dst[i*3+1] = (GLshort) rgba[i][GCOMP];
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dst[i*3+2] = (GLshort) rgba[i][BCOMP];
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dst[i*2+0] = (GLshort) rgba[i][RCOMP];
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dst[i*2+1] = (GLshort) rgba[i][GCOMP];
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}
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break;
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case GL_RGB_INTEGER_EXT:
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