mesa: Fix copy-and-paste bug in do_row_3D
Several of the half-float cases used 4 as the texel size when it should have been some smaller value. NOTE: This is a candidate for the 8.0 branch. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43324 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43325
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@ -991,7 +991,7 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth,
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}
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}
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else if ((datatype == GL_HALF_FLOAT_ARB) && (comps == 3)) {
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DECLARE_ROW_POINTERS(GLhalfARB, 4);
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DECLARE_ROW_POINTERS(GLhalfARB, 3);
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for (i = j = 0, k = k0; i < (GLuint) dstWidth;
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i++, j += colStride, k += colStride) {
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@ -1001,7 +1001,7 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth,
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}
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}
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else if ((datatype == GL_HALF_FLOAT_ARB) && (comps == 2)) {
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DECLARE_ROW_POINTERS(GLhalfARB, 4);
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DECLARE_ROW_POINTERS(GLhalfARB, 2);
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for (i = j = 0, k = k0; i < (GLuint) dstWidth;
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i++, j += colStride, k += colStride) {
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@ -1010,7 +1010,7 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth,
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}
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}
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else if ((datatype == GL_HALF_FLOAT_ARB) && (comps == 1)) {
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DECLARE_ROW_POINTERS(GLhalfARB, 4);
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DECLARE_ROW_POINTERS(GLhalfARB, 1);
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for (i = j = 0, k = k0; i < (GLuint) dstWidth;
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i++, j += colStride, k += colStride) {
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