v3dv: fix leak in the buffer to image copy via texel buffer

Fixes: ba69c36ada ("v3dv: add a buffer to image copy path using a texel buffer")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7782>
This commit is contained in:
Iago Toral Quiroga 2020-11-26 08:02:36 +01:00
parent aaed7a29be
commit 2809e2e816
1 changed files with 4 additions and 0 deletions

View File

@ -3223,6 +3223,10 @@ texel_buffer_shader_copy(struct v3dv_cmd_buffer *cmd_buffer,
if (result != VK_SUCCESS)
goto fail;
v3dv_cmd_buffer_add_private_obj(
cmd_buffer, (uintptr_t)image_view,
(v3dv_cmd_buffer_private_obj_destroy_cb)v3dv_DestroyImageView);
VkFramebufferCreateInfo fb_info = {
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
.renderPass = pipeline->pass,