radeonsi/gfx10: initialize EXEC for TES-as-NGG (without geometry shader)
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@ -6096,7 +6096,9 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
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LLVMValueRef num_threads;
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bool nested_barrier;
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if (!shader->is_monolithic)
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if (!shader->is_monolithic ||
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(ctx->type == PIPE_SHADER_TESS_EVAL &&
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shader->key.as_ngg))
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ac_init_exec_full_mask(&ctx->ac);
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if (ctx->type == PIPE_SHADER_TESS_CTRL ||
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