gallium: Revert st_gl_flush() changes from when the **fence argument was added.
As st_gl_flush() isn't used by st_finish() anymore, it doesn't have to make sure pipe->flush() always gets called.
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@ -60,7 +60,7 @@ static void st_gl_flush( struct st_context *st, uint pipeFlushFlags,
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{
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GLframebuffer *fb = st->ctx->DrawBuffer;
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st_flush( st, pipeFlushFlags, fence );
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FLUSH_VERTICES(st->ctx, 0);
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if (!fb)
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return;
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@ -85,6 +85,15 @@ static void st_gl_flush( struct st_context *st, uint pipeFlushFlags,
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= st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
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struct pipe_surface *front_surf = strb->surface;
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/* If we aren't rendering to the frontbuffer, this is a noop.
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* This should be uncontroversial for glFlush, though people may
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* feel more strongly about glFinish.
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*
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* Additionally, need to make sure that the frontbuffer_dirty
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* flag really gets set on frontbuffer rendering.
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*/
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st->pipe->flush( st->pipe, pipeFlushFlags, fence );
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/* Hook for copying "fake" frontbuffer if necessary:
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*/
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st->pipe->winsys->flush_frontbuffer( st->pipe->winsys, front_surf,
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