diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c index 44bf77ae71e..c90bedd3e5f 100644 --- a/src/mesa/state_tracker/st_cb_flush.c +++ b/src/mesa/state_tracker/st_cb_flush.c @@ -60,7 +60,7 @@ static void st_gl_flush( struct st_context *st, uint pipeFlushFlags, { GLframebuffer *fb = st->ctx->DrawBuffer; - st_flush( st, pipeFlushFlags, fence ); + FLUSH_VERTICES(st->ctx, 0); if (!fb) return; @@ -85,6 +85,15 @@ static void st_gl_flush( struct st_context *st, uint pipeFlushFlags, = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); struct pipe_surface *front_surf = strb->surface; + /* If we aren't rendering to the frontbuffer, this is a noop. + * This should be uncontroversial for glFlush, though people may + * feel more strongly about glFinish. + * + * Additionally, need to make sure that the frontbuffer_dirty + * flag really gets set on frontbuffer rendering. + */ + st->pipe->flush( st->pipe, pipeFlushFlags, fence ); + /* Hook for copying "fake" frontbuffer if necessary: */ st->pipe->winsys->flush_frontbuffer( st->pipe->winsys, front_surf,