i965: Move a bunch of pre-compile and link stuff to brw_program.h
It's all GL-specific and brw_program.h is not part of i965_compiler. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -68,6 +68,21 @@ brw_stage_prog_data_free(const void *prog_data);
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void
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brw_dump_arb_asm(const char *stage, struct gl_program *prog);
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bool brw_vs_precompile(struct gl_context *ctx, struct gl_program *prog);
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bool brw_tcs_precompile(struct gl_context *ctx,
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struct gl_shader_program *shader_prog,
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struct gl_program *prog);
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bool brw_tes_precompile(struct gl_context *ctx,
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struct gl_shader_program *shader_prog,
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struct gl_program *prog);
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bool brw_gs_precompile(struct gl_context *ctx, struct gl_program *prog);
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bool brw_fs_precompile(struct gl_context *ctx, struct gl_program *prog);
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bool brw_cs_precompile(struct gl_context *ctx, struct gl_program *prog);
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GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
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struct gl_linked_shader *brw_new_shader(gl_shader_stage stage);
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void brw_upload_tcs_prog(struct brw_context *brw);
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void brw_tcs_populate_key(struct brw_context *brw,
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struct brw_tcs_prog_key *key);
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@ -287,20 +287,6 @@ struct brw_gs_compile
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unsigned control_data_header_size_bits;
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};
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bool brw_vs_precompile(struct gl_context *ctx, struct gl_program *prog);
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bool brw_tcs_precompile(struct gl_context *ctx,
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struct gl_shader_program *shader_prog,
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struct gl_program *prog);
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bool brw_tes_precompile(struct gl_context *ctx,
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struct gl_shader_program *shader_prog,
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struct gl_program *prog);
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bool brw_gs_precompile(struct gl_context *ctx, struct gl_program *prog);
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bool brw_fs_precompile(struct gl_context *ctx, struct gl_program *prog);
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bool brw_cs_precompile(struct gl_context *ctx, struct gl_program *prog);
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GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
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struct gl_linked_shader *brw_new_shader(gl_shader_stage stage);
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unsigned get_atomic_counter_op(nir_intrinsic_op op);
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#ifdef __cplusplus
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