vbo: change an argument in vbo_draw_indirect_prims()

In vbo_draw_indirect_prims() pass the 'indirect_data' argument to
vbo->draw_prims().  All the callers are passing ctx->DrawIndirectBuffer
so this should be no functional change.  Add a (temporary) assertion to
be sure.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
This commit is contained in:
Brian Paul 2018-01-31 16:19:07 -07:00
parent 1b7ad3ae97
commit 1bdbeae17c
1 changed files with 12 additions and 5 deletions

View File

@ -140,15 +140,19 @@ init_mat_currval(struct gl_context *ctx)
}
}
/**
* Fallback for when a driver does not call vbo_set_indirect_draw_func().
*/
static void
vbo_draw_indirect_prims(struct gl_context *ctx,
GLuint mode,
struct gl_buffer_object *indirect_data,
struct gl_buffer_object *indirect_buffer,
GLsizeiptr indirect_offset,
unsigned draw_count,
unsigned stride,
struct gl_buffer_object *indirect_params,
GLsizeiptr indirect_params_offset,
struct gl_buffer_object *indirect_draw_count_buffer,
GLsizeiptr indirect_draw_count_offset,
const struct _mesa_index_buffer *ib)
{
struct vbo_context *vbo = vbo_context(ctx);
@ -160,7 +164,7 @@ vbo_draw_indirect_prims(struct gl_context *ctx,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "gl%sDraw%sIndirect%s",
(draw_count > 1) ? "Multi" : "",
ib ? "Elements" : "Arrays",
indirect_params ? "CountARB" : "");
indirect_buffer ? "CountARB" : "");
return;
}
@ -174,10 +178,13 @@ vbo_draw_indirect_prims(struct gl_context *ctx,
prim[i].draw_id = i;
}
/* This should always be true at this time */
assert(indirect_buffer == ctx->DrawIndirectBuffer);
vbo->draw_prims(ctx, prim, draw_count,
ib, false, 0, ~0,
NULL, 0,
ctx->DrawIndirectBuffer);
indirect_buffer);
free(prim);
}