diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index f516c678432..3f55e27f9be 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -140,15 +140,19 @@ init_mat_currval(struct gl_context *ctx) } } + +/** + * Fallback for when a driver does not call vbo_set_indirect_draw_func(). + */ static void vbo_draw_indirect_prims(struct gl_context *ctx, GLuint mode, - struct gl_buffer_object *indirect_data, + struct gl_buffer_object *indirect_buffer, GLsizeiptr indirect_offset, unsigned draw_count, unsigned stride, - struct gl_buffer_object *indirect_params, - GLsizeiptr indirect_params_offset, + struct gl_buffer_object *indirect_draw_count_buffer, + GLsizeiptr indirect_draw_count_offset, const struct _mesa_index_buffer *ib) { struct vbo_context *vbo = vbo_context(ctx); @@ -160,7 +164,7 @@ vbo_draw_indirect_prims(struct gl_context *ctx, _mesa_error(ctx, GL_OUT_OF_MEMORY, "gl%sDraw%sIndirect%s", (draw_count > 1) ? "Multi" : "", ib ? "Elements" : "Arrays", - indirect_params ? "CountARB" : ""); + indirect_buffer ? "CountARB" : ""); return; } @@ -174,10 +178,13 @@ vbo_draw_indirect_prims(struct gl_context *ctx, prim[i].draw_id = i; } + /* This should always be true at this time */ + assert(indirect_buffer == ctx->DrawIndirectBuffer); + vbo->draw_prims(ctx, prim, draw_count, ib, false, 0, ~0, NULL, 0, - ctx->DrawIndirectBuffer); + indirect_buffer); free(prim); }