intel/fs: Make logical URB read instructions more like other logical instructions

No shader-db changes on any Intel platform

Fossil-db results:

Tiger Lake
Instructions in all programs: 156926440 -> 156926470 (+0.0%)
Instructions hurt: 15

Cycles in all programs: 7513099349 -> 7513099402 (+0.0%)
Cycles hurt: 15

Ice Lake and Skylake had similar results. (Ice Lake shown)
Cycles in all programs: 9099036492 -> 9099036489 (-0.0%)
Cycles helped: 1

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17605>
This commit is contained in:
Ian Romanick 2022-07-14 11:57:03 -07:00 committed by Marge Bot
parent 349a040f68
commit 1b17f8fc5a
4 changed files with 73 additions and 53 deletions

View File

@ -902,8 +902,6 @@ fs_inst::size_read(int arg) const
break;
case FS_OPCODE_FB_READ:
case SHADER_OPCODE_URB_READ_LOGICAL:
case SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL:
case FS_OPCODE_INTERPOLATE_AT_SAMPLE:
case FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET:
if (arg == 0)

View File

@ -2619,11 +2619,15 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
fs_reg indirect_offset = get_nir_src(offset_src);
if (nir_src_is_const(offset_src)) {
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] = icp_handle;
/* Constant indexing - use global offset. */
if (first_component != 0) {
unsigned read_components = num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, tmp, icp_handle);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, tmp, srcs,
ARRAY_SIZE(srcs));
inst->size_written = read_components *
tmp.component_size(inst->exec_size);
for (unsigned i = 0; i < num_components; i++) {
@ -2631,7 +2635,8 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, dst, icp_handle);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, dst, srcs,
ARRAY_SIZE(srcs));
inst->size_written = num_components *
dst.component_size(inst->exec_size);
}
@ -2639,14 +2644,16 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
inst->mlen = 1;
} else {
/* Indirect indexing - use per-slot offsets as well. */
const fs_reg srcs[] = { icp_handle, indirect_offset };
unsigned read_components = num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] = icp_handle;
srcs[URB_LOGICAL_SRC_PER_SLOT_OFFSETS] = indirect_offset;
if (first_component != 0) {
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, tmp,
payload);
srcs, ARRAY_SIZE(srcs));
inst->size_written = read_components *
tmp.component_size(inst->exec_size);
for (unsigned i = 0; i < num_components; i++) {
@ -2654,7 +2661,8 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, dst, payload);
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, dst,
srcs, ARRAY_SIZE(srcs));
inst->size_written = num_components *
dst.component_size(inst->exec_size);
}
@ -2923,38 +2931,42 @@ fs_visitor::nir_emit_tcs_intrinsic(const fs_builder &bld,
unsigned num_components = instr->num_components;
unsigned first_component = nir_intrinsic_component(instr);
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] = icp_handle;
if (indirect_offset.file == BAD_FILE) {
/* Constant indexing - use global offset. */
if (first_component != 0) {
unsigned read_components = num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, tmp, icp_handle);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, tmp, srcs,
ARRAY_SIZE(srcs));
for (unsigned i = 0; i < num_components; i++) {
bld.MOV(offset(dst, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, dst, icp_handle);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, dst, srcs,
ARRAY_SIZE(srcs));
}
inst->offset = imm_offset;
inst->mlen = 1;
} else {
/* Indirect indexing - use per-slot offsets as well. */
const fs_reg srcs[] = { icp_handle, indirect_offset };
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
srcs[URB_LOGICAL_SRC_PER_SLOT_OFFSETS] = indirect_offset;
if (first_component != 0) {
unsigned read_components = num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, tmp,
payload);
srcs, ARRAY_SIZE(srcs));
for (unsigned i = 0; i < num_components; i++) {
bld.MOV(offset(dst, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, dst,
payload);
srcs, ARRAY_SIZE(srcs));
}
inst->offset = imm_offset;
inst->mlen = 2;
@ -2993,12 +3005,15 @@ fs_visitor::nir_emit_tcs_intrinsic(const fs_builder &bld,
bld.MOV(patch_handle, output_handles);
{
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] = patch_handle;
if (first_component != 0) {
unsigned read_components =
instr->num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, tmp,
patch_handle);
srcs, ARRAY_SIZE(srcs));
inst->size_written = read_components * REG_SIZE;
for (unsigned i = 0; i < instr->num_components; i++) {
bld.MOV(offset(dst, bld, i),
@ -3006,7 +3021,7 @@ fs_visitor::nir_emit_tcs_intrinsic(const fs_builder &bld,
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, dst,
patch_handle);
srcs, ARRAY_SIZE(srcs));
inst->size_written = instr->num_components * REG_SIZE;
}
inst->offset = imm_offset;
@ -3014,15 +3029,16 @@ fs_visitor::nir_emit_tcs_intrinsic(const fs_builder &bld,
}
} else {
/* Indirect indexing - use per-slot offsets as well. */
const fs_reg srcs[] = { output_handles, indirect_offset };
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] = output_handles;
srcs[URB_LOGICAL_SRC_PER_SLOT_OFFSETS] = indirect_offset;
if (first_component != 0) {
unsigned read_components =
instr->num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, tmp,
payload);
srcs, ARRAY_SIZE(srcs));
inst->size_written = read_components * REG_SIZE;
for (unsigned i = 0; i < instr->num_components; i++) {
bld.MOV(offset(dst, bld, i),
@ -3030,7 +3046,7 @@ fs_visitor::nir_emit_tcs_intrinsic(const fs_builder &bld,
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, dst,
payload);
srcs, ARRAY_SIZE(srcs));
inst->size_written = instr->num_components * REG_SIZE;
}
inst->offset = imm_offset;
@ -3151,18 +3167,16 @@ fs_visitor::nir_emit_tes_intrinsic(const fs_builder &bld,
(imm_offset / 2) + 1);
} else {
/* Replicate the patch handle to all enabled channels */
const fs_reg srcs[] = {
retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD)
};
fs_reg patch_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
bld.LOAD_PAYLOAD(patch_handle, srcs, ARRAY_SIZE(srcs), 0);
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] =
retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD);
if (first_component != 0) {
unsigned read_components =
instr->num_components + first_component;
fs_reg tmp = bld.vgrf(dest.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, tmp,
patch_handle);
srcs, ARRAY_SIZE(srcs));
inst->size_written = read_components * REG_SIZE;
for (unsigned i = 0; i < instr->num_components; i++) {
bld.MOV(offset(dest, bld, i),
@ -3170,7 +3184,7 @@ fs_visitor::nir_emit_tes_intrinsic(const fs_builder &bld,
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_LOGICAL, dest,
patch_handle);
srcs, ARRAY_SIZE(srcs));
inst->size_written = instr->num_components * REG_SIZE;
}
inst->mlen = 1;
@ -3184,26 +3198,25 @@ fs_visitor::nir_emit_tes_intrinsic(const fs_builder &bld,
* two double components.
*/
unsigned num_components = instr->num_components;
const fs_reg srcs[] = {
retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD),
indirect_offset
};
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] =
retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD);
srcs[URB_LOGICAL_SRC_PER_SLOT_OFFSETS] = indirect_offset;
if (first_component != 0) {
unsigned read_components =
num_components + first_component;
fs_reg tmp = bld.vgrf(dest.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, tmp,
payload);
srcs, ARRAY_SIZE(srcs));
for (unsigned i = 0; i < num_components; i++) {
bld.MOV(offset(dest, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL, dest,
payload);
srcs, ARRAY_SIZE(srcs));
}
inst->mlen = 2;
inst->offset = imm_offset;

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@ -36,13 +36,24 @@ lower_urb_read_logical_send(const fs_builder &bld, fs_inst *inst,
{
const intel_device_info *devinfo = bld.shader->devinfo;
assert(inst->size_written % REG_SIZE == 0);
assert(inst->src[0].type == BRW_REGISTER_TYPE_UD);
assert(inst->src[0].file == FIXED_GRF || inst->src[0].file == VGRF);
assert(inst->header_size == 0);
fs_reg *payload_sources = new fs_reg[inst->mlen];
fs_reg payload = fs_reg(VGRF, bld.shader->alloc.allocate(inst->mlen),
BRW_REGISTER_TYPE_F);
unsigned header_size = 0;
payload_sources[header_size++] = inst->src[URB_LOGICAL_SRC_HANDLE];
if (per_slot_present)
payload_sources[header_size++] = inst->src[URB_LOGICAL_SRC_PER_SLOT_OFFSETS];
bld.LOAD_PAYLOAD(payload, payload_sources, inst->mlen, header_size);
delete [] payload_sources;
inst->opcode = SHADER_OPCODE_SEND;
inst->header_size = 1;
inst->header_size = header_size;
inst->sfid = BRW_SFID_URB;
inst->desc = brw_urb_desc(devinfo,
@ -55,13 +66,11 @@ lower_urb_read_logical_send(const fs_builder &bld, fs_inst *inst,
inst->ex_mlen = 0;
inst->send_is_volatile = true;
fs_reg tmp = inst->src[0];
inst->resize_sources(4);
inst->src[0] = brw_imm_ud(0); /* desc */
inst->src[1] = brw_imm_ud(0); /* ex_desc */
inst->src[2] = tmp;
inst->src[2] = payload;
inst->src[3] = brw_null_reg();
}

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@ -1037,8 +1037,11 @@ emit_urb_direct_reads(const fs_builder &bld, nir_intrinsic_instr *instr,
fs_builder ubld8 = bld.group(8, 0).exec_all();
fs_reg data = ubld8.vgrf(BRW_REGISTER_TYPE_UD, num_regs);
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] = urb_handle;
fs_inst *inst = ubld8.emit(SHADER_OPCODE_URB_READ_LOGICAL, data, urb_handle);
fs_inst *inst = ubld8.emit(SHADER_OPCODE_URB_READ_LOGICAL, data,
srcs, ARRAY_SIZE(srcs));
inst->mlen = 1;
inst->offset = urb_global_offset;
assert(inst->offset < 2048);
@ -1093,17 +1096,14 @@ emit_urb_indirect_reads(const fs_builder &bld, nir_intrinsic_instr *instr,
bld8.SHR(off, off, brw_imm_ud(2));
fs_reg payload_srcs[2];
payload_srcs[0] = urb_handle;
payload_srcs[1] = off;
fs_reg payload = bld8.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld8.LOAD_PAYLOAD(payload, payload_srcs, 2, 2);
fs_reg srcs[URB_LOGICAL_NUM_SRCS];
srcs[URB_LOGICAL_SRC_HANDLE] = urb_handle;
srcs[URB_LOGICAL_SRC_PER_SLOT_OFFSETS] = off;
fs_reg data = bld8.vgrf(BRW_REGISTER_TYPE_UD, 4);
fs_inst *inst = bld8.emit(SHADER_OPCODE_URB_READ_PER_SLOT_LOGICAL,
data, payload);
data, srcs, ARRAY_SIZE(srcs));
inst->mlen = 2;
inst->offset = 0;
inst->size_written = 4 * REG_SIZE;