egl/dri: link directly to libglapi.so

Shared glapi (libglapi.so) has been a requirement for years, in order
to build EGL.

Remove the no longer necessary dlopen/dlsym dance and link to the
library directly.

This allows us to remove a handful of platform specific workarounds, due
to the different name of the library.

v2:
 - Android: export the include dir (RobH)
 - Drop unused local variable (Eric)

Cc: Jonathan Gray <jsg@jsg.id.au>
Cc: Jon Turney <jon.turney@dronecode.org.uk>
Cc: Julien Isorce <julien.isorce@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> (v1)
Tested-by: Tomasz Figa <tfiga@chromium.org> (v1)
Tested-by: Rob Herring <robh@kernel.org>
This commit is contained in:
Emil Velikov 2017-09-27 17:36:29 +01:00 committed by Emil Velikov
parent 21e271024d
commit d884d8d007
5 changed files with 10 additions and 40 deletions

View File

@ -53,6 +53,7 @@ LOCAL_STATIC_LIBRARIES := \
LOCAL_SHARED_LIBRARIES := \
libdl \
libglapi \
libhardware \
liblog \
libcutils \

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@ -27,6 +27,7 @@ BUILT_SOURCES =
AM_CFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/egl/main \
-I$(top_srcdir)/src/gbm/main \
-I$(top_srcdir)/src \
@ -45,6 +46,7 @@ libEGL_common_la_SOURCES = \
$(LIBEGL_C_FILES)
libEGL_common_la_LIBADD = \
$(top_builddir)/src/mapi/shared-glapi/libglapi.la \
$(top_builddir)/src/util/libmesautil.la \
$(EGL_LIB_DEPS)

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@ -62,6 +62,7 @@
#include "loader/loader.h"
#include "util/u_atomic.h"
#include "util/u_vector.h"
#include "mapi/glapi/glapi.h"
/* The kernel header drm_fourcc.h defines the DRM formats below. We duplicate
* some of the definitions here so that building Mesa won't bleeding-edge
@ -1564,9 +1565,7 @@ dri2_surface_get_dri_drawable(_EGLSurface *surf)
static _EGLProc
dri2_get_proc_address(_EGLDriver *drv, const char *procname)
{
struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
return dri2_drv->get_proc_address(procname);
return _glapi_get_proc_address(procname);
}
static _EGLSurface*
@ -3169,7 +3168,6 @@ dri2_unload(_EGLDriver *drv)
{
struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
dlclose(dri2_drv->handle);
free(dri2_drv);
}
@ -3177,49 +3175,17 @@ static EGLBoolean
dri2_load(_EGLDriver *drv)
{
struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
#ifdef HAVE_ANDROID_PLATFORM
const char *libname = "libglapi.so";
#elif defined(__APPLE__)
const char *libname = "libglapi.0.dylib";
#elif defined(__CYGWIN__)
const char *libname = "cygglapi-0.dll";
#else
const char *libname = "libglapi.so.0";
#endif
void *handle;
/* RTLD_GLOBAL to make sure glapi symbols are visible to DRI drivers */
handle = dlopen(libname, RTLD_LAZY | RTLD_GLOBAL);
if (!handle) {
_eglLog(_EGL_WARNING, "DRI2: failed to open glapi provider");
goto no_handle;
}
dri2_drv->get_proc_address = (_EGLProc (*)(const char *))
dlsym(handle, "_glapi_get_proc_address");
/* if glapi is not available, loading DRI drivers will fail */
if (!dri2_drv->get_proc_address) {
_eglLog(_EGL_WARNING, "DRI2: failed to find _glapi_get_proc_address");
goto no_symbol;
}
dri2_drv->glFlush = (void (*)(void))
dri2_drv->get_proc_address("glFlush");
_glapi_get_proc_address("glFlush");
/* if glFlush is not available things are horribly broken */
if (!dri2_drv->glFlush) {
_eglLog(_EGL_WARNING, "DRI2: failed to find glFlush entry point");
goto no_symbol;
return EGL_FALSE;
}
dri2_drv->handle = handle;
return EGL_TRUE;
no_symbol:
dlclose(handle);
no_handle:
return EGL_FALSE;
}
/**

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@ -83,8 +83,6 @@ struct dri2_egl_driver
{
_EGLDriver base;
void *handle;
_EGLProc (*get_proc_address)(const char *procname);
void (*glFlush)(void);
};

View File

@ -50,6 +50,9 @@ LOCAL_CFLAGS := \
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi
LOCAL_EXPORT_C_INCLUDES := \
$(MESA_TOP)/src/mapi
LOCAL_MODULE := libglapi
LOCAL_MODULE_CLASS := SHARED_LIBRARIES