dzn: fill in depth/stencil resolve props
Before enabling Vulkan 1.2 support, we need to fix the TODO in here. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16998>
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@ -1617,6 +1617,15 @@ dzn_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
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.maxDescriptorSetUpdateAfterBindSampledImages = 0,
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.maxDescriptorSetUpdateAfterBindStorageImages = 0,
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.maxDescriptorSetUpdateAfterBindInputAttachments = 0,
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/* FIXME: add support for VK_RESOLVE_MODE_SAMPLE_ZERO_BIT,
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* which is required by the VK 1.2 spec.
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*/
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.supportedDepthResolveModes = VK_RESOLVE_MODE_AVERAGE_BIT,
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.supportedStencilResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT,
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.independentResolveNone = false,
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.independentResolve = false,
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};
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snprintf(core_1_2.driverName, VK_MAX_DRIVER_NAME_SIZE, "Dozen");
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