cell: start adding new cell_transfer types/code
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@ -52,10 +52,22 @@ struct cell_texture
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struct pipe_buffer *tiled_buffer[CELL_MAX_TEXTURE_LEVELS];
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/** Mapped, tiled texture data */
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void *tiled_mapped[CELL_MAX_TEXTURE_LEVELS];
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struct pipe_transfer *transfer;
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/** The original, linear texture data */
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void *untiled_data[CELL_MAX_TEXTURE_LEVELS];
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};
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struct cell_transfer
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{
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struct pipe_transfer base;
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unsigned long offset;
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};
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/** cast wrapper */
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static INLINE struct cell_texture *
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cell_texture(struct pipe_texture *pt)
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@ -64,6 +76,13 @@ cell_texture(struct pipe_texture *pt)
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}
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/** cast wrapper */
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static INLINE struct cell_transfer *
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cell_transfer(struct pipe_transfer *pt)
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{
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return (struct cell_transfer *) pt;
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}
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extern void
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cell_init_screen_texture_funcs(struct pipe_screen *screen);
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