added MESA_FF_R8_G8_B8 (alpha filled to 0xff) format

This commit is contained in:
Brian Paul 2000-08-29 23:30:53 +00:00
parent e8e20ae598
commit 148fb313c5
2 changed files with 76 additions and 4 deletions

View File

@ -1,7 +1,8 @@
/* $Id: texutil.c,v 1.6 2000/08/29 23:30:53 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
* Version: 3.4
*
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
@ -586,6 +587,7 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat,
break;
case MESA_A8_R8_G8_B8:
case MESA_FF_R8_G8_B8:
/* 32-bit texels */
if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV){
/* special, optimized case */
@ -661,13 +663,63 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat,
}
}
}
else if (srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE) {
/* general case */
if (wScale == 1 && hScale == 1) {
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
const GLint srcStride = _mesa_image_row_stride(packing,
srcWidth, srcFormat, srcType);
GLuint *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint col, col3;
for (col = col3 = 0; col < dstWidth; col++, col3 += 3) {
GLubyte r = src[col3 + 0];
GLubyte g = src[col3 + 1];
GLubyte b = src[col3 + 2];
GLubyte a = 255;
dst[col] = (a << 24) | (r << 16) | (g << 8) | b;
}
src += srcStride;
dst = (GLuint *) ((GLubyte *) dst + dstRowStride);
}
}
else {
/* must rescale image */
GLuint *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint srcRow = row / hScale;
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0);
GLint col;
for (col = 0; col < dstWidth; col++) {
GLint col3 = (col / wScale) * 3;
GLubyte r = src[col3 + 0];
GLubyte g = src[col3 + 1];
GLubyte b = src[col3 + 2];
GLubyte a = 255;
dst[col] = (a << 24) | (r << 16) | (g << 8) | b;
}
dst = (GLuint *) ((GLubyte *) dst + dstRowStride);
}
}
}
else {
/* can't handle this source format/type combination */
return GL_FALSE;
}
if (dstFormat == MESA_FF_R8_G8_B8) {
/* set alpha bytes to 0xff */
GLuint i;
GLubyte *dst = (GLubyte *) dstImage;
for (i = 0; i < dstWidth * dstHeight; i++) {
dst[i * 4 + 3] = 0xff;
}
}
break;
default:
/* unexpected internal format! */
return GL_FALSE;
@ -1140,6 +1192,7 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat,
break;
case MESA_A8_R8_G8_B8:
case MESA_FF_R8_G8_B8:
/* 32-bit texels */
if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV){
/* special, optimized case */
@ -1223,6 +1276,18 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat,
/* can't handle this source format/type combination */
return GL_FALSE;
}
if (dstFormat == MESA_FF_R8_G8_B8) {
/* set alpha bytes to 0xff */
GLint row, col;
GLubyte *dst = (GLubyte *) dstImage
+ dstYoffset * dstRowStride + dstXoffset;
for (row = 0; row < height; row++) {
for (col = 0; col < width; col++) {
dst[col * 4 + 3] = 0xff;
}
dst = dst + dstRowStride;
}
}
break;
@ -1491,6 +1556,7 @@ _mesa_unconvert_teximage(MesaIntTexFormat srcFormat,
}
break;
case MESA_A8_R8_G8_B8:
case MESA_FF_R8_G8_B8:
ASSERT(dstFormat == GL_RGBA);
if (wScale == 1 && hScale == 1) {
GLint i, n = dstWidth * dstHeight;
@ -1546,6 +1612,7 @@ _mesa_set_teximage_component_sizes(MesaIntTexFormat mesaFormat,
{ MESA_A4_R4_G4_B4, 4, 4, 4, 4, 0, 0, 0 },
{ MESA_A1_R5_G5_B5, 5, 5, 5, 1, 0, 0, 0 },
{ MESA_A8_R8_G8_B8, 8, 8, 8, 8, 0, 0, 0 },
{ MESA_FF_R8_G8_B8, 8, 8, 8, 8, 0, 0, 0 },
{ -1, 0, 0, 0, 0, 0, 0, 0 }
};
GLint i;

View File

@ -1,7 +1,8 @@
/* $Id: texutil.h,v 1.4 2000/08/29 23:30:53 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
* Version: 3.4
*
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
@ -32,6 +33,9 @@
/*
* NOTE: "FF" means fill with byte value 0xff
*/
/* msb <------ TEXEL BITS -----------> lsb */
typedef enum { /* ---- ---- ---- ---- ---- ---- ---- ---- */
MESA_I8, /* IIII IIII */
@ -42,7 +46,8 @@ typedef enum { /* ---- ---- ---- ---- ---- ---- ---- ---- */
MESA_R5_G6_B5, /* RRRR RGGG GGGB BBBB */
MESA_A4_R4_G4_B4, /* AAAA RRRR GGGG BBBB */
MESA_A1_R5_G5_B5, /* ARRR RRGG GGGB BBBB */
MESA_A8_R8_G8_B8 /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_A8_R8_G8_B8, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FF_R8_G8_B8 /* FFFF FFFF RRRR RRRR GGGG GGGG BBBB BBBB */
} MesaIntTexFormat;