changed default Shininess to 6

This commit is contained in:
Brian Paul 2000-08-29 21:17:38 +00:00
parent 8aee2a3326
commit e8e20ae598
1 changed files with 2 additions and 2 deletions

View File

@ -1,4 +1,4 @@
/* $Id: gloss.c,v 1.4 2000/06/27 17:04:43 brianp Exp $ */
/* $Id: gloss.c,v 1.5 2000/08/29 21:17:38 brianp Exp $ */
/*
* Specular reflection demo. The specular highlight is modulated by
@ -46,7 +46,7 @@ static GLfloat DXrot = 1.0, DYrot = 2.5;
static GLfloat Black[4] = { 0, 0, 0, 0 };
static GLfloat White[4] = { 1, 1, 1, 1 };
static GLfloat Diffuse[4] = { .3, .3, 1.0, 1.0 }; /* blue */
static GLfloat Shininess = 15;
static GLfloat Shininess = 6;
static GLuint BaseTexture, SpecularTexture;
static GLboolean DoSpecTexture = GL_TRUE;