changed default Shininess to 6
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@ -1,4 +1,4 @@
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/* $Id: gloss.c,v 1.4 2000/06/27 17:04:43 brianp Exp $ */
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/* $Id: gloss.c,v 1.5 2000/08/29 21:17:38 brianp Exp $ */
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/*
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* Specular reflection demo. The specular highlight is modulated by
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@ -46,7 +46,7 @@ static GLfloat DXrot = 1.0, DYrot = 2.5;
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static GLfloat Black[4] = { 0, 0, 0, 0 };
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static GLfloat White[4] = { 1, 1, 1, 1 };
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static GLfloat Diffuse[4] = { .3, .3, 1.0, 1.0 }; /* blue */
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static GLfloat Shininess = 15;
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static GLfloat Shininess = 6;
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static GLuint BaseTexture, SpecularTexture;
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static GLboolean DoSpecTexture = GL_TRUE;
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