egl: Unhide functionality in _eglInitContext()

_eglInitResource() was used to memset entire _EGLContext by
writing more than size of pointed target. This does work
as long as Resource is the first element in _EGLContext,
this patch fixes such dependency.

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Juha-Pekka Heikkila 2014-02-07 14:44:04 +02:00 committed by Brian Paul
parent d530745169
commit 1456ed85f0
1 changed files with 2 additions and 1 deletions

View File

@ -366,7 +366,8 @@ _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf,
return EGL_FALSE;
}
_eglInitResource(&ctx->Resource, sizeof(*ctx), dpy);
memset(ctx, 0, sizeof(_EGLContext));
_eglInitResource(&ctx->Resource, sizeof(_EGLResource), dpy);
ctx->ClientAPI = api;
ctx->Config = conf;
ctx->WindowRenderBuffer = EGL_NONE;