From 1456ed85f0ed8b9c9f0abd6bd389a089fa3824b2 Mon Sep 17 00:00:00 2001 From: Juha-Pekka Heikkila Date: Fri, 7 Feb 2014 14:44:04 +0200 Subject: [PATCH] egl: Unhide functionality in _eglInitContext() _eglInitResource() was used to memset entire _EGLContext by writing more than size of pointed target. This does work as long as Resource is the first element in _EGLContext, this patch fixes such dependency. Signed-off-by: Juha-Pekka Heikkila Reviewed-by: Brian Paul --- src/egl/main/eglcontext.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c index 79a92c7c4a6..99d1c3e7595 100644 --- a/src/egl/main/eglcontext.c +++ b/src/egl/main/eglcontext.c @@ -366,7 +366,8 @@ _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf, return EGL_FALSE; } - _eglInitResource(&ctx->Resource, sizeof(*ctx), dpy); + memset(ctx, 0, sizeof(_EGLContext)); + _eglInitResource(&ctx->Resource, sizeof(_EGLResource), dpy); ctx->ClientAPI = api; ctx->Config = conf; ctx->WindowRenderBuffer = EGL_NONE;