vc4: Make sure there's exactly 1 tile store per tile coords packet.

It's not documented that I can see, but the other driver does it (check
vg_hw_4.c), and one of the HW guys confirmed that you really do need to do
it.
This commit is contained in:
Eric Anholt 2014-10-16 10:42:04 +01:00
parent c4db733fac
commit 135287db17
1 changed files with 64 additions and 15 deletions

View File

@ -36,6 +36,49 @@
#include "vc4_context.h"
#include "vc4_resource.h"
/**
* Emits a no-op STORE_TILE_BUFFER_GENERAL.
*
* If we emit a PACKET_TILE_COORDINATES, it must be followed by a store of
* some sort before another load is triggered.
*/
static void
vc4_store_before_load(struct vc4_context *vc4, bool *coords_emitted)
{
if (!*coords_emitted)
return;
cl_u8(&vc4->rcl, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
cl_u8(&vc4->rcl, VC4_LOADSTORE_TILE_BUFFER_NONE);
cl_u8(&vc4->rcl, (VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR |
VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR |
VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR));
cl_u32(&vc4->rcl, 0); /* no address, since we're in None mode */
*coords_emitted = false;
}
/**
* Emits a PACKET_TILE_COORDINATES if one isn't already pending.
*
* The tile coordinates packet triggers a pending load if there is one, are
* used for clipping during rendering, and determine where loads/stores happen
* relative to their base address.
*/
static void
vc4_tile_coordinates(struct vc4_context *vc4, uint32_t x, uint32_t y,
bool *coords_emitted)
{
if (*coords_emitted)
return;
cl_u8(&vc4->rcl, VC4_PACKET_TILE_COORDINATES);
cl_u8(&vc4->rcl, x);
cl_u8(&vc4->rcl, y);
*coords_emitted = true;
}
static void
vc4_setup_rcl(struct vc4_context *vc4)
{
@ -116,9 +159,12 @@ vc4_setup_rcl(struct vc4_context *vc4)
bool coords_emitted = false;
/* Note that the load doesn't actually occur until the
* tile coords packet is processed.
* tile coords packet is processed, and only one load
* may be outstanding at a time.
*/
if (resolve_uncleared & PIPE_CLEAR_COLOR) {
vc4_store_before_load(vc4, &coords_emitted);
cl_start_reloc(&vc4->rcl, 1);
cl_u8(&vc4->rcl, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
cl_u8(&vc4->rcl,
@ -132,13 +178,12 @@ vc4_setup_rcl(struct vc4_context *vc4)
cl_reloc(vc4, &vc4->rcl, ctex->bo,
csurf->offset);
cl_u8(&vc4->rcl, VC4_PACKET_TILE_COORDINATES);
cl_u8(&vc4->rcl, x);
cl_u8(&vc4->rcl, y);
coords_emitted = true;
vc4_tile_coordinates(vc4, x, y, &coords_emitted);
}
if (resolve_uncleared & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)) {
vc4_store_before_load(vc4, &coords_emitted);
cl_start_reloc(&vc4->rcl, 1);
cl_u8(&vc4->rcl, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
cl_u8(&vc4->rcl,
@ -149,21 +194,14 @@ vc4_setup_rcl(struct vc4_context *vc4)
cl_reloc(vc4, &vc4->rcl, ztex->bo,
zsurf->offset);
cl_u8(&vc4->rcl, VC4_PACKET_TILE_COORDINATES);
cl_u8(&vc4->rcl, x);
cl_u8(&vc4->rcl, y);
coords_emitted = true;
vc4_tile_coordinates(vc4, x, y, &coords_emitted);
}
/* Clipping depends on tile coordinates having been
* emitted, so make sure it's happened even if
* everything was cleared to start.
*/
if (!coords_emitted) {
cl_u8(&vc4->rcl, VC4_PACKET_TILE_COORDINATES);
cl_u8(&vc4->rcl, x);
cl_u8(&vc4->rcl, y);
}
vc4_tile_coordinates(vc4, x, y, &coords_emitted);
cl_start_reloc(&vc4->rcl, 1);
cl_u8(&vc4->rcl, VC4_PACKET_BRANCH_TO_SUB_LIST);
@ -171,6 +209,8 @@ vc4_setup_rcl(struct vc4_context *vc4)
(y * xtiles + x) * 32);
if (vc4->resolve & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)) {
vc4_tile_coordinates(vc4, x, y, &coords_emitted);
cl_start_reloc(&vc4->rcl, 1);
cl_u8(&vc4->rcl, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
cl_u8(&vc4->rcl,
@ -184,9 +224,12 @@ vc4_setup_rcl(struct vc4_context *vc4)
((end_of_frame &&
!(vc4->resolve & PIPE_CLEAR_COLOR0)) ?
VC4_LOADSTORE_TILE_BUFFER_EOF : 0));
coords_emitted = false;
}
if (vc4->resolve & PIPE_CLEAR_COLOR0) {
vc4_tile_coordinates(vc4, x, y, &coords_emitted);
if (end_of_frame) {
cl_u8(&vc4->rcl,
VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF);
@ -194,14 +237,20 @@ vc4_setup_rcl(struct vc4_context *vc4)
cl_u8(&vc4->rcl,
VC4_PACKET_STORE_MS_TILE_BUFFER);
}
coords_emitted = false;
}
/* One of the bits needs to have been set that would
* have triggered an EOFq
* have triggered an EOF.
*/
assert(vc4->resolve & (PIPE_CLEAR_COLOR0 |
PIPE_CLEAR_DEPTH |
PIPE_CLEAR_STENCIL));
/* Any coords emitted must also have been consumed by
* a store.
*/
assert(!coords_emitted);
}
}
}