mesa/bufferobj: don't double negate the range

This fixes a regression I introduced refactoring this code,
I managed to invert range twice, I moved the inversion into
the common code, but forgot to stop doing it in the callee.

Fixes: GL45-CTS.multi_bind.dispatch_bind_buffers_base

Fixes: 35ac13ed3 (mesa/bufferobj: consolidate some codepaths between ubo/ssbo/atomics.)
Reported-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2017-10-23 10:34:54 +10:00
parent 013313cf89
commit 11d688d9f0
1 changed files with 3 additions and 3 deletions

View File

@ -3815,7 +3815,7 @@ bind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count,
}
set_buffer_multi_binding(ctx, buffers, i, caller,
binding, offset, size, !range,
binding, offset, size, range,
USAGE_UNIFORM_BUFFER);
}
@ -3916,7 +3916,7 @@ bind_shader_storage_buffers(struct gl_context *ctx, GLuint first,
}
set_buffer_multi_binding(ctx, buffers, i, caller,
binding, offset, size, !range,
binding, offset, size, range,
USAGE_SHADER_STORAGE_BUFFER);
}
@ -4238,7 +4238,7 @@ bind_atomic_buffers(struct gl_context *ctx,
}
set_buffer_multi_binding(ctx, buffers, i, caller,
binding, offset, size, !range,
binding, offset, size, range,
USAGE_ATOMIC_COUNTER_BUFFER);
}