vc4: Add dumping of VC4_PACKET_GL_INDEXED_PRIMITIVE.
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@ -22,6 +22,7 @@
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*/
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#include "util/u_math.h"
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#include "util/u_prim.h"
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#include "util/macros.h"
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#include "vc4_context.h"
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@ -162,6 +163,26 @@ dump_VC4_PACKET_LOAD_TILE_BUFFER_GENERAL(void *cl, uint32_t offset, uint32_t hw_
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dump_loadstore_general(cl, offset, hw_offset);
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}
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static void
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dump_VC4_PACKET_GL_INDEXED_PRIMITIVE(void *cl, uint32_t offset, uint32_t hw_offset)
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{
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uint8_t *b = cl + offset;
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uint32_t *count = cl + offset + 1;
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uint32_t *ib_offset = cl + offset + 5;
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uint32_t *max_index = cl + offset + 9;
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fprintf(stderr, "0x%08x 0x%08x: 0x%02x %s %s\n",
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offset, hw_offset,
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b[0], (b[0] & VC4_INDEX_BUFFER_U16) ? "16-bit" : "8-bit",
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u_prim_name(b[0] & 0x7));
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fprintf(stderr, "0x%08x 0x%08x: %d verts\n",
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offset + 1, hw_offset + 1, *count);
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fprintf(stderr, "0x%08x 0x%08x: 0x%08x IB offset\n",
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offset + 5, hw_offset + 5, *ib_offset);
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fprintf(stderr, "0x%08x 0x%08x: 0x%08x max index\n",
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offset + 9, hw_offset + 9, *max_index);
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}
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static void
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dump_VC4_PACKET_FLAT_SHADE_FLAGS(void *cl, uint32_t offset, uint32_t hw_offset)
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{
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@ -358,7 +379,7 @@ static const struct packet_info {
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PACKET_DUMP(VC4_PACKET_STORE_TILE_BUFFER_GENERAL),
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PACKET_DUMP(VC4_PACKET_LOAD_TILE_BUFFER_GENERAL),
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PACKET(VC4_PACKET_GL_INDEXED_PRIMITIVE),
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PACKET_DUMP(VC4_PACKET_GL_INDEXED_PRIMITIVE),
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PACKET(VC4_PACKET_GL_ARRAY_PRIMITIVE),
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PACKET(VC4_PACKET_COMPRESSED_PRIMITIVE),
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