anv/formats: Set the swizzle to RGB1 when using an RGBA format to fake RGB
This way we get correct sampling from RGB formats that are faked as RGBA. This should also cause it to disable rendering and blending on those formats. We should be able to render to them and, on Broadwell and above, we can blend on them with work-arounds. However, we'll add support for that more properly later when it's deemed useful. For now, disabling rendering and blending should be safe.
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@ -34,6 +34,7 @@
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#define RGBA ISL_SWIZZLE(RED, GREEN, BLUE, ALPHA)
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#define BGRA ISL_SWIZZLE(BLUE, GREEN, RED, ALPHA)
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#define RGB1 ISL_SWIZZLE(RED, GREEN, BLUE, ONE)
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#define swiz_fmt(__vk_fmt, __hw_fmt, __swizzle) \
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[__vk_fmt] = { \
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@ -278,10 +279,12 @@ anv_get_format(VkFormat vk_format, VkImageAspectFlags aspect,
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* hood.
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*/
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enum isl_format rgbx = isl_format_rgb_to_rgbx(format.isl_format);
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if (rgbx != ISL_FORMAT_UNSUPPORTED)
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if (rgbx != ISL_FORMAT_UNSUPPORTED) {
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format.isl_format = rgbx;
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else
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} else {
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format.isl_format = isl_format_rgb_to_rgba(format.isl_format);
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format.swizzle = (struct anv_format_swizzle) RGB1;
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}
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}
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return format;
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