anv/formats: Refactor anv_get_format

The new code removes the switch statement and instead handles depth/stencil
as up-front special cases.  This allows for potentially more complicated
color format handling in the future.
This commit is contained in:
Jason Ekstrand 2016-05-15 21:46:05 -07:00
parent 34198d798c
commit ce375fba41
1 changed files with 27 additions and 30 deletions

View File

@ -250,44 +250,41 @@ anv_get_format(VkFormat vk_format, VkImageAspectFlags aspect,
{
struct anv_format format = anv_formats[vk_format];
const struct isl_format_layout *isl_layout =
isl_format_get_layout(format.isl_format);
switch (aspect) {
case VK_IMAGE_ASPECT_COLOR_BIT:
if (format.isl_format == ISL_FORMAT_UNSUPPORTED) {
return format;
} else if (tiling == VK_IMAGE_TILING_OPTIMAL &&
!util_is_power_of_two(isl_layout->bs)) {
/* Tiled formats *must* be power-of-two because we need up upload
* them with the render pipeline. For 3-channel formats, we fix
* this by switching them over to RGBX or RGBA formats under the
* hood.
*/
enum isl_format rgbx = isl_format_rgb_to_rgbx(format.isl_format);
if (rgbx != ISL_FORMAT_UNSUPPORTED)
format.isl_format = rgbx;
else
format.isl_format = isl_format_rgb_to_rgba(format.isl_format);
return format;
} else {
return format;
}
case VK_IMAGE_ASPECT_DEPTH_BIT:
case (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT):
assert(vk_format_aspects(vk_format) & VK_IMAGE_ASPECT_DEPTH_BIT);
if (format.isl_format == ISL_FORMAT_UNSUPPORTED)
return format;
case VK_IMAGE_ASPECT_STENCIL_BIT:
if (aspect == VK_IMAGE_ASPECT_STENCIL_BIT) {
assert(vk_format_aspects(vk_format) & VK_IMAGE_ASPECT_STENCIL_BIT);
format.isl_format = ISL_FORMAT_R8_UINT;
return format;
}
default:
unreachable("bad VkImageAspect");
if (aspect & VK_IMAGE_ASPECT_DEPTH_BIT) {
assert(vk_format_aspects(vk_format) & VK_IMAGE_ASPECT_DEPTH_BIT);
return format;
}
assert(aspect == VK_IMAGE_ASPECT_COLOR_BIT);
assert(vk_format_aspects(vk_format) == VK_IMAGE_ASPECT_COLOR_BIT);
const struct isl_format_layout *isl_layout =
isl_format_get_layout(format.isl_format);
if (tiling == VK_IMAGE_TILING_OPTIMAL &&
!util_is_power_of_two(isl_layout->bs)) {
/* Tiled formats *must* be power-of-two because we need up upload
* them with the render pipeline. For 3-channel formats, we fix
* this by switching them over to RGBX or RGBA formats under the
* hood.
*/
enum isl_format rgbx = isl_format_rgb_to_rgbx(format.isl_format);
if (rgbx != ISL_FORMAT_UNSUPPORTED)
format.isl_format = rgbx;
else
format.isl_format = isl_format_rgb_to_rgba(format.isl_format);
}
return format;
}
// Format capabilities