diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index d20e2c7193e..29a345f9425 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -57,8 +57,8 @@ #define HALF_BIT 0x80 #define FLOAT_BIT 0x100 #define DOUBLE_BIT 0x200 -#define FIXED_BIT 0x400 - +#define FIXED_ES_BIT 0x400 +#define FIXED_GL_BIT 0x800 /** Convert GL datatype enum into a _BIT value seen above */ @@ -90,7 +90,7 @@ type_to_bit(const struct gl_context *ctx, GLenum type) case GL_DOUBLE: return DOUBLE_BIT; case GL_FIXED: - return FIXED_BIT; + return ctx->API == API_OPENGL ? FIXED_GL_BIT : FIXED_ES_BIT; default: return 0; } @@ -130,7 +130,10 @@ update_array(struct gl_context *ctx, if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) { /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */ - legalTypesMask &= ~FIXED_BIT; + legalTypesMask &= ~FIXED_ES_BIT; + } + if (!ctx->Extensions.ARB_ES2_compatibility) { + legalTypesMask &= ~FIXED_GL_BIT; } typeBit = type_to_bit(ctx, type); @@ -198,7 +201,7 @@ void GLAPIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT | - DOUBLE_BIT | HALF_BIT | FIXED_BIT); + DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -217,7 +220,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT | HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - FIXED_BIT); + FIXED_ES_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -235,7 +238,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) SHORT_BIT | UNSIGNED_SHORT_BIT | INT_BIT | UNSIGNED_INT_BIT | HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - FIXED_BIT); + FIXED_ES_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -299,7 +302,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, { GLbitfield legalTypes = (SHORT_BIT | INT_BIT | HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - FIXED_BIT); + FIXED_ES_BIT); GET_CURRENT_CONTEXT(ctx); const GLuint unit = ctx->Array.ActiveTexture; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -337,7 +340,7 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) void GLAPIENTRY _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr) { - const GLbitfield legalTypes = (FLOAT_BIT | FIXED_BIT); + const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -405,7 +408,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, SHORT_BIT | UNSIGNED_SHORT_BIT | INT_BIT | UNSIGNED_INT_BIT | HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - FIXED_BIT); + FIXED_ES_BIT | FIXED_GL_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx);