[965] Fix massively broken state cache dirty flagging.
It was flagging a last_bo update even when last_bo didn't change, but another part was failing to update last_bo when it should have.
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76430815a7
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0500467044
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@ -85,7 +85,7 @@ static GLuint hash_key( const void *key, GLuint key_size,
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}
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/* Include the BO pointers as key data as well */
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ikey = (void *)reloc_bufs;
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ikey = (GLuint *)reloc_bufs;
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key_size = nr_reloc_bufs * sizeof(dri_bo *);
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for (i = 0; i < key_size/4; i++) {
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hash ^= ikey[i];
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@ -102,6 +102,9 @@ static void
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update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id,
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dri_bo *bo)
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{
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if (bo == cache->last_bo[cache_id])
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return; /* no change */
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dri_bo_unreference(cache->last_bo[cache_id]);
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cache->last_bo[cache_id] = bo;
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dri_bo_reference(cache->last_bo[cache_id]);
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@ -255,7 +258,7 @@ brw_upload_cache( struct brw_cache *cache,
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if (INTEL_DEBUG & DEBUG_STATE)
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_mesa_printf("upload %s: %d bytes to cache id %d\n",
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cache->name[cache_id],
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data_size);
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data_size, cache_id);
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/* Copy data to the buffer */
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dri_bo_subdata(bo, 0, data_size, data);
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@ -282,6 +285,7 @@ brw_cache_data_sz(struct brw_cache *cache,
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item = search_cache(cache, cache_id, hash, data, data_size,
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reloc_bufs, nr_reloc_bufs);
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if (item) {
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update_cache_last(cache, cache_id, item->bo);
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dri_bo_reference(item->bo);
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return item->bo;
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}
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