ci: remove nouveau from shader-db runs

This is needed since we're about to reinstate the fencing mechanism on
screen destruction. Until we figure out another way to handle it, this
will cause hangs on exit with the shim.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable # 21.0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8867>
This commit is contained in:
Ilia Mirkin 2021-02-04 12:11:48 -05:00 committed by Marge Bot
parent 862b6a9a97
commit 0464117ad9
1 changed files with 0 additions and 9 deletions

View File

@ -16,12 +16,3 @@ for driver in freedreno intel v3d; do
./run -j${FDO_CI_CONCURRENT:-4} ./shaders \
> $ARTIFACTSDIR/${driver}-shader-db.txt
done
# Run shader-db over a number of supported chipsets for nouveau
for chipset in 40 a3 c0 e4 f0 134 162; do
echo "Running drm-shim for nouveau - $chipset"
env LD_PRELOAD=$LIBDIR/libnouveau_noop_drm_shim.so \
NOUVEAU_CHIPSET=${chipset} \
./run -j${FDO_CI_CONCURRENT:-4} ./shaders \
> $ARTIFACTSDIR/nouveau-${chipset}-shader-db.txt
done