ci: remove nouveau from shader-db runs
This is needed since we're about to reinstate the fencing mechanism on screen destruction. Until we figure out another way to handle it, this will cause hangs on exit with the shim. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: mesa-stable # 21.0 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8867>
This commit is contained in:
parent
862b6a9a97
commit
0464117ad9
|
@ -16,12 +16,3 @@ for driver in freedreno intel v3d; do
|
|||
./run -j${FDO_CI_CONCURRENT:-4} ./shaders \
|
||||
> $ARTIFACTSDIR/${driver}-shader-db.txt
|
||||
done
|
||||
|
||||
# Run shader-db over a number of supported chipsets for nouveau
|
||||
for chipset in 40 a3 c0 e4 f0 134 162; do
|
||||
echo "Running drm-shim for nouveau - $chipset"
|
||||
env LD_PRELOAD=$LIBDIR/libnouveau_noop_drm_shim.so \
|
||||
NOUVEAU_CHIPSET=${chipset} \
|
||||
./run -j${FDO_CI_CONCURRENT:-4} ./shaders \
|
||||
> $ARTIFACTSDIR/nouveau-${chipset}-shader-db.txt
|
||||
done
|
||||
|
|
Loading…
Reference in New Issue