Remove GL_EXT_cull_vertex

This is only used in the i915 driver where it provides little benefit
for very few applications that use it with fixed function TNL.
This commit is contained in:
Ian Romanick 2010-09-18 16:41:44 +02:00
parent 4b1f98241f
commit 02984e3536
13 changed files with 1719 additions and 1885 deletions

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@ -266,7 +266,6 @@ static const struct tnl_pipeline_stage _intel_render_stage = {
const struct tnl_pipeline_stage *intel_pipeline[] = {
&_tnl_vertex_transform_stage,
&_tnl_vertex_cull_stage,
&_tnl_normal_transform_stage,
&_tnl_lighting_stage,
&_tnl_fog_coordinate_stage,

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@ -46,7 +46,6 @@
#define need_GL_EXT_blend_equation_separate
#define need_GL_EXT_blend_func_separate
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_cull_vertex
#define need_GL_EXT_draw_buffers2
#define need_GL_EXT_fog_coord
#define need_GL_EXT_framebuffer_blit
@ -106,7 +105,6 @@ static const struct dri_extension card_extensions[] = {
{ "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
{ "GL_EXT_blend_logic_op", NULL },
{ "GL_EXT_blend_subtract", NULL },
{ "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions },
{ "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ "GL_EXT_framebuffer_multisample", GL_EXT_framebuffer_multisample_functions },

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@ -135,8 +135,6 @@ EXPORTS
glCopyTexSubImage3D
glCopyTexSubImage3DEXT
glCullFace
glCullParameterdvEXT
glCullParameterfvEXT
glDeleteBuffersARB
glDeleteFencesNV
glDeleteLists

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@ -224,8 +224,6 @@ _mesa_create_exec_table(void)
SET_ClearIndex(exec, _mesa_ClearIndex);
SET_ClipPlane(exec, _mesa_ClipPlane);
SET_ColorMaterial(exec, _mesa_ColorMaterial);
SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT);
SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT);
SET_DepthFunc(exec, _mesa_DepthFunc);
SET_DepthMask(exec, _mesa_DepthMask);
SET_DepthRange(exec, _mesa_DepthRange);

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@ -114,46 +114,3 @@ _mesa_GetClipPlane( GLenum plane, GLdouble *equation )
equation[2] = (GLdouble) ctx->Transform.EyeUserPlane[p][2];
equation[3] = (GLdouble) ctx->Transform.EyeUserPlane[p][3];
}
void GLAPIENTRY
_mesa_CullParameterfvEXT (GLenum cap, GLfloat *v)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
switch (cap) {
case GL_CULL_VERTEX_EYE_POSITION_EXT:
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
COPY_4FV(ctx->Transform.CullEyePos, v);
_mesa_transform_vector( ctx->Transform.CullObjPos,
ctx->Transform.CullEyePos,
ctx->ModelviewMatrixStack.Top->inv );
break;
case GL_CULL_VERTEX_OBJECT_POSITION_EXT:
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
COPY_4FV(ctx->Transform.CullObjPos, v);
_mesa_transform_vector( ctx->Transform.CullEyePos,
ctx->Transform.CullObjPos,
ctx->ModelviewMatrixStack.Top->m );
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glCullParameterfvEXT" );
}
}
void GLAPIENTRY
_mesa_CullParameterdvEXT (GLenum cap, GLdouble *v)
{
GLfloat f[4];
f[0] = (GLfloat)v[0];
f[1] = (GLfloat)v[1];
f[2] = (GLfloat)v[2];
f[3] = (GLfloat)v[3];
_mesa_CullParameterfvEXT(cap, f);
}

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@ -39,11 +39,4 @@ _mesa_ClipPlane( GLenum plane, const GLdouble *equation );
extern void GLAPIENTRY
_mesa_GetClipPlane( GLenum plane, GLdouble *equation );
extern void GLAPIENTRY
_mesa_CullParameterfvEXT (GLenum cap, GLfloat *v);
extern void GLAPIENTRY
_mesa_CullParameterdvEXT (GLenum cap, GLdouble *v);
#endif

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@ -335,13 +335,6 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
FLUSH_VERTICES(ctx, _NEW_POLYGON);
ctx->Polygon.CullFlag = state;
break;
case GL_CULL_VERTEX_EXT:
CHECK_EXTENSION(EXT_cull_vertex, cap);
if (ctx->Transform.CullVertexFlag == state)
return;
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
ctx->Transform.CullVertexFlag = state;
break;
case GL_DEPTH_TEST:
if (ctx->Depth.Test == state)
return;

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@ -114,7 +114,6 @@ static const struct {
{ OFF, "GL_EXT_blend_minmax", F(EXT_blend_minmax) },
{ OFF, "GL_EXT_blend_subtract", F(EXT_blend_subtract) },
{ OFF, "GL_EXT_clip_volume_hint", F(EXT_clip_volume_hint) },
{ OFF, "GL_EXT_cull_vertex", F(EXT_cull_vertex) },
{ ON, "GL_EXT_compiled_vertex_array", F(EXT_compiled_vertex_array) },
{ ON, "GL_EXT_copy_texture", F(EXT_copy_texture) },
{ OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) },

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@ -1405,7 +1405,6 @@ struct gl_transform_attrib
GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */
GLboolean DepthClamp; /**< GL_ARB_depth_clamp */
GLboolean CullVertexFlag; /**< True if GL_CULL_VERTEX_EXT is enabled */
GLfloat CullEyePos[4];
GLfloat CullObjPos[4];
};
@ -2624,7 +2623,6 @@ struct gl_extensions
GLboolean EXT_blend_minmax;
GLboolean EXT_blend_subtract;
GLboolean EXT_clip_volume_hint;
GLboolean EXT_cull_vertex;
GLboolean EXT_compiled_vertex_array;
GLboolean EXT_copy_texture;
GLboolean EXT_depth_bounds_test;

File diff suppressed because it is too large Load Diff

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@ -154,7 +154,6 @@ TNL_SOURCES = \
tnl/t_vb_texgen.c \
tnl/t_vb_texmat.c \
tnl/t_vb_vertex.c \
tnl/t_vb_cull.c \
tnl/t_vb_fog.c \
tnl/t_vb_light.c \
tnl/t_vb_normals.c \

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@ -44,7 +44,6 @@ extern void _tnl_install_pipeline( GLcontext *ctx,
/* These are implemented in the t_vb_*.c files:
*/
extern const struct tnl_pipeline_stage _tnl_vertex_transform_stage;
extern const struct tnl_pipeline_stage _tnl_vertex_cull_stage;
extern const struct tnl_pipeline_stage _tnl_normal_transform_stage;
extern const struct tnl_pipeline_stage _tnl_lighting_stage;
extern const struct tnl_pipeline_stage _tnl_fog_coordinate_stage;

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@ -1,96 +0,0 @@
/*
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/macros.h"
#include "main/imports.h"
#include "main/mtypes.h"
#include "math/m_xform.h"
#include "t_context.h"
#include "t_pipeline.h"
/* EXT_vertex_cull. Not really a big win, but probably depends on
* your application. This stage not included in the default pipeline.
*/
static GLboolean run_cull_stage( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
const GLfloat a = ctx->Transform.CullObjPos[0];
const GLfloat b = ctx->Transform.CullObjPos[1];
const GLfloat c = ctx->Transform.CullObjPos[2];
GLfloat *norm = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data;
GLuint stride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride;
GLuint count = VB->Count;
GLuint i;
if (ctx->VertexProgram._Current ||
!ctx->Transform.CullVertexFlag)
return GL_TRUE;
VB->ClipOrMask &= ~CLIP_CULL_BIT;
VB->ClipAndMask |= CLIP_CULL_BIT;
for (i = 0 ; i < count ; i++) {
GLfloat dp = (norm[0] * a +
norm[1] * b +
norm[2] * c);
if (dp < 0) {
VB->ClipMask[i] |= CLIP_CULL_BIT;
VB->ClipOrMask |= CLIP_CULL_BIT;
}
else {
VB->ClipMask[i] &= ~CLIP_CULL_BIT;
VB->ClipAndMask &= ~CLIP_CULL_BIT;
}
STRIDE_F(norm, stride);
}
return !(VB->ClipAndMask & CLIP_CULL_BIT);
}
const struct tnl_pipeline_stage _tnl_vertex_cull_stage =
{
"EXT_cull_vertex",
NULL, /* private data */
NULL, /* ctr */
NULL, /* destructor */
NULL,
run_cull_stage /* run -- initially set to init */
};