mesa/src/glx/glxcmds.c

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/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/**
* \file glxcmds.c
* Client-side GLX interface.
*/
#include "glxclient.h"
#include "glapi.h"
#include "glxextensions.h"
#include "indirect.h"
#include "glx_error.h"
#ifdef GLX_DIRECT_RENDERING
#ifdef GLX_USE_APPLEGL
#include "apple/apple_glx_context.h"
#include "apple/apple_glx.h"
#include "util/debug.h"
#else
#ifndef GLX_USE_WINDOWSGL
#include <X11/extensions/xf86vmode.h>
#endif /* GLX_USE_WINDOWSGL */
#endif
#endif
#include <limits.h>
2008-11-04 09:59:39 +00:00
#include <X11/Xlib-xcb.h>
#include <xcb/xcb.h>
#include <xcb/glx.h>
#include "GL/mesa_glinterop.h"
2008-11-04 09:59:39 +00:00
static const char __glXGLXClientVendorName[] = "Mesa Project and SGI";
static const char __glXGLXClientVersion[] = "1.4";
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
/**
* Get the __DRIdrawable for the drawable associated with a GLXContext
*
* \param dpy The display associated with \c drawable.
* \param drawable GLXDrawable whose __DRIdrawable part is to be retrieved.
* \param scrn_num If non-NULL, the drawables screen is stored there
* \returns A pointer to the context's __DRIdrawable on success, or NULL if
* the drawable is not associated with a direct-rendering context.
*/
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 23:26:59 +00:00
_X_HIDDEN __GLXDRIdrawable *
GetGLXDRIDrawable(Display * dpy, GLXDrawable drawable)
{
struct glx_display *priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
if (priv == NULL)
return NULL;
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 23:26:59 +00:00
if (__glxHashLookup(priv->drawHash, drawable, (void *) &pdraw) == 0)
return pdraw;
return NULL;
}
#endif
_X_HIDDEN struct glx_drawable *
GetGLXDrawable(Display *dpy, GLXDrawable drawable)
{
struct glx_display *priv = __glXInitialize(dpy);
struct glx_drawable *glxDraw;
if (priv == NULL)
return NULL;
if (__glxHashLookup(priv->glXDrawHash, drawable, (void *) &glxDraw) == 0)
return glxDraw;
return NULL;
}
_X_HIDDEN int
InitGLXDrawable(Display *dpy, struct glx_drawable *glxDraw, XID xDrawable,
GLXDrawable drawable)
{
struct glx_display *priv = __glXInitialize(dpy);
if (!priv)
return -1;
glxDraw->xDrawable = xDrawable;
glxDraw->drawable = drawable;
glxDraw->lastEventSbc = 0;
glxDraw->eventSbcWrap = 0;
return __glxHashInsert(priv->glXDrawHash, drawable, glxDraw);
}
_X_HIDDEN void
DestroyGLXDrawable(Display *dpy, GLXDrawable drawable)
{
struct glx_display *priv = __glXInitialize(dpy);
struct glx_drawable *glxDraw;
if (!priv)
return;
glxDraw = GetGLXDrawable(dpy, drawable);
__glxHashDelete(priv->glXDrawHash, drawable);
free(glxDraw);
}
/**
* Get the GLX per-screen data structure associated with a GLX context.
*
* \param dpy Display for which the GLX per-screen information is to be
* retrieved.
* \param scrn Screen on \c dpy for which the GLX per-screen information is
* to be retrieved.
* \returns A pointer to the GLX per-screen data if \c dpy and \c scrn
* specify a valid GLX screen, or NULL otherwise.
*
* \todo Should this function validate that \c scrn is within the screen
* number range for \c dpy?
*/
_X_HIDDEN struct glx_screen *
GetGLXScreenConfigs(Display * dpy, int scrn)
{
struct glx_display *const priv = __glXInitialize(dpy);
return (priv
&& priv->screens !=
NULL) ? priv->screens[scrn] : NULL;
}
static int
GetGLXPrivScreenConfig(Display * dpy, int scrn, struct glx_display ** ppriv,
struct glx_screen ** ppsc)
{
/* Initialize the extension, if needed . This has the added value
* of initializing/allocating the display private
*/
if (dpy == NULL) {
return GLX_NO_EXTENSION;
}
*ppriv = __glXInitialize(dpy);
if (*ppriv == NULL) {
return GLX_NO_EXTENSION;
}
/* Check screen number to see if its valid */
if ((scrn < 0) || (scrn >= ScreenCount(dpy))) {
return GLX_BAD_SCREEN;
}
/* Check to see if the GL is supported on this screen */
*ppsc = (*ppriv)->screens[scrn];
if ((*ppsc)->configs == NULL && (*ppsc)->visuals == NULL) {
/* No support for GL on this screen regardless of visual */
return GLX_BAD_VISUAL;
}
return Success;
}
/**
* Determine if a \c GLXFBConfig supplied by the application is valid.
*
* \param dpy Application supplied \c Display pointer.
* \param config Application supplied \c GLXFBConfig.
*
* \returns If the \c GLXFBConfig is valid, the a pointer to the matching
* \c struct glx_config structure is returned. Otherwise, \c NULL
* is returned.
*/
static struct glx_config *
ValidateGLXFBConfig(Display * dpy, GLXFBConfig fbconfig)
{
struct glx_display *const priv = __glXInitialize(dpy);
int num_screens = ScreenCount(dpy);
unsigned i;
struct glx_config *config;
if (priv != NULL) {
for (i = 0; i < num_screens; i++) {
for (config = priv->screens[i]->configs; config != NULL;
config = config->next) {
if (config == (struct glx_config *) fbconfig) {
return config;
}
}
}
}
return NULL;
}
/**
* Verifies context's GLX_RENDER_TYPE value with config.
*
* \param config GLX FBConfig which will support the returned renderType.
* \param renderType The context render type to be verified.
* \return True if the value of context renderType was approved, or 0 if no
* valid value was found.
*/
Bool
validate_renderType_against_config(const struct glx_config *config,
int renderType)
{
/* GLX_EXT_no_config_context supports any render type */
if (!config)
return renderType == GLX_DONT_CARE;
switch (renderType) {
case GLX_RGBA_TYPE:
return (config->renderType & GLX_RGBA_BIT) != 0;
case GLX_COLOR_INDEX_TYPE:
return (config->renderType & GLX_COLOR_INDEX_BIT) != 0;
case GLX_RGBA_FLOAT_TYPE_ARB:
return (config->renderType & GLX_RGBA_FLOAT_BIT_ARB) != 0;
case GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT:
return (config->renderType & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) != 0;
default:
break;
}
return 0;
}
_X_HIDDEN Bool
glx_context_init(struct glx_context *gc,
struct glx_screen *psc, struct glx_config *config)
{
gc->majorOpcode = __glXSetupForCommand(psc->display->dpy);
if (!gc->majorOpcode)
return False;
gc->screen = psc->scr;
gc->psc = psc;
gc->config = config;
gc->isDirect = GL_TRUE;
gc->currentContextTag = -1;
if (!config)
gc->renderType = GLX_DONT_CARE;
return True;
}
/**
* Determine if a context uses direct rendering.
*
* \param dpy Display where the context was created.
* \param contextID ID of the context to be tested.
* \param error Out parameter, set to True on error if not NULL,
* otherwise raise the error to the application.
*
* \returns \c True if the context is direct rendering or not.
*/
static Bool
__glXIsDirect(Display * dpy, GLXContextID contextID, Bool *error)
{
xcb_connection_t *c;
xcb_generic_error_t *err;
xcb_glx_is_direct_reply_t *reply;
Bool is_direct;
c = XGetXCBConnection(dpy);
reply = xcb_glx_is_direct_reply(c, xcb_glx_is_direct(c, contextID), &err);
is_direct = (reply != NULL && reply->is_direct) ? True : False;
if (err != NULL) {
if (error)
*error = True;
else
__glXSendErrorForXcb(dpy, err);
free(err);
}
free(reply);
return is_direct;
}
/**
* Create a new context.
*
* \param renderType For FBConfigs, what is the rendering type?
*/
static GLXContext
CreateContext(Display *dpy, int generic_id, struct glx_config *config,
GLXContext shareList_user, Bool allowDirect,
unsigned code, int renderType)
{
struct glx_context *gc;
struct glx_screen *psc;
struct glx_context *shareList = (struct glx_context *) shareList_user;
if (dpy == NULL)
return NULL;
psc = GetGLXScreenConfigs(dpy, config->screen);
if (psc == NULL)
return NULL;
if (generic_id == None)
return NULL;
/* Some application may request an indirect context but we may want to force a direct
* one because Xorg only allows indirect contexts if they were enabled.
*/
if (!allowDirect &&
psc->force_direct_context) {
allowDirect = 1;
}
gc = NULL;
#ifdef GLX_USE_APPLEGL
gc = applegl_create_context(psc, config, shareList, renderType);
#else
if (allowDirect && psc->vtable->create_context)
gc = psc->vtable->create_context(psc, config, shareList, renderType);
if (!gc)
gc = indirect_create_context(psc, config, shareList, renderType);
#endif
if (!gc)
return NULL;
LockDisplay(dpy);
switch (code) {
case X_GLXCreateContext: {
xGLXCreateContextReq *req;
/* Send the glXCreateContext request */
GetReq(GLXCreateContext, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXCreateContext;
req->context = gc->xid = XAllocID(dpy);
req->visual = generic_id;
req->screen = config->screen;
req->shareList = shareList ? shareList->xid : None;
req->isDirect = gc->isDirect;
break;
}
case X_GLXCreateNewContext: {
xGLXCreateNewContextReq *req;
/* Send the glXCreateNewContext request */
GetReq(GLXCreateNewContext, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXCreateNewContext;
req->context = gc->xid = XAllocID(dpy);
req->fbconfig = generic_id;
req->screen = config->screen;
req->renderType = renderType;
req->shareList = shareList ? shareList->xid : None;
req->isDirect = gc->isDirect;
break;
}
case X_GLXvop_CreateContextWithConfigSGIX: {
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXCreateContextWithConfigSGIXReq *req;
/* Send the glXCreateNewContext request */
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXCreateContextWithConfigSGIXReq -
sz_xGLXVendorPrivateWithReplyReq, vpreq);
req = (xGLXCreateContextWithConfigSGIXReq *) vpreq;
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_CreateContextWithConfigSGIX;
req->context = gc->xid = XAllocID(dpy);
req->fbconfig = generic_id;
req->screen = config->screen;
req->renderType = renderType;
req->shareList = shareList ? shareList->xid : None;
req->isDirect = gc->isDirect;
break;
}
default:
/* What to do here? This case is the sign of an internal error. It
* should never be reachable.
*/
break;
}
UnlockDisplay(dpy);
SyncHandle();
gc->share_xid = shareList ? shareList->xid : None;
gc->imported = GL_FALSE;
/* Unlike most X resource creation requests, we're about to return a handle
* with client-side state, not just an XID. To simplify error handling
* elsewhere in libGL, force a round-trip here to ensure the CreateContext
* request above succeeded.
*/
{
Bool error = False;
int isDirect = __glXIsDirect(dpy, gc->xid, &error);
if (error != False || isDirect != gc->isDirect) {
gc->vtable->destroy(gc);
gc = NULL;
}
}
return (GLXContext) gc;
}
_GLX_PUBLIC GLXContext
glXCreateContext(Display * dpy, XVisualInfo * vis,
GLXContext shareList, Bool allowDirect)
{
struct glx_config *config = NULL;
int renderType = GLX_RGBA_TYPE;
#if defined(GLX_DIRECT_RENDERING) || defined(GLX_USE_APPLEGL)
struct glx_screen *const psc = GetGLXScreenConfigs(dpy, vis->screen);
if (psc)
config = glx_config_find_visual(psc->visuals, vis->visualid);
if (config == NULL) {
__glXSendError(dpy, BadValue, vis->visualid, X_GLXCreateContext, True);
return None;
}
/* Choose the context render type based on DRI config values. It is
* unusual to set this type from config, but we have no other choice, as
* this old API does not provide renderType parameter.
*/
if (config->renderType & GLX_RGBA_FLOAT_BIT_ARB) {
renderType = GLX_RGBA_FLOAT_TYPE_ARB;
} else if (config->renderType & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) {
renderType = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
} else if (config->renderType & GLX_RGBA_BIT) {
renderType = GLX_RGBA_TYPE;
} else if (config->renderType & GLX_COLOR_INDEX_BIT) {
renderType = GLX_COLOR_INDEX_TYPE;
}
#endif
return CreateContext(dpy, vis->visualid, config, shareList, allowDirect,
X_GLXCreateContext, renderType);
}
static void
glx_send_destroy_context(Display *dpy, XID xid)
{
CARD8 opcode = __glXSetupForCommand(dpy);
xGLXDestroyContextReq *req;
LockDisplay(dpy);
GetReq(GLXDestroyContext, req);
req->reqType = opcode;
req->glxCode = X_GLXDestroyContext;
req->context = xid;
UnlockDisplay(dpy);
SyncHandle();
}
/*
** Destroy the named context
*/
_GLX_PUBLIC void
glXDestroyContext(Display * dpy, GLXContext ctx)
{
struct glx_context *gc = (struct glx_context *) ctx;
if (gc == NULL || gc->xid == None)
return;
__glXLock();
if (!gc->imported)
glx_send_destroy_context(dpy, gc->xid);
if (gc->currentDpy) {
/* This context is bound to some thread. According to the man page,
* we should not actually delete the context until it's unbound.
* Note that we set gc->xid = None above. In MakeContextCurrent()
* we check for that and delete the context there.
*/
gc->xid = None;
} else {
gc->vtable->destroy(gc);
}
__glXUnlock();
}
/*
** Return the major and minor version #s for the GLX extension
*/
_GLX_PUBLIC Bool
glXQueryVersion(Display * dpy, int *major, int *minor)
{
struct glx_display *priv;
/* Init the extension. This fetches the major and minor version. */
priv = __glXInitialize(dpy);
if (!priv)
return False;
if (major)
*major = GLX_MAJOR_VERSION;
if (minor)
*minor = priv->minorVersion;
return True;
}
/*
** Query the existence of the GLX extension
*/
_GLX_PUBLIC Bool
glXQueryExtension(Display * dpy, int *errorBase, int *eventBase)
{
int major_op, erb, evb;
Bool rv;
rv = XQueryExtension(dpy, GLX_EXTENSION_NAME, &major_op, &evb, &erb);
if (rv) {
if (errorBase)
*errorBase = erb;
if (eventBase)
*eventBase = evb;
}
return rv;
}
/*
** Put a barrier in the token stream that forces the GL to finish its
** work before X can proceed.
*/
_GLX_PUBLIC void
glXWaitGL(void)
{
struct glx_context *gc = __glXGetCurrentContext();
if (gc->vtable->wait_gl)
gc->vtable->wait_gl(gc);
}
/*
** Put a barrier in the token stream that forces X to finish its
** work before GL can proceed.
*/
_GLX_PUBLIC void
glXWaitX(void)
{
struct glx_context *gc = __glXGetCurrentContext();
if (gc->vtable->wait_x)
gc->vtable->wait_x(gc);
}
_GLX_PUBLIC void
glXUseXFont(Font font, int first, int count, int listBase)
{
struct glx_context *gc = __glXGetCurrentContext();
xGLXUseXFontReq *req;
Display *dpy = gc->currentDpy;
#ifdef GLX_DIRECT_RENDERING
if (gc->isDirect) {
DRI_glXUseXFont(gc, font, first, count, listBase);
return;
}
#endif
/* Flush any pending commands out */
__glXFlushRenderBuffer(gc, gc->pc);
/* Send the glXUseFont request */
LockDisplay(dpy);
GetReq(GLXUseXFont, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXUseXFont;
req->contextTag = gc->currentContextTag;
req->font = font;
req->first = first;
req->count = count;
req->listBase = listBase;
UnlockDisplay(dpy);
SyncHandle();
}
/************************************************************************/
/*
** Copy the source context to the destination context using the
** attribute "mask".
*/
_GLX_PUBLIC void
glXCopyContext(Display * dpy, GLXContext source_user,
GLXContext dest_user, unsigned long mask)
{
struct glx_context *source = (struct glx_context *) source_user;
struct glx_context *dest = (struct glx_context *) dest_user;
#ifdef GLX_USE_APPLEGL
struct glx_context *gc = __glXGetCurrentContext();
int errorcode;
bool x11error;
if(apple_glx_copy_context(gc->driContext, source->driContext, dest->driContext,
mask, &errorcode, &x11error)) {
__glXSendError(dpy, errorcode, 0, X_GLXCopyContext, x11error);
}
#else
xGLXCopyContextReq *req;
struct glx_context *gc = __glXGetCurrentContext();
GLXContextTag tag;
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return;
}
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
/* NOT_DONE: This does not work yet */
}
#endif
/*
** If the source is the current context, send its tag so that the context
** can be flushed before the copy.
*/
if (source == gc && dpy == gc->currentDpy) {
tag = gc->currentContextTag;
}
else {
tag = 0;
}
/* Send the glXCopyContext request */
LockDisplay(dpy);
GetReq(GLXCopyContext, req);
req->reqType = opcode;
req->glxCode = X_GLXCopyContext;
req->source = source ? source->xid : None;
req->dest = dest ? dest->xid : None;
req->mask = mask;
req->contextTag = tag;
UnlockDisplay(dpy);
SyncHandle();
#endif /* GLX_USE_APPLEGL */
}
_GLX_PUBLIC Bool
glXIsDirect(Display * dpy, GLXContext gc_user)
{
struct glx_context *gc = (struct glx_context *) gc_user;
/* This is set for us at context creation */
return gc ? gc->isDirect : False;
}
_GLX_PUBLIC GLXPixmap
glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
{
#ifdef GLX_USE_APPLEGL
int screen = vis->screen;
struct glx_screen *const psc = GetGLXScreenConfigs(dpy, screen);
const struct glx_config *config;
config = glx_config_find_visual(psc->visuals, vis->visualid);
if(apple_glx_pixmap_create(dpy, vis->screen, pixmap, config))
return None;
return pixmap;
#else
xGLXCreateGLXPixmapReq *req;
struct glx_drawable *glxDraw;
GLXPixmap xid;
CARD8 opcode;
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
struct glx_display *const priv = __glXInitialize(dpy);
if (priv == NULL)
return None;
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return None;
}
glxDraw = malloc(sizeof(*glxDraw));
if (!glxDraw)
return None;
/* Send the glXCreateGLXPixmap request */
LockDisplay(dpy);
GetReq(GLXCreateGLXPixmap, req);
req->reqType = opcode;
req->glxCode = X_GLXCreateGLXPixmap;
req->screen = vis->screen;
req->visual = vis->visualid;
req->pixmap = pixmap;
req->glxpixmap = xid = XAllocID(dpy);
UnlockDisplay(dpy);
SyncHandle();
if (InitGLXDrawable(dpy, glxDraw, pixmap, req->glxpixmap)) {
free(glxDraw);
return None;
}
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
do {
/* FIXME: Maybe delay __DRIdrawable creation until the drawable
* is actually bound to a context... */
__GLXDRIdrawable *pdraw;
struct glx_screen *psc;
struct glx_config *config;
psc = priv->screens[vis->screen];
if (psc->driScreen == NULL)
return xid;
config = glx_config_find_visual(psc->visuals, vis->visualid);
pdraw = psc->driScreen->createDrawable(psc, pixmap, xid, GLX_PIXMAP_BIT, config);
if (pdraw == NULL) {
fprintf(stderr, "failed to create pixmap\n");
xid = None;
break;
}
if (__glxHashInsert(priv->drawHash, xid, pdraw)) {
(*pdraw->destroyDrawable) (pdraw);
xid = None;
break;
}
} while (0);
if (xid == None) {
xGLXDestroyGLXPixmapReq *dreq;
LockDisplay(dpy);
GetReq(GLXDestroyGLXPixmap, dreq);
dreq->reqType = opcode;
dreq->glxCode = X_GLXDestroyGLXPixmap;
dreq->glxpixmap = xid;
UnlockDisplay(dpy);
SyncHandle();
}
#endif
return xid;
#endif
}
/*
** Destroy the named pixmap
*/
_GLX_PUBLIC void
glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap)
{
#ifdef GLX_USE_APPLEGL
if(apple_glx_pixmap_destroy(dpy, glxpixmap))
__glXSendError(dpy, GLXBadPixmap, glxpixmap, X_GLXDestroyPixmap, false);
#else
xGLXDestroyGLXPixmapReq *req;
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return;
}
/* Send the glXDestroyGLXPixmap request */
LockDisplay(dpy);
GetReq(GLXDestroyGLXPixmap, req);
req->reqType = opcode;
req->glxCode = X_GLXDestroyGLXPixmap;
req->glxpixmap = glxpixmap;
UnlockDisplay(dpy);
SyncHandle();
DestroyGLXDrawable(dpy, glxpixmap);
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
{
struct glx_display *const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, glxpixmap);
if (priv != NULL && pdraw != NULL) {
(*pdraw->destroyDrawable) (pdraw);
__glxHashDelete(priv->drawHash, glxpixmap);
}
}
#endif
#endif /* GLX_USE_APPLEGL */
}
_GLX_PUBLIC void
glXSwapBuffers(Display * dpy, GLXDrawable drawable)
{
#ifdef GLX_USE_APPLEGL
struct glx_context * gc = __glXGetCurrentContext();
if(gc != &dummyContext && apple_glx_is_current_drawable(dpy, gc->driContext, drawable)) {
apple_glx_swap_buffers(gc->driContext);
} else {
__glXSendError(dpy, GLXBadCurrentWindow, 0, X_GLXSwapBuffers, false);
}
#else
struct glx_context *gc;
GLXContextTag tag;
CARD8 opcode;
xcb_connection_t *c;
gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
{
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
if (pdraw != NULL) {
Bool flush = gc != &dummyContext && drawable == gc->currentDrawable;
if (pdraw->psc->driScreen->swapBuffers(pdraw, 0, 0, 0, flush) == -1)
__glXSendError(dpy, GLXBadCurrentWindow, 0, X_GLXSwapBuffers, false);
return;
}
}
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return;
}
/*
** The calling thread may or may not have a current context. If it
** does, send the context tag so the server can do a flush.
*/
if ((gc != &dummyContext) && (dpy == gc->currentDpy) &&
((drawable == gc->currentDrawable)
|| (drawable == gc->currentReadable))) {
tag = gc->currentContextTag;
}
else {
tag = 0;
}
c = XGetXCBConnection(dpy);
xcb_glx_swap_buffers(c, tag, drawable);
xcb_flush(c);
#endif /* GLX_USE_APPLEGL */
}
/*
** Return configuration information for the given display, screen and
** visual combination.
*/
_GLX_PUBLIC int
glXGetConfig(Display * dpy, XVisualInfo * vis, int attribute,
int *value_return)
{
struct glx_display *priv;
struct glx_screen *psc;
struct glx_config *config;
int status;
status = GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc);
if (status == Success) {
config = glx_config_find_visual(psc->visuals, vis->visualid);
/* Lookup attribute after first finding a match on the visual */
if (config != NULL) {
return glx_config_get(config, attribute, value_return);
}
status = GLX_BAD_VISUAL;
}
/*
** If we can't find the config for this visual, this visual is not
** supported by the OpenGL implementation on the server.
*/
if ((status == GLX_BAD_VISUAL) && (attribute == GLX_USE_GL)) {
*value_return = False;
status = Success;
}
return status;
}
/************************************************************************/
static void
init_fbconfig_for_chooser(struct glx_config * config,
GLboolean fbconfig_style_tags)
{
memset(config, 0, sizeof(struct glx_config));
config->visualID = (XID) GLX_DONT_CARE;
config->visualType = GLX_DONT_CARE;
/* glXChooseFBConfig specifies different defaults for these properties than
* glXChooseVisual.
*/
if (fbconfig_style_tags) {
config->doubleBufferMode = GLX_DONT_CARE;
config->renderType = GLX_RGBA_BIT;
}
config->drawableType = GLX_WINDOW_BIT;
config->visualRating = GLX_DONT_CARE;
config->transparentPixel = GLX_NONE;
config->transparentRed = GLX_DONT_CARE;
config->transparentGreen = GLX_DONT_CARE;
config->transparentBlue = GLX_DONT_CARE;
config->transparentAlpha = GLX_DONT_CARE;
config->transparentIndex = GLX_DONT_CARE;
config->xRenderable = GLX_DONT_CARE;
config->fbconfigID = (GLXFBConfigID) (GLX_DONT_CARE);
config->swapMethod = GLX_DONT_CARE;
config->sRGBCapable = GLX_DONT_CARE;
}
#define MATCH_DONT_CARE( param ) \
do { \
if ( ((int) a-> param != (int) GLX_DONT_CARE) \
&& (a-> param != b-> param) ) { \
return False; \
} \
} while ( 0 )
#define MATCH_MINIMUM( param ) \
do { \
if ( ((int) a-> param != (int) GLX_DONT_CARE) \
&& (a-> param > b-> param) ) { \
return False; \
} \
} while ( 0 )
#define MATCH_EXACT( param ) \
do { \
if ( a-> param != b-> param) { \
return False; \
} \
} while ( 0 )
/* Test that all bits from a are contained in b */
#define MATCH_MASK(param) \
do { \
if ( ((int) a-> param != (int) GLX_DONT_CARE) \
&& ((a->param & ~b->param) != 0) ) { \
return False; \
} \
} while (0);
/**
* Determine if two GLXFBConfigs are compatible.
*
* \param a Application specified config to test.
* \param b Server specified config to test against \c a.
*/
static Bool
fbconfigs_compatible(const struct glx_config * const a,
const struct glx_config * const b)
{
MATCH_DONT_CARE(doubleBufferMode);
MATCH_DONT_CARE(visualType);
MATCH_DONT_CARE(visualRating);
MATCH_DONT_CARE(xRenderable);
MATCH_DONT_CARE(fbconfigID);
MATCH_DONT_CARE(swapMethod);
MATCH_MINIMUM(rgbBits);
MATCH_MINIMUM(numAuxBuffers);
MATCH_MINIMUM(redBits);
MATCH_MINIMUM(greenBits);
MATCH_MINIMUM(blueBits);
MATCH_MINIMUM(alphaBits);
MATCH_MINIMUM(depthBits);
MATCH_MINIMUM(stencilBits);
MATCH_MINIMUM(accumRedBits);
MATCH_MINIMUM(accumGreenBits);
MATCH_MINIMUM(accumBlueBits);
MATCH_MINIMUM(accumAlphaBits);
MATCH_MINIMUM(sampleBuffers);
MATCH_MINIMUM(maxPbufferWidth);
MATCH_MINIMUM(maxPbufferHeight);
MATCH_MINIMUM(maxPbufferPixels);
MATCH_MINIMUM(samples);
MATCH_DONT_CARE(stereoMode);
MATCH_EXACT(level);
MATCH_MASK(drawableType);
MATCH_MASK(renderType);
MATCH_DONT_CARE(sRGBCapable);
MATCH_DONT_CARE(floatComponentsNV);
/* There is a bug in a few of the XFree86 DDX drivers. They contain
* visuals with a "transparent type" of 0 when they really mean GLX_NONE.
* Technically speaking, it is a bug in the DDX driver, but there is
* enough of an installed base to work around the problem here. In any
* case, 0 is not a valid value of the transparent type, so we'll treat 0
* from the app as GLX_DONT_CARE. We'll consider GLX_NONE from the app and
* 0 from the server to be a match to maintain backward compatibility with
* the (broken) drivers.
*/
if (a->transparentPixel != (int) GLX_DONT_CARE && a->transparentPixel != 0) {
if (a->transparentPixel == GLX_NONE) {
if (b->transparentPixel != GLX_NONE && b->transparentPixel != 0)
return False;
}
else {
MATCH_EXACT(transparentPixel);
}
switch (a->transparentPixel) {
case GLX_TRANSPARENT_RGB:
MATCH_DONT_CARE(transparentRed);
MATCH_DONT_CARE(transparentGreen);
MATCH_DONT_CARE(transparentBlue);
MATCH_DONT_CARE(transparentAlpha);
break;
case GLX_TRANSPARENT_INDEX:
MATCH_DONT_CARE(transparentIndex);
break;
default:
break;
}
}
return True;
}
/* There's some trickly language in the GLX spec about how this is supposed
* to work. Basically, if a given component size is either not specified
* or the requested size is zero, it is supposed to act like PERFER_SMALLER.
* Well, that's really hard to do with the code as-is. This behavior is
* closer to correct, but still not technically right.
*/
#define PREFER_LARGER_OR_ZERO(comp) \
do { \
if ( ((*a)-> comp) != ((*b)-> comp) ) { \
if ( ((*a)-> comp) == 0 ) { \
return -1; \
} \
else if ( ((*b)-> comp) == 0 ) { \
return 1; \
} \
else { \
return ((*b)-> comp) - ((*a)-> comp) ; \
} \
} \
} while( 0 )
#define PREFER_LARGER(comp) \
do { \
if ( ((*a)-> comp) != ((*b)-> comp) ) { \
return ((*b)-> comp) - ((*a)-> comp) ; \
} \
} while( 0 )
#define PREFER_SMALLER(comp) \
do { \
if ( ((*a)-> comp) != ((*b)-> comp) ) { \
return ((*a)-> comp) - ((*b)-> comp) ; \
} \
} while( 0 )
/**
* Compare two GLXFBConfigs. This function is intended to be used as the
* compare function passed in to qsort.
*
* \returns If \c a is a "better" config, according to the specification of
* SGIX_fbconfig, a number less than zero is returned. If \c b is
* better, then a number greater than zero is return. If both are
* equal, zero is returned.
* \sa qsort, glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX
*/
static int
fbconfig_compare(struct glx_config **a, struct glx_config **b)
{
/* The order of these comparisons must NOT change. It is defined by
* the GLX 1.4 specification.
*/
PREFER_SMALLER(visualSelectGroup);
/* The sort order for the visualRating is GLX_NONE, GLX_SLOW, and
* GLX_NON_CONFORMANT_CONFIG. It just so happens that this is the
* numerical sort order of the enums (0x8000, 0x8001, and 0x800D).
*/
PREFER_SMALLER(visualRating);
/* This isn't quite right. It is supposed to compare the sum of the
* components the user specifically set minimums for.
*/
PREFER_LARGER_OR_ZERO(redBits);
PREFER_LARGER_OR_ZERO(greenBits);
PREFER_LARGER_OR_ZERO(blueBits);
PREFER_LARGER_OR_ZERO(alphaBits);
PREFER_SMALLER(rgbBits);
if (((*a)->doubleBufferMode != (*b)->doubleBufferMode)) {
/* Prefer single-buffer.
*/
return (!(*a)->doubleBufferMode) ? -1 : 1;
}
PREFER_SMALLER(numAuxBuffers);
PREFER_SMALLER(sampleBuffers);
PREFER_SMALLER(samples);
PREFER_LARGER_OR_ZERO(depthBits);
PREFER_SMALLER(stencilBits);
/* This isn't quite right. It is supposed to compare the sum of the
* components the user specifically set minimums for.
*/
PREFER_LARGER_OR_ZERO(accumRedBits);
PREFER_LARGER_OR_ZERO(accumGreenBits);
PREFER_LARGER_OR_ZERO(accumBlueBits);
PREFER_LARGER_OR_ZERO(accumAlphaBits);
PREFER_SMALLER(visualType);
/* None of the pbuffer or fbconfig specs say that this comparison needs
* to happen at all, but it seems like it should.
*/
PREFER_LARGER(maxPbufferWidth);
PREFER_LARGER(maxPbufferHeight);
PREFER_LARGER(maxPbufferPixels);
return 0;
}
/**
* Selects and sorts a subset of the supplied configs based on the attributes.
* This function forms to basis of \c glXChooseFBConfig and
* \c glXChooseFBConfigSGIX.
*
* \param configs Array of pointers to possible configs. The elements of
* this array that do not meet the criteria will be set to
* NULL. The remaining elements will be sorted according to
* the various visual / FBConfig selection rules.
* \param num_configs Number of elements in the \c configs array.
* \param attribList Attributes used select from \c configs. This array is
* terminated by a \c None tag. The array is of the form
* expected by \c glXChooseFBConfig (where every tag has a
* value).
* \returns The number of valid elements left in \c configs.
*
* \sa glXChooseFBConfig, glXChooseFBConfigSGIX
*/
static int
choose_fbconfig(struct glx_config ** configs, int num_configs,
const int *attribList)
{
struct glx_config test_config;
int base;
int i;
/* This is a fairly direct implementation of the selection method
* described by GLX_SGIX_fbconfig. Start by culling out all the
* configs that are not compatible with the selected parameter
* list.
*/
init_fbconfig_for_chooser(&test_config, GL_TRUE);
__glXInitializeVisualConfigFromTags(&test_config, 512,
(const INT32 *) attribList,
GL_TRUE, GL_TRUE);
base = 0;
for (i = 0; i < num_configs; i++) {
if (fbconfigs_compatible(&test_config, configs[i])) {
configs[base] = configs[i];
base++;
}
}
if (base == 0) {
return 0;
}
if (base < num_configs) {
(void) memset(&configs[base], 0, sizeof(void *) * (num_configs - base));
}
/* After the incompatible configs are removed, the resulting
* list is sorted according to the rules set out in the various
* specifications.
*/
qsort(configs, base, sizeof(struct glx_config *),
(int (*)(const void *, const void *)) fbconfig_compare);
return base;
}
/*
** Return the visual that best matches the template. Return None if no
** visual matches the template.
*/
_GLX_PUBLIC XVisualInfo *
glXChooseVisual(Display * dpy, int screen, int *attribList)
{
XVisualInfo *visualList = NULL;
struct glx_display *priv;
struct glx_screen *psc;
struct glx_config test_config;
struct glx_config *config;
struct glx_config *best_config = NULL;
/*
** Get a list of all visuals, return if list is empty
*/
if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) {
return None;
}
/*
** Build a template from the defaults and the attribute list
** Free visual list and return if an unexpected token is encountered
*/
init_fbconfig_for_chooser(&test_config, GL_FALSE);
__glXInitializeVisualConfigFromTags(&test_config, 512,
(const INT32 *) attribList,
GL_TRUE, GL_FALSE);
/*
** Eliminate visuals that don't meet minimum requirements
** Compute a score for those that do
** Remember which visual, if any, got the highest score
** If no visual is acceptable, return None
** Otherwise, create an XVisualInfo list with just the selected X visual
** and return this.
*/
for (config = psc->visuals; config != NULL; config = config->next) {
if (fbconfigs_compatible(&test_config, config)
&& ((best_config == NULL) ||
(fbconfig_compare (&config, &best_config) < 0))) {
XVisualInfo visualTemplate;
XVisualInfo *newList;
int i;
visualTemplate.screen = screen;
visualTemplate.visualid = config->visualID;
newList = XGetVisualInfo(dpy, VisualScreenMask | VisualIDMask,
&visualTemplate, &i);
if (newList) {
free(visualList);
visualList = newList;
best_config = config;
}
}
}
#ifdef GLX_USE_APPLEGL
if(visualList && env_var_as_boolean("LIBGL_DUMP_VISUALID", false)) {
printf("visualid 0x%lx\n", visualList[0].visualid);
}
#endif
return visualList;
}
_GLX_PUBLIC const char *
glXQueryExtensionsString(Display * dpy, int screen)
{
struct glx_screen *psc;
struct glx_display *priv;
int is_direct_capable = GL_FALSE;
if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) {
return NULL;
}
if (!psc->effectiveGLXexts) {
if (!psc->serverGLXexts) {
psc->serverGLXexts =
__glXQueryServerString(dpy, screen, GLX_EXTENSIONS);
}
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
is_direct_capable = (psc->driScreen != NULL);
#endif
__glXCalculateUsableExtensions(psc, is_direct_capable);
}
return psc->effectiveGLXexts;
}
_GLX_PUBLIC const char *
glXGetClientString(Display * dpy, int name)
{
(void) dpy;
switch (name) {
case GLX_VENDOR:
return (__glXGLXClientVendorName);
case GLX_VERSION:
return (__glXGLXClientVersion);
case GLX_EXTENSIONS:
return (__glXGetClientExtensions(dpy));
default:
return NULL;
}
}
_GLX_PUBLIC const char *
glXQueryServerString(Display * dpy, int screen, int name)
{
struct glx_screen *psc;
struct glx_display *priv;
const char **str;
if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) {
return NULL;
}
switch (name) {
case GLX_VENDOR:
str = &psc->serverGLXvendor;
break;
case GLX_VERSION:
str = &psc->serverGLXversion;
break;
case GLX_EXTENSIONS:
str = &psc->serverGLXexts;
break;
default:
return NULL;
}
if (*str == NULL) {
*str = __glXQueryServerString(dpy, screen, name);
}
return *str;
}
/*
** EXT_import_context
*/
_GLX_PUBLIC Display *
glXGetCurrentDisplay(void)
{
struct glx_context *gc = __glXGetCurrentContext();
if (gc == &dummyContext)
return NULL;
return gc->currentDpy;
}
_GLX_PUBLIC
GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (),
glXGetCurrentDisplay)
#ifndef GLX_USE_APPLEGL
_GLX_PUBLIC GLXContext
glXImportContextEXT(Display *dpy, GLXContextID contextID)
{
struct glx_display *priv = __glXInitialize(dpy);
struct glx_screen *psc = NULL;
xGLXQueryContextReply reply;
CARD8 opcode;
struct glx_context *ctx;
int i, renderType = GLX_RGBA_TYPE; /* By default, assume RGBA context */
XID share = None;
struct glx_config *mode = NULL;
uint32_t fbconfigID = 0;
uint32_t visualID = 0;
uint32_t screen = 0;
Bool got_screen = False;
if (priv == NULL)
return NULL;
/* The GLX_EXT_import_context spec says:
*
* "If <contextID> does not refer to a valid context, then a BadContext
* error is generated; if <contextID> refers to direct rendering
* context then no error is generated but glXImportContextEXT returns
* NULL."
*
* We can handle both conditions with the __glXIsDirect call, because
* passing None to a GLXIsDirect request will throw GLXBadContext.
*/
if (__glXIsDirect(dpy, contextID, NULL))
return NULL;
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return 0;
/* Send the glXQueryContextInfoEXT request */
LockDisplay(dpy);
if (priv->minorVersion >= 3) {
xGLXQueryContextReq *req;
GetReq(GLXQueryContext, req);
req->reqType = opcode;
req->glxCode = X_GLXQueryContext;
req->context = contextID;
}
else {
xGLXVendorPrivateReq *vpreq;
xGLXQueryContextInfoEXTReq *req;
GetReqExtra(GLXVendorPrivate,
sz_xGLXQueryContextInfoEXTReq - sz_xGLXVendorPrivateReq,
vpreq);
req = (xGLXQueryContextInfoEXTReq *) vpreq;
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_QueryContextInfoEXT;
req->context = contextID;
}
if (_XReply(dpy, (xReply *) & reply, 0, False) &&
reply.n < (INT32_MAX / 2)) {
for (i = 0; i < reply.n; i++) {
int prop[2];
_XRead(dpy, (char *)prop, sizeof(prop));
switch (prop[0]) {
case GLX_SCREEN:
screen = prop[1];
got_screen = True;
break;
case GLX_SHARE_CONTEXT_EXT:
share = prop[1];
break;
case GLX_VISUAL_ID_EXT:
visualID = prop[1];
break;
case GLX_FBCONFIG_ID:
fbconfigID = prop[1];
break;
case GLX_RENDER_TYPE:
renderType = prop[1];
break;
}
}
}
UnlockDisplay(dpy);
SyncHandle();
if (!got_screen)
return NULL;
psc = GetGLXScreenConfigs(dpy, screen);
if (psc == NULL)
return NULL;
if (fbconfigID != 0) {
mode = glx_config_find_fbconfig(psc->configs, fbconfigID);
} else if (visualID != 0) {
mode = glx_config_find_visual(psc->visuals, visualID);
}
if (mode == NULL)
return NULL;
ctx = indirect_create_context(psc, mode, NULL, renderType);
if (ctx == NULL)
return NULL;
ctx->xid = contextID;
ctx->imported = GL_TRUE;
ctx->share_xid = share;
return (GLXContext) ctx;
}
#endif
_GLX_PUBLIC int
glXQueryContext(Display * dpy, GLXContext ctx_user, int attribute, int *value)
{
struct glx_context *ctx = (struct glx_context *) ctx_user;
switch (attribute) {
case GLX_SHARE_CONTEXT_EXT:
*value = ctx->share_xid;
break;
case GLX_VISUAL_ID_EXT:
*value = ctx->config ? ctx->config->visualID : None;
break;
case GLX_SCREEN:
*value = ctx->screen;
break;
case GLX_FBCONFIG_ID:
*value = ctx->config ? ctx->config->fbconfigID : None;
break;
case GLX_RENDER_TYPE:
*value = ctx->renderType;
break;
default:
return GLX_BAD_ATTRIBUTE;
}
return Success;
}
_GLX_PUBLIC
GLX_ALIAS(int, glXQueryContextInfoEXT,
(Display * dpy, GLXContext ctx, int attribute, int *value),
(dpy, ctx, attribute, value), glXQueryContext)
_GLX_PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx_user)
{
struct glx_context *ctx = (struct glx_context *) ctx_user;
return (ctx == NULL) ? None : ctx->xid;
}
_GLX_PUBLIC void
glXFreeContextEXT(Display *dpy, GLXContext ctx)
{
struct glx_context *gc = (struct glx_context *) ctx;
if (gc == NULL || gc->xid == None)
return;
/* The GLX_EXT_import_context spec says:
*
* "glXFreeContext does not free the server-side context information or
* the XID associated with the server-side context."
*
* Don't send any protocol. Just destroy the client-side tracking of the
* context. Also, only release the context structure if it's not current.
*/
__glXLock();
if (gc->currentDpy) {
gc->xid = None;
} else {
gc->vtable->destroy(gc);
}
__glXUnlock();
}
_GLX_PUBLIC GLXFBConfig *
glXChooseFBConfig(Display * dpy, int screen,
const int *attribList, int *nitems)
{
struct glx_config **config_list;
int list_size;
config_list = (struct glx_config **)
glXGetFBConfigs(dpy, screen, &list_size);
if ((config_list != NULL) && (list_size > 0) && (attribList != NULL)) {
list_size = choose_fbconfig(config_list, list_size, attribList);
if (list_size == 0) {
free(config_list);
config_list = NULL;
}
}
*nitems = list_size;
return (GLXFBConfig *) config_list;
}
_GLX_PUBLIC GLXContext
glXCreateNewContext(Display * dpy, GLXFBConfig fbconfig,
int renderType, GLXContext shareList, Bool allowDirect)
{
struct glx_config *config = (struct glx_config *) fbconfig;
struct glx_config **config_list;
int list_size;
unsigned i;
if (!config) {
__glXSendError(dpy, GLXBadFBConfig, 0, X_GLXCreateNewContext, false);
return NULL;
}
config_list = (struct glx_config **)
glXGetFBConfigs(dpy, config->screen, &list_size);
for (i = 0; i < list_size; i++) {
if (config_list[i] == config)
break;
}
free(config_list);
if (i == list_size) {
__glXSendError(dpy, GLXBadFBConfig, 0, X_GLXCreateNewContext, false);
return NULL;
}
return CreateContext(dpy, config->fbconfigID, config, shareList,
allowDirect, X_GLXCreateNewContext, renderType);
}
_GLX_PUBLIC GLXDrawable
glXGetCurrentReadDrawable(void)
{
struct glx_context *gc = __glXGetCurrentContext();
return gc->currentReadable;
}
_GLX_PUBLIC GLXFBConfig *
glXGetFBConfigs(Display * dpy, int screen, int *nelements)
{
struct glx_display *priv = __glXInitialize(dpy);
struct glx_config **config_list = NULL;
struct glx_config *config;
unsigned num_configs = 0;
int i;
*nelements = 0;
if (priv && (priv->screens != NULL)
&& (screen >= 0) && (screen < ScreenCount(dpy))
&& (priv->screens[screen]->configs != NULL)
&& (priv->screens[screen]->configs->fbconfigID
!= (int) GLX_DONT_CARE)) {
for (config = priv->screens[screen]->configs; config != NULL;
config = config->next) {
if (config->fbconfigID != (int) GLX_DONT_CARE) {
num_configs++;
}
}
config_list = malloc(num_configs * sizeof *config_list);
if (config_list != NULL) {
*nelements = num_configs;
i = 0;
for (config = priv->screens[screen]->configs; config != NULL;
config = config->next) {
if (config->fbconfigID != (int) GLX_DONT_CARE) {
config_list[i] = config;
i++;
}
}
}
}
return (GLXFBConfig *) config_list;
}
_GLX_PUBLIC int
glXGetFBConfigAttrib(Display * dpy, GLXFBConfig fbconfig,
int attribute, int *value)
{
struct glx_config *config = ValidateGLXFBConfig(dpy, fbconfig);
if (config == NULL)
return GLXBadFBConfig;
return glx_config_get(config, attribute, value);
}
_GLX_PUBLIC XVisualInfo *
glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig fbconfig)
{
XVisualInfo visualTemplate;
struct glx_config *config = (struct glx_config *) fbconfig;
int count;
if (!config)
return NULL;
/*
** Get a list of all visuals, return if list is empty
*/
visualTemplate.visualid = config->visualID;
return XGetVisualInfo(dpy, VisualIDMask, &visualTemplate, &count);
}
#ifndef GLX_USE_APPLEGL
/*
** GLX_SGI_swap_control
*/
_X_HIDDEN int
glXSwapIntervalSGI(int interval)
{
xGLXVendorPrivateReq *req;
struct glx_context *gc = __glXGetCurrentContext();
#ifdef GLX_DIRECT_RENDERING
struct glx_screen *psc = gc->psc;
#endif
Display *dpy;
CARD32 *interval_ptr;
CARD8 opcode;
if (gc == &dummyContext) {
return GLX_BAD_CONTEXT;
}
if (interval <= 0) {
return GLX_BAD_VALUE;
}
#ifdef GLX_DIRECT_RENDERING
if (gc->isDirect && psc && psc->driScreen &&
psc->driScreen->setSwapInterval) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable);
/* Simply ignore the command if the GLX drawable has been destroyed but
* the context is still bound.
*/
if (pdraw)
psc->driScreen->setSwapInterval(pdraw, interval);
return 0;
}
#endif
dpy = gc->currentDpy;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return 0;
}
/* Send the glXSwapIntervalSGI request */
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, sizeof(CARD32), req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_SwapIntervalSGI;
req->contextTag = gc->currentContextTag;
interval_ptr = (CARD32 *) (req + 1);
*interval_ptr = interval;
UnlockDisplay(dpy);
SyncHandle();
XFlush(dpy);
return 0;
}
/*
** GLX_MESA_swap_control
*/
_X_HIDDEN int
glXSwapIntervalMESA(unsigned int interval)
{
#ifdef GLX_DIRECT_RENDERING
struct glx_context *gc = __glXGetCurrentContext();
if (interval > INT_MAX)
return GLX_BAD_VALUE;
if (gc != &dummyContext && gc->isDirect) {
struct glx_screen *psc = gc->psc;
if (psc && psc->driScreen && psc->driScreen->setSwapInterval) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable);
/* Simply ignore the command if the GLX drawable has been destroyed but
* the context is still bound.
*/
if (!pdraw)
return 0;
return psc->driScreen->setSwapInterval(pdraw, interval);
}
}
#endif
return GLX_BAD_CONTEXT;
}
2006-03-09 16:25:46 +00:00
_X_HIDDEN int
glXGetSwapIntervalMESA(void)
{
#ifdef GLX_DIRECT_RENDERING
struct glx_context *gc = __glXGetCurrentContext();
if (gc != &dummyContext && gc->isDirect) {
struct glx_screen *psc = gc->psc;
if (psc && psc->driScreen && psc->driScreen->getSwapInterval) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable);
if (pdraw)
return psc->driScreen->getSwapInterval(pdraw);
}
}
#endif
return 0;
}
/*
** GLX_EXT_swap_control
*/
_X_HIDDEN void
glXSwapIntervalEXT(Display *dpy, GLXDrawable drawable, int interval)
{
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
/*
* Strictly, this should throw an error if drawable is not a Window or
* GLXWindow. We don't actually track that, so, oh well.
*/
if (!pdraw) {
__glXSendError(dpy, BadWindow, drawable, 0, True);
return;
}
if (interval < 0 &&
!__glXExtensionBitIsEnabled(pdraw->psc, EXT_swap_control_tear_bit)) {
__glXSendError(dpy, BadValue, interval, 0, True);
return;
}
if (pdraw->psc->driScreen->setSwapInterval)
pdraw->psc->driScreen->setSwapInterval(pdraw, interval);
#endif
}
/*
** GLX_SGI_video_sync
*/
_X_HIDDEN int
glXGetVideoSyncSGI(unsigned int *count)
{
#ifdef GLX_DIRECT_RENDERING
int64_t ust, msc, sbc;
int ret;
struct glx_context *gc = __glXGetCurrentContext();
struct glx_screen *psc = gc->psc;
__GLXDRIdrawable *pdraw;
if (gc == &dummyContext)
return GLX_BAD_CONTEXT;
if (!gc->isDirect)
return GLX_BAD_CONTEXT;
if (!gc->currentDrawable)
return GLX_BAD_CONTEXT;
pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable);
/* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry,
* FIXME: there should be a GLX encoding for this call. I can find no
* FIXME: documentation for the GLX encoding.
*/
if (psc && psc->driScreen && psc->driScreen->getDrawableMSC) {
ret = psc->driScreen->getDrawableMSC(psc, pdraw, &ust, &msc, &sbc);
*count = (unsigned) msc;
return (ret == True) ? 0 : GLX_BAD_CONTEXT;
}
#endif
return GLX_BAD_CONTEXT;
}
_X_HIDDEN int
glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
{
struct glx_context *gc = __glXGetCurrentContext();
#ifdef GLX_DIRECT_RENDERING
struct glx_screen *psc = gc->psc;
__GLXDRIdrawable *pdraw;
int64_t ust, msc, sbc;
int ret;
#endif
if (divisor <= 0 || remainder < 0)
return GLX_BAD_VALUE;
if (gc == &dummyContext)
return GLX_BAD_CONTEXT;
#ifdef GLX_DIRECT_RENDERING
if (!gc->isDirect)
return GLX_BAD_CONTEXT;
if (!gc->currentDrawable)
return GLX_BAD_CONTEXT;
pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable);
if (psc && psc->driScreen && psc->driScreen->waitForMSC) {
ret = psc->driScreen->waitForMSC(pdraw, 0, divisor, remainder, &ust, &msc,
&sbc);
*count = (unsigned) msc;
return (ret == True) ? 0 : GLX_BAD_CONTEXT;
}
#endif
return GLX_BAD_CONTEXT;
}
#endif /* GLX_USE_APPLEGL */
/*
** GLX_SGIX_fbconfig
** Many of these functions are aliased to GLX 1.3 entry points in the
** GLX_functions table.
*/
_GLX_PUBLIC
GLX_ALIAS(int, glXGetFBConfigAttribSGIX,
(Display * dpy, GLXFBConfigSGIX config, int attribute, int *value),
(dpy, config, attribute, value), glXGetFBConfigAttrib)
_GLX_PUBLIC GLX_ALIAS(GLXFBConfigSGIX *, glXChooseFBConfigSGIX,
2009-09-29 16:58:47 +01:00
(Display * dpy, int screen, int *attrib_list,
int *nelements), (dpy, screen, attrib_list, nelements),
glXChooseFBConfig)
_GLX_PUBLIC GLX_ALIAS(XVisualInfo *, glXGetVisualFromFBConfigSGIX,
2009-09-29 16:58:47 +01:00
(Display * dpy, GLXFBConfigSGIX config),
(dpy, config), glXGetVisualFromFBConfig)
_GLX_PUBLIC GLXPixmap
2009-09-29 16:58:47 +01:00
glXCreateGLXPixmapWithConfigSGIX(Display * dpy,
GLXFBConfigSGIX fbconfig,
2009-09-29 16:58:47 +01:00
Pixmap pixmap)
{
#ifndef GLX_USE_APPLEGL
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXCreateGLXPixmapWithConfigSGIXReq *req;
GLXPixmap xid = None;
CARD8 opcode;
struct glx_screen *psc;
#endif
struct glx_config *config = (struct glx_config *) fbconfig;
if ((dpy == NULL) || (config == NULL)) {
return None;
}
#ifdef GLX_USE_APPLEGL
if(apple_glx_pixmap_create(dpy, config->screen, pixmap, config))
return None;
return pixmap;
#else
psc = GetGLXScreenConfigs(dpy, config->screen);
if ((psc != NULL)
&& __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) {
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return None;
}
/* Send the glXCreateGLXPixmapWithConfigSGIX request */
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXCreateGLXPixmapWithConfigSGIXReq -
sz_xGLXVendorPrivateWithReplyReq, vpreq);
req = (xGLXCreateGLXPixmapWithConfigSGIXReq *) vpreq;
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_CreateGLXPixmapWithConfigSGIX;
req->screen = config->screen;
req->fbconfig = config->fbconfigID;
req->pixmap = pixmap;
req->glxpixmap = xid = XAllocID(dpy);
UnlockDisplay(dpy);
SyncHandle();
}
return xid;
#endif
}
_GLX_PUBLIC GLXContext
glXCreateContextWithConfigSGIX(Display * dpy,
GLXFBConfigSGIX fbconfig, int renderType,
GLXContext shareList, Bool allowDirect)
{
GLXContext gc = NULL;
struct glx_config *config = (struct glx_config *) fbconfig;
struct glx_screen *psc;
if ((dpy == NULL) || (config == NULL)) {
return None;
}
psc = GetGLXScreenConfigs(dpy, config->screen);
if ((psc != NULL)
&& __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) {
gc = CreateContext(dpy, config->fbconfigID, config, shareList,
allowDirect,
X_GLXvop_CreateContextWithConfigSGIX, renderType);
}
return gc;
}
_GLX_PUBLIC GLXFBConfigSGIX
glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * vis)
{
struct glx_display *priv;
struct glx_screen *psc = NULL;
if ((GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc) == Success)
&& __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)
&& (psc->configs->fbconfigID != (int) GLX_DONT_CARE)) {
return (GLXFBConfigSGIX) glx_config_find_visual(psc->configs,
vis->visualid);
}
return NULL;
}
#ifndef GLX_USE_APPLEGL
/*
** GLX_OML_sync_control
*/
_X_HIDDEN Bool
glXGetSyncValuesOML(Display *dpy, GLXDrawable drawable,
int64_t *ust, int64_t *msc, int64_t *sbc)
{
struct glx_display * const priv = __glXInitialize(dpy);
#ifdef GLX_DIRECT_RENDERING
int ret;
__GLXDRIdrawable *pdraw;
struct glx_screen *psc;
#endif
if (!priv)
return False;
#ifdef GLX_DIRECT_RENDERING
pdraw = GetGLXDRIDrawable(dpy, drawable);
psc = pdraw ? pdraw->psc : NULL;
if (pdraw && psc->driScreen->getDrawableMSC) {
ret = psc->driScreen->getDrawableMSC(psc, pdraw, ust, msc, sbc);
return ret;
}
#endif
return False;
}
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
_X_HIDDEN GLboolean
__glxGetMscRate(struct glx_screen *psc,
int32_t * numerator, int32_t * denominator)
{
#if !defined(GLX_USE_WINDOWSGL)
XF86VidModeModeLine mode_line;
int dot_clock;
int i;
if (XF86VidModeQueryVersion(psc->dpy, &i, &i) &&
XF86VidModeGetModeLine(psc->dpy, psc->scr, &dot_clock, &mode_line)) {
unsigned n = dot_clock * 1000;
unsigned d = mode_line.vtotal * mode_line.htotal;
# define V_INTERLACE 0x010
# define V_DBLSCAN 0x020
if (mode_line.flags & V_INTERLACE)
n *= 2;
else if (mode_line.flags & V_DBLSCAN)
d *= 2;
/* The OML_sync_control spec requires that if the refresh rate is a
* whole number, that the returned numerator be equal to the refresh
* rate and the denominator be 1.
*/
if (n % d == 0) {
n /= d;
d = 1;
}
else {
static const unsigned f[] = { 13, 11, 7, 5, 3, 2, 0 };
/* This is a poor man's way to reduce a fraction. It's far from
* perfect, but it will work well enough for this situation.
*/
for (i = 0; f[i] != 0; i++) {
while (n % f[i] == 0 && d % f[i] == 0) {
d /= f[i];
n /= f[i];
}
}
}
*numerator = n;
*denominator = d;
return True;
}
#endif
return False;
}
#endif
/**
* Determine the refresh rate of the specified drawable and display.
*
* \param dpy Display whose refresh rate is to be determined.
* \param drawable Drawable whose refresh rate is to be determined.
* \param numerator Numerator of the refresh rate.
* \param demoninator Denominator of the refresh rate.
* \return If the refresh rate for the specified display and drawable could
* be calculated, True is returned. Otherwise False is returned.
*
* \note This function is implemented entirely client-side. A lot of other
* functionality is required to export GLX_OML_sync_control, so on
* XFree86 this function can be called for direct-rendering contexts
* when GLX_OML_sync_control appears in the client extension string.
*/
_X_HIDDEN Bool
glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
int32_t * numerator, int32_t * denominator)
{
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) && !defined(GLX_USE_WINDOWSGL)
__GLXDRIdrawable *draw = GetGLXDRIDrawable(dpy, drawable);
if (draw == NULL)
return False;
return __glxGetMscRate(draw->psc, numerator, denominator);
#else
(void) dpy;
(void) drawable;
(void) numerator;
(void) denominator;
#endif
return False;
}
_X_HIDDEN int64_t
glXSwapBuffersMscOML(Display *dpy, GLXDrawable drawable,
int64_t target_msc, int64_t divisor, int64_t remainder)
{
struct glx_context *gc = __glXGetCurrentContext();
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
struct glx_screen *psc = pdraw ? pdraw->psc : NULL;
#endif
if (gc == &dummyContext) /* no GLX for this */
return -1;
#ifdef GLX_DIRECT_RENDERING
if (!pdraw || !gc->isDirect)
return -1;
#endif
/* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE
* error", but it also says "It [glXSwapBuffersMscOML] will return a value
* of -1 if the function failed because of errors detected in the input
* parameters"
*/
if (divisor < 0 || remainder < 0 || target_msc < 0)
return -1;
if (divisor > 0 && remainder >= divisor)
return -1;
if (target_msc == 0 && divisor == 0 && remainder == 0)
remainder = 1;
#ifdef GLX_DIRECT_RENDERING
if (psc->driScreen && psc->driScreen->swapBuffers)
return (*psc->driScreen->swapBuffers)(pdraw, target_msc, divisor,
remainder, False);
#endif
return -1;
}
_X_HIDDEN Bool
glXWaitForMscOML(Display *dpy, GLXDrawable drawable, int64_t target_msc,
int64_t divisor, int64_t remainder, int64_t *ust,
int64_t *msc, int64_t *sbc)
{
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
struct glx_screen *psc = pdraw ? pdraw->psc : NULL;
int ret;
#endif
/* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE
* error", but the return type in the spec is Bool.
*/
if (divisor < 0 || remainder < 0 || target_msc < 0)
return False;
if (divisor > 0 && remainder >= divisor)
return False;
#ifdef GLX_DIRECT_RENDERING
if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) {
ret = psc->driScreen->waitForMSC(pdraw, target_msc, divisor, remainder,
ust, msc, sbc);
return ret;
}
#endif
return False;
}
_X_HIDDEN Bool
glXWaitForSbcOML(Display *dpy, GLXDrawable drawable, int64_t target_sbc,
int64_t *ust, int64_t *msc, int64_t *sbc)
{
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
struct glx_screen *psc = pdraw ? pdraw->psc : NULL;
int ret;
#endif
/* The OML_sync_control spec says this should "generate a GLX_BAD_VALUE
* error", but the return type in the spec is Bool.
*/
if (target_sbc < 0)
return False;
#ifdef GLX_DIRECT_RENDERING
if (pdraw && psc->driScreen && psc->driScreen->waitForSBC) {
ret = psc->driScreen->waitForSBC(pdraw, target_sbc, ust, msc, sbc);
return ret;
}
#endif
return False;
}
/*@}*/
/**
* Mesa extension stubs. These will help reduce portability problems.
*/
/*@{*/
/**
* Release all buffers associated with the specified GLX drawable.
*
* \todo
* This function was intended for stand-alone Mesa. The issue there is that
* the library doesn't get any notification when a window is closed. In
* DRI there is a similar but slightly different issue. When GLX 1.3 is
* supported, there are 3 different functions to destroy a drawable. It
* should be possible to create GLX protocol (or have it determine which
* protocol to use based on the type of the drawable) to have one function
* do the work of 3. For the direct-rendering case, this function could
* just call the driver's \c __DRIdrawableRec::destroyDrawable function.
* This would reduce the frequency with which \c __driGarbageCollectDrawables
* would need to be used. This really should be done as part of the new DRI
* interface work.
*
* \sa http://oss.sgi.com/projects/ogl-sample/registry/MESA/release_buffers.txt
* __driGarbageCollectDrawables
* glXDestroyGLXPixmap
* glXDestroyPbuffer glXDestroyPixmap glXDestroyWindow
* glXDestroyGLXPbufferSGIX glXDestroyGLXVideoSourceSGIX
*/
_X_HIDDEN Bool
glXReleaseBuffersMESA(Display * dpy, GLXDrawable d)
{
(void) dpy;
(void) d;
return False;
}
_GLX_PUBLIC GLXPixmap
glXCreateGLXPixmapMESA(Display * dpy, XVisualInfo * visual,
Pixmap pixmap, Colormap cmap)
{
(void) dpy;
(void) visual;
(void) pixmap;
(void) cmap;
return 0;
}
/*@}*/
/**
* GLX_MESA_copy_sub_buffer
*/
#define X_GLXvop_CopySubBufferMESA 5154 /* temporary */
_X_HIDDEN void
glXCopySubBufferMESA(Display * dpy, GLXDrawable drawable,
int x, int y, int width, int height)
{
xGLXVendorPrivateReq *req;
struct glx_context *gc;
GLXContextTag tag;
CARD32 *drawable_ptr;
INT32 *x_ptr, *y_ptr, *w_ptr, *h_ptr;
CARD8 opcode;
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
if (pdraw != NULL) {
struct glx_screen *psc = pdraw->psc;
if (psc->driScreen->copySubBuffer != NULL) {
(*psc->driScreen->copySubBuffer) (pdraw, x, y, width, height, True);
}
return;
}
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
/*
** The calling thread may or may not have a current context. If it
** does, send the context tag so the server can do a flush.
*/
gc = __glXGetCurrentContext();
if ((gc != &dummyContext) && (dpy == gc->currentDpy) &&
((drawable == gc->currentDrawable) ||
(drawable == gc->currentReadable))) {
tag = gc->currentContextTag;
}
else {
tag = 0;
}
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32) * 4, req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_CopySubBufferMESA;
req->contextTag = tag;
drawable_ptr = (CARD32 *) (req + 1);
x_ptr = (INT32 *) (drawable_ptr + 1);
y_ptr = (INT32 *) (drawable_ptr + 2);
w_ptr = (INT32 *) (drawable_ptr + 3);
h_ptr = (INT32 *) (drawable_ptr + 4);
*drawable_ptr = drawable;
*x_ptr = x;
*y_ptr = y;
*w_ptr = width;
*h_ptr = height;
UnlockDisplay(dpy);
SyncHandle();
}
/*@{*/
_X_HIDDEN void
glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
const int *attrib_list)
{
xGLXVendorPrivateReq *req;
struct glx_context *gc = __glXGetCurrentContext();
CARD32 *drawable_ptr;
INT32 *buffer_ptr;
CARD32 *num_attrib_ptr;
CARD32 *attrib_ptr;
CARD8 opcode;
unsigned int i = 0;
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
if (pdraw != NULL) {
struct glx_screen *psc = pdraw->psc;
if (psc->driScreen->bindTexImage != NULL)
(*psc->driScreen->bindTexImage) (pdraw, buffer, attrib_list);
return;
}
#endif
if (attrib_list) {
while (attrib_list[i * 2] != None)
i++;
}
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, 12 + 8 * i, req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_BindTexImageEXT;
req->contextTag = gc->currentContextTag;
drawable_ptr = (CARD32 *) (req + 1);
buffer_ptr = (INT32 *) (drawable_ptr + 1);
num_attrib_ptr = (CARD32 *) (buffer_ptr + 1);
attrib_ptr = (CARD32 *) (num_attrib_ptr + 1);
*drawable_ptr = drawable;
*buffer_ptr = buffer;
*num_attrib_ptr = (CARD32) i;
i = 0;
if (attrib_list) {
while (attrib_list[i * 2] != None) {
*attrib_ptr++ = (CARD32) attrib_list[i * 2 + 0];
*attrib_ptr++ = (CARD32) attrib_list[i * 2 + 1];
i++;
}
}
UnlockDisplay(dpy);
SyncHandle();
}
_X_HIDDEN void
glXReleaseTexImageEXT(Display * dpy, GLXDrawable drawable, int buffer)
{
xGLXVendorPrivateReq *req;
struct glx_context *gc = __glXGetCurrentContext();
CARD32 *drawable_ptr;
INT32 *buffer_ptr;
CARD8 opcode;
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
if (pdraw != NULL) {
struct glx_screen *psc = pdraw->psc;
if (psc->driScreen->releaseTexImage != NULL)
(*psc->driScreen->releaseTexImage) (pdraw, buffer);
return;
}
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32), req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_ReleaseTexImageEXT;
req->contextTag = gc->currentContextTag;
drawable_ptr = (CARD32 *) (req + 1);
buffer_ptr = (INT32 *) (drawable_ptr + 1);
*drawable_ptr = drawable;
*buffer_ptr = buffer;
UnlockDisplay(dpy);
SyncHandle();
}
/*@}*/
#endif /* GLX_USE_APPLEGL */
/*
** glXGetProcAddress support
*/
struct name_address_pair
{
const char *Name;
GLvoid *Address;
};
#define GLX_FUNCTION(f) { # f, (GLvoid *) f }
#define GLX_FUNCTION2(n,f) { # n, (GLvoid *) f }
static const struct name_address_pair GLX_functions[] = {
/*** GLX_VERSION_1_0 ***/
GLX_FUNCTION(glXChooseVisual),
GLX_FUNCTION(glXCopyContext),
GLX_FUNCTION(glXCreateContext),
GLX_FUNCTION(glXCreateGLXPixmap),
GLX_FUNCTION(glXDestroyContext),
GLX_FUNCTION(glXDestroyGLXPixmap),
GLX_FUNCTION(glXGetConfig),
GLX_FUNCTION(glXGetCurrentContext),
GLX_FUNCTION(glXGetCurrentDrawable),
GLX_FUNCTION(glXIsDirect),
GLX_FUNCTION(glXMakeCurrent),
GLX_FUNCTION(glXQueryExtension),
GLX_FUNCTION(glXQueryVersion),
GLX_FUNCTION(glXSwapBuffers),
GLX_FUNCTION(glXUseXFont),
GLX_FUNCTION(glXWaitGL),
GLX_FUNCTION(glXWaitX),
/*** GLX_VERSION_1_1 ***/
GLX_FUNCTION(glXGetClientString),
GLX_FUNCTION(glXQueryExtensionsString),
GLX_FUNCTION(glXQueryServerString),
/*** GLX_VERSION_1_2 ***/
GLX_FUNCTION(glXGetCurrentDisplay),
/*** GLX_VERSION_1_3 ***/
GLX_FUNCTION(glXChooseFBConfig),
GLX_FUNCTION(glXCreateNewContext),
GLX_FUNCTION(glXCreatePbuffer),
GLX_FUNCTION(glXCreatePixmap),
GLX_FUNCTION(glXCreateWindow),
GLX_FUNCTION(glXDestroyPbuffer),
GLX_FUNCTION(glXDestroyPixmap),
GLX_FUNCTION(glXDestroyWindow),
GLX_FUNCTION(glXGetCurrentReadDrawable),
GLX_FUNCTION(glXGetFBConfigAttrib),
GLX_FUNCTION(glXGetFBConfigs),
GLX_FUNCTION(glXGetSelectedEvent),
GLX_FUNCTION(glXGetVisualFromFBConfig),
GLX_FUNCTION(glXMakeContextCurrent),
GLX_FUNCTION(glXQueryContext),
GLX_FUNCTION(glXQueryDrawable),
GLX_FUNCTION(glXSelectEvent),
/*** GLX_SGIX_fbconfig ***/
GLX_FUNCTION2(glXGetFBConfigAttribSGIX, glXGetFBConfigAttrib),
GLX_FUNCTION2(glXChooseFBConfigSGIX, glXChooseFBConfig),
GLX_FUNCTION(glXCreateGLXPixmapWithConfigSGIX),
GLX_FUNCTION(glXCreateContextWithConfigSGIX),
GLX_FUNCTION2(glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig),
GLX_FUNCTION(glXGetFBConfigFromVisualSGIX),
/*** GLX_ARB_get_proc_address ***/
GLX_FUNCTION(glXGetProcAddressARB),
/*** GLX 1.4 ***/
GLX_FUNCTION2(glXGetProcAddress, glXGetProcAddressARB),
#ifndef GLX_USE_APPLEGL
/*** GLX_SGI_swap_control ***/
GLX_FUNCTION(glXSwapIntervalSGI),
/*** GLX_SGI_video_sync ***/
GLX_FUNCTION(glXGetVideoSyncSGI),
GLX_FUNCTION(glXWaitVideoSyncSGI),
/*** GLX_SGI_make_current_read ***/
GLX_FUNCTION2(glXMakeCurrentReadSGI, glXMakeContextCurrent),
GLX_FUNCTION2(glXGetCurrentReadDrawableSGI, glXGetCurrentReadDrawable),
/*** GLX_EXT_import_context ***/
GLX_FUNCTION(glXFreeContextEXT),
GLX_FUNCTION(glXGetContextIDEXT),
GLX_FUNCTION2(glXGetCurrentDisplayEXT, glXGetCurrentDisplay),
GLX_FUNCTION(glXImportContextEXT),
GLX_FUNCTION2(glXQueryContextInfoEXT, glXQueryContext),
/*** GLX_SGIX_pbuffer ***/
GLX_FUNCTION(glXCreateGLXPbufferSGIX),
GLX_FUNCTION(glXDestroyGLXPbufferSGIX),
GLX_FUNCTION(glXQueryGLXPbufferSGIX),
GLX_FUNCTION(glXSelectEventSGIX),
GLX_FUNCTION(glXGetSelectedEventSGIX),
/*** GLX_MESA_copy_sub_buffer ***/
GLX_FUNCTION(glXCopySubBufferMESA),
/*** GLX_MESA_pixmap_colormap ***/
GLX_FUNCTION(glXCreateGLXPixmapMESA),
/*** GLX_MESA_release_buffers ***/
GLX_FUNCTION(glXReleaseBuffersMESA),
/*** GLX_MESA_swap_control ***/
GLX_FUNCTION(glXSwapIntervalMESA),
GLX_FUNCTION(glXGetSwapIntervalMESA),
/*** GLX_OML_sync_control ***/
GLX_FUNCTION(glXWaitForSbcOML),
GLX_FUNCTION(glXWaitForMscOML),
GLX_FUNCTION(glXSwapBuffersMscOML),
GLX_FUNCTION(glXGetMscRateOML),
GLX_FUNCTION(glXGetSyncValuesOML),
/*** GLX_EXT_texture_from_pixmap ***/
GLX_FUNCTION(glXBindTexImageEXT),
GLX_FUNCTION(glXReleaseTexImageEXT),
/*** GLX_EXT_swap_control ***/
GLX_FUNCTION(glXSwapIntervalEXT),
#endif
#if defined(GLX_DIRECT_RENDERING) && defined(GLX_USE_DRM)
/*** DRI configuration ***/
GLX_FUNCTION(glXGetScreenDriver),
GLX_FUNCTION(glXGetDriverConfig),
#endif
/*** GLX_ARB_create_context and GLX_ARB_create_context_profile ***/
GLX_FUNCTION(glXCreateContextAttribsARB),
/*** GLX_MESA_query_renderer ***/
GLX_FUNCTION(glXQueryRendererIntegerMESA),
GLX_FUNCTION(glXQueryRendererStringMESA),
GLX_FUNCTION(glXQueryCurrentRendererIntegerMESA),
GLX_FUNCTION(glXQueryCurrentRendererStringMESA),
{NULL, NULL} /* end of list */
};
static const GLvoid *
get_glx_proc_address(const char *funcName)
{
GLuint i;
/* try static functions */
for (i = 0; GLX_functions[i].Name; i++) {
if (strcmp(GLX_functions[i].Name, funcName) == 0)
return GLX_functions[i].Address;
}
return NULL;
}
/**
* Get the address of a named GL function. This is the pre-GLX 1.4 name for
* \c glXGetProcAddress.
*
* \param procName Name of a GL or GLX function.
* \returns A pointer to the named function
*
* \sa glXGetProcAddress
*/
_GLX_PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void)
{
typedef void (*gl_function) (void);
gl_function f;
/* Search the table of GLX and internal functions first. If that
* fails and the supplied name could be a valid core GL name, try
* searching the core GL function table. This check is done to prevent
* DRI based drivers from searching the core GL function table for
* internal API functions.
*/
f = (gl_function) get_glx_proc_address((const char *) procName);
if ((f == NULL) && (procName[0] == 'g') && (procName[1] == 'l')
&& (procName[2] != 'X')) {
#ifdef GLX_INDIRECT_RENDERING
f = (gl_function) __indirect_get_proc_address((const char *) procName);
#endif
if (!f)
f = (gl_function) _glapi_get_proc_address((const char *) procName);
#ifdef GLX_USE_APPLEGL
if (!f)
f = applegl_get_proc_address((const char *) procName);
#endif
}
return f;
}
/**
* Get the address of a named GL function. This is the GLX 1.4 name for
* \c glXGetProcAddressARB.
*
* \param procName Name of a GL or GLX function.
* \returns A pointer to the named function
*
* \sa glXGetProcAddressARB
*/
_GLX_PUBLIC
GLX_ALIAS(__GLXextFuncPtr, glXGetProcAddress,
(const GLubyte * procName),
(procName), glXGetProcAddressARB)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
PUBLIC int
MesaGLInteropGLXQueryDeviceInfo(Display *dpy, GLXContext context,
struct mesa_glinterop_device_info *out)
{
struct glx_context *gc = (struct glx_context*)context;
int ret;
__glXLock();
if (!gc || gc->xid == None || !gc->isDirect) {
__glXUnlock();
return MESA_GLINTEROP_INVALID_CONTEXT;
}
if (!gc->vtable->interop_query_device_info) {
__glXUnlock();
return MESA_GLINTEROP_UNSUPPORTED;
}
ret = gc->vtable->interop_query_device_info(gc, out);
__glXUnlock();
return ret;
}
PUBLIC int
MesaGLInteropGLXExportObject(Display *dpy, GLXContext context,
struct mesa_glinterop_export_in *in,
struct mesa_glinterop_export_out *out)
{
struct glx_context *gc = (struct glx_context*)context;
int ret;
__glXLock();
if (!gc || gc->xid == None || !gc->isDirect) {
__glXUnlock();
return MESA_GLINTEROP_INVALID_CONTEXT;
}
if (!gc->vtable->interop_export_object) {
__glXUnlock();
return MESA_GLINTEROP_UNSUPPORTED;
}
ret = gc->vtable->interop_export_object(gc, in, out);
__glXUnlock();
return ret;
}
#endif /* defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) */