mesa/src/glx/x11/glxext.c

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/* $XFree86: xc/lib/GL/glx/glxext.c,v 1.22 2003/12/08 17:35:28 dawes Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/
/**
* \file glxext.c
* GLX protocol interface boot-strap code.
*
* Direct rendering support added by Precision Insight, Inc.
*
* \author Kevin E. Martin <kevin@precisioninsight.com>
*/
#include "glxclient.h"
#include <stdio.h>
#include <X11/extensions/Xext.h>
#include <X11/extensions/extutil.h>
#include <assert.h>
#include "indirect_init.h"
#include "glapi.h"
#include "glxextensions.h"
#include "glcontextmodes.h"
#include "glheader.h"
#ifdef GLX_DIRECT_RENDERING
#include <inttypes.h>
#include <sys/mman.h>
#include "xf86dri.h"
#include "sarea.h"
#include "dri_glx.h"
#endif
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#ifdef USE_XCB
#include <X11/xcl.h>
#include <xcb/xcb.h>
#include <xcb/glx.h>
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#endif
#include <assert.h>
#ifdef DEBUG
void __glXDumpDrawBuffer(__GLXcontext *ctx);
#endif
#ifdef USE_SPARC_ASM
/*
* This is where our dispatch table's bounds are.
* And the static mesa_init is taken directly from
* Mesa's 'sparc.c' initializer.
*
* We need something like this here, because this version
* of openGL/glx never initializes a Mesa context, and so
* the address of the dispatch table pointer never gets stuffed
* into the dispatch jump table otherwise.
*
* It matters only on SPARC, and only if you are using assembler
* code instead of C-code indirect dispatch.
*
* -- FEM, 04.xii.03
*/
extern unsigned int _mesa_sparc_glapi_begin;
extern unsigned int _mesa_sparc_glapi_end;
extern void __glapi_sparc_icache_flush(unsigned int *);
static void _glx_mesa_init_sparc_glapi_relocs(void);
static int _mesa_sparc_needs_init = 1;
#define INIT_MESA_SPARC { \
if(_mesa_sparc_needs_init) { \
_glx_mesa_init_sparc_glapi_relocs(); \
_mesa_sparc_needs_init = 0; \
} \
}
#else
#define INIT_MESA_SPARC
#endif
#ifdef GLX_DIRECT_RENDERING
static __DRIscreen *__glXFindDRIScreen(__DRInativeDisplay *dpy, int scrn);
#endif /* GLX_DIRECT_RENDERING */
static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw,
GLXDrawable read, GLXContext gc);
/*
** We setup some dummy structures here so that the API can be used
** even if no context is current.
*/
static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE];
/*
** Dummy context used by small commands when there is no current context.
** All the
** gl and glx entry points are designed to operate as nop's when using
** the dummy context structure.
*/
static __GLXcontext dummyContext = {
&dummyBuffer[0],
&dummyBuffer[0],
&dummyBuffer[0],
&dummyBuffer[__GLX_BUFFER_LIMIT_SIZE],
sizeof(dummyBuffer),
};
/*
** All indirect rendering contexts will share the same indirect dispatch table.
*/
static __GLapi *IndirectAPI = NULL;
/*
* Current context management and locking
*/
#if defined( USE_XTHREADS )
/* thread safe */
static GLboolean TSDinitialized = GL_FALSE;
static xthread_key_t ContextTSD;
__GLXcontext *__glXGetCurrentContext(void)
{
if (!TSDinitialized) {
xthread_key_create(&ContextTSD, NULL);
TSDinitialized = GL_TRUE;
return &dummyContext;
}
else {
void *p;
xthread_get_specific(ContextTSD, &p);
if (!p)
return &dummyContext;
else
return (__GLXcontext *) p;
}
}
void __glXSetCurrentContext(__GLXcontext *c)
{
if (!TSDinitialized) {
xthread_key_create(&ContextTSD, NULL);
TSDinitialized = GL_TRUE;
}
xthread_set_specific(ContextTSD, c);
}
/* Used by the __glXLock() and __glXUnlock() macros */
xmutex_rec __glXmutex;
#elif defined( PTHREADS )
pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER;
# if defined( GLX_USE_TLS )
/**
* Per-thread GLX context pointer.
*
* \c __glXSetCurrentContext is written is such a way that this pointer can
* \b never be \c NULL. This is important! Because of this
* \c __glXGetCurrentContext can be implemented as trivial macro.
*/
__thread void * __glX_tls_Context __attribute__((tls_model("initial-exec")))
= &dummyContext;
void __glXSetCurrentContext( __GLXcontext * c )
{
__glX_tls_Context = (c != NULL) ? c : &dummyContext;
}
# else
static pthread_once_t once_control = PTHREAD_ONCE_INIT;
/**
* Per-thread data key.
*
* Once \c init_thread_data has been called, the per-thread data key will
* take a value of \c NULL. As each new thread is created the default
* value, in that thread, will be \c NULL.
*/
static pthread_key_t ContextTSD;
/**
* Initialize the per-thread data key.
*
* This function is called \b exactly once per-process (not per-thread!) to
* initialize the per-thread data key. This is ideally done using the
* \c pthread_once mechanism.
*/
static void init_thread_data( void )
{
if ( pthread_key_create( & ContextTSD, NULL ) != 0 ) {
perror( "pthread_key_create" );
exit( -1 );
}
}
void __glXSetCurrentContext( __GLXcontext * c )
{
pthread_once( & once_control, init_thread_data );
pthread_setspecific( ContextTSD, c );
}
__GLXcontext * __glXGetCurrentContext( void )
{
void * v;
pthread_once( & once_control, init_thread_data );
v = pthread_getspecific( ContextTSD );
return (v == NULL) ? & dummyContext : (__GLXcontext *) v;
}
# endif /* defined( GLX_USE_TLS ) */
#elif defined( THREADS )
#error Unknown threading method specified.
#else
/* not thread safe */
__GLXcontext *__glXcurrentContext = &dummyContext;
#endif
/*
** You can set this cell to 1 to force the gl drawing stuff to be
** one command per packet
*/
int __glXDebug = 0;
/*
** forward prototype declarations
*/
int __glXCloseDisplay(Display *dpy, XExtCodes *codes);
/************************************************************************/
/* Extension required boiler plate */
static char *__glXExtensionName = GLX_EXTENSION_NAME;
XExtensionInfo *__glXExtensionInfo = NULL;
static /* const */ char *error_list[] = {
"GLXBadContext",
"GLXBadContextState",
"GLXBadDrawable",
"GLXBadPixmap",
"GLXBadContextTag",
"GLXBadCurrentWindow",
"GLXBadRenderRequest",
"GLXBadLargeRequest",
"GLXUnsupportedPrivateRequest",
"GLXBadFBConfig",
"GLXBadPbuffer",
"GLXBadCurrentDrawable",
"GLXBadWindow",
};
int __glXCloseDisplay(Display *dpy, XExtCodes *codes)
{
GLXContext gc;
gc = __glXGetCurrentContext();
if (dpy == gc->currentDpy) {
__glXSetCurrentContext(&dummyContext);
#ifdef GLX_DIRECT_RENDERING
_glapi_set_dispatch(NULL); /* no-op functions */
#endif
__glXFreeContext(gc);
}
return XextRemoveDisplay(__glXExtensionInfo, dpy);
}
static XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName,
__GLX_NUMBER_ERRORS, error_list)
static /* const */ XExtensionHooks __glXExtensionHooks = {
NULL, /* create_gc */
NULL, /* copy_gc */
NULL, /* flush_gc */
NULL, /* free_gc */
NULL, /* create_font */
NULL, /* free_font */
__glXCloseDisplay, /* close_display */
NULL, /* wire_to_event */
NULL, /* event_to_wire */
NULL, /* error */
__glXErrorString, /* error_string */
};
static
XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo,
__glXExtensionName, &__glXExtensionHooks,
__GLX_NUMBER_EVENTS, NULL)
/************************************************************************/
/*
** Free the per screen configs data as well as the array of
** __glXScreenConfigs.
*/
static void FreeScreenConfigs(__GLXdisplayPrivate *priv)
{
__GLXscreenConfigs *psc;
GLint i, screens;
/* Free screen configuration information */
psc = priv->screenConfigs;
screens = ScreenCount(priv->dpy);
for (i = 0; i < screens; i++, psc++) {
if (psc->configs) {
_gl_context_modes_destroy( psc->configs );
if(psc->effectiveGLXexts)
Xfree(psc->effectiveGLXexts);
psc->configs = NULL; /* NOTE: just for paranoia */
}
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Xfree((char*) psc->serverGLXexts);
#ifdef GLX_DIRECT_RENDERING
/* Free the direct rendering per screen data */
if (psc->driScreen.private)
(*psc->driScreen.destroyScreen)(priv->dpy, i,
psc->driScreen.private);
psc->driScreen.private = NULL;
#endif
}
XFree((char*) priv->screenConfigs);
}
/*
** Release the private memory referred to in a display private
** structure. The caller will free the extension structure.
*/
static int __glXFreeDisplayPrivate(XExtData *extension)
{
__GLXdisplayPrivate *priv;
priv = (__GLXdisplayPrivate*) extension->private_data;
FreeScreenConfigs(priv);
if(priv->serverGLXvendor) {
Xfree((char*)priv->serverGLXvendor);
priv->serverGLXvendor = 0x0; /* to protect against double free's */
}
if(priv->serverGLXversion) {
Xfree((char*)priv->serverGLXversion);
priv->serverGLXversion = 0x0; /* to protect against double free's */
}
#ifdef GLX_DIRECT_RENDERING
/* Free the direct rendering per display data */
if (priv->driDisplay.private)
(*priv->driDisplay.destroyDisplay)(priv->dpy,
priv->driDisplay.private);
priv->driDisplay.private = NULL;
#endif
Xfree((char*) priv);
return 0;
}
/************************************************************************/
/*
** Query the version of the GLX extension. This procedure works even if
** the client extension is not completely set up.
*/
static Bool QueryVersion(Display *dpy, int opcode, int *major, int *minor)
{
xGLXQueryVersionReq *req;
xGLXQueryVersionReply reply;
/* Send the glXQueryVersion request */
LockDisplay(dpy);
GetReq(GLXQueryVersion,req);
req->reqType = opcode;
req->glxCode = X_GLXQueryVersion;
req->majorVersion = GLX_MAJOR_VERSION;
req->minorVersion = GLX_MINOR_VERSION;
_XReply(dpy, (xReply*) &reply, 0, False);
UnlockDisplay(dpy);
SyncHandle();
if (reply.majorVersion != GLX_MAJOR_VERSION) {
/*
** The server does not support the same major release as this
** client.
*/
return GL_FALSE;
}
*major = reply.majorVersion;
*minor = min(reply.minorVersion, GLX_MINOR_VERSION);
return GL_TRUE;
}
void
__glXInitializeVisualConfigFromTags( __GLcontextModes *config, int count,
const INT32 *bp, Bool tagged_only,
Bool fbconfig_style_tags )
{
int i;
if (!tagged_only) {
/* Copy in the first set of properties */
config->visualID = *bp++;
config->visualType = _gl_convert_from_x_visual_type( *bp++ );
config->rgbMode = *bp++;
config->redBits = *bp++;
config->greenBits = *bp++;
config->blueBits = *bp++;
config->alphaBits = *bp++;
config->accumRedBits = *bp++;
config->accumGreenBits = *bp++;
config->accumBlueBits = *bp++;
config->accumAlphaBits = *bp++;
config->doubleBufferMode = *bp++;
config->stereoMode = *bp++;
config->rgbBits = *bp++;
config->depthBits = *bp++;
config->stencilBits = *bp++;
config->numAuxBuffers = *bp++;
config->level = *bp++;
count -= __GLX_MIN_CONFIG_PROPS;
}
/*
** Additional properties may be in a list at the end
** of the reply. They are in pairs of property type
** and property value.
*/
#define FETCH_OR_SET(tag) \
config-> tag = ( fbconfig_style_tags ) ? *bp++ : 1
for (i = 0; i < count; i += 2 ) {
switch(*bp++) {
case GLX_RGBA:
FETCH_OR_SET( rgbMode );
break;
case GLX_BUFFER_SIZE:
config->rgbBits = *bp++;
break;
case GLX_LEVEL:
config->level = *bp++;
break;
case GLX_DOUBLEBUFFER:
FETCH_OR_SET( doubleBufferMode );
break;
case GLX_STEREO:
FETCH_OR_SET( stereoMode );
break;
case GLX_AUX_BUFFERS:
config->numAuxBuffers = *bp++;
break;
case GLX_RED_SIZE:
config->redBits = *bp++;
break;
case GLX_GREEN_SIZE:
config->greenBits = *bp++;
break;
case GLX_BLUE_SIZE:
config->blueBits = *bp++;
break;
case GLX_ALPHA_SIZE:
config->alphaBits = *bp++;
break;
case GLX_DEPTH_SIZE:
config->depthBits = *bp++;
break;
case GLX_STENCIL_SIZE:
config->stencilBits = *bp++;
break;
case GLX_ACCUM_RED_SIZE:
config->accumRedBits = *bp++;
break;
case GLX_ACCUM_GREEN_SIZE:
config->accumGreenBits = *bp++;
break;
case GLX_ACCUM_BLUE_SIZE:
config->accumBlueBits = *bp++;
break;
case GLX_ACCUM_ALPHA_SIZE:
config->accumAlphaBits = *bp++;
break;
case GLX_VISUAL_CAVEAT_EXT:
config->visualRating = *bp++;
break;
case GLX_X_VISUAL_TYPE:
config->visualType = *bp++;
break;
case GLX_TRANSPARENT_TYPE:
config->transparentPixel = *bp++;
break;
case GLX_TRANSPARENT_INDEX_VALUE:
config->transparentIndex = *bp++;
break;
case GLX_TRANSPARENT_RED_VALUE:
config->transparentRed = *bp++;
break;
case GLX_TRANSPARENT_GREEN_VALUE:
config->transparentGreen = *bp++;
break;
case GLX_TRANSPARENT_BLUE_VALUE:
config->transparentBlue = *bp++;
break;
case GLX_TRANSPARENT_ALPHA_VALUE:
config->transparentAlpha = *bp++;
break;
case GLX_VISUAL_ID:
config->visualID = *bp++;
break;
case GLX_DRAWABLE_TYPE:
config->drawableType = *bp++;
break;
case GLX_RENDER_TYPE:
config->renderType = *bp++;
break;
case GLX_X_RENDERABLE:
config->xRenderable = *bp++;
break;
case GLX_FBCONFIG_ID:
config->fbconfigID = *bp++;
break;
case GLX_MAX_PBUFFER_WIDTH:
config->maxPbufferWidth = *bp++;
break;
case GLX_MAX_PBUFFER_HEIGHT:
config->maxPbufferHeight = *bp++;
break;
case GLX_MAX_PBUFFER_PIXELS:
config->maxPbufferPixels = *bp++;
break;
case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
config->optimalPbufferWidth = *bp++;
break;
case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX:
config->optimalPbufferHeight = *bp++;
break;
case GLX_VISUAL_SELECT_GROUP_SGIX:
config->visualSelectGroup = *bp++;
break;
case GLX_SWAP_METHOD_OML:
config->swapMethod = *bp++;
break;
case GLX_SAMPLE_BUFFERS_SGIS:
config->sampleBuffers = *bp++;
break;
case GLX_SAMPLES_SGIS:
config->samples = *bp++;
break;
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case GLX_BIND_TO_TEXTURE_RGB_EXT:
config->bindToTextureRgb = *bp++;
break;
case GLX_BIND_TO_TEXTURE_RGBA_EXT:
config->bindToTextureRgba = *bp++;
break;
case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
config->bindToMipmapTexture = *bp++;
break;
case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
config->bindToTextureTargets = *bp++;
break;
case GLX_Y_INVERTED_EXT:
config->yInverted = *bp++;
break;
case None:
i = count;
break;
default:
break;
}
}
config->renderType = (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
config->haveAccumBuffer = ((config->accumRedBits +
config->accumGreenBits +
config->accumBlueBits +
config->accumAlphaBits) > 0);
config->haveDepthBuffer = (config->depthBits > 0);
config->haveStencilBuffer = (config->stencilBits > 0);
}
#ifdef GLX_DIRECT_RENDERING
static unsigned
filter_modes( __GLcontextModes ** server_modes,
const __GLcontextModes * driver_modes )
{
__GLcontextModes * m;
__GLcontextModes ** prev_next;
const __GLcontextModes * check;
unsigned modes_count = 0;
if ( driver_modes == NULL ) {
fprintf(stderr, "libGL warning: 3D driver returned no fbconfigs.\n");
return 0;
}
/* For each mode in server_modes, check to see if a matching mode exists
* in driver_modes. If not, then the mode is not available.
*/
prev_next = server_modes;
for ( m = *prev_next ; m != NULL ; m = *prev_next ) {
GLboolean do_delete = GL_TRUE;
for ( check = driver_modes ; check != NULL ; check = check->next ) {
if ( _gl_context_modes_are_same( m, check ) ) {
do_delete = GL_FALSE;
break;
}
}
/* The 3D has to support all the modes that match the GLX visuals
* sent from the X server.
*/
if ( do_delete && (m->visualID != 0) ) {
do_delete = GL_FALSE;
fprintf(stderr, "libGL warning: 3D driver claims to not support "
"visual 0x%02x\n", m->visualID);
}
if ( do_delete ) {
*prev_next = m->next;
m->next = NULL;
_gl_context_modes_destroy( m );
}
else {
modes_count++;
prev_next = & m->next;
}
}
return modes_count;
}
Fixes the glXGetProcAddress portion of the interface. Most of the functions that are currently obtained via glXGetProcAddress and all of the XF86DRI functions are replaced with a funciton table. This table will be passed to __driCreateNewScreen. One of the functions in the table is getProcAddress. This allows some loaders to expose functionality not in all loaders. This will be immediatly used for glxEnableExtension (formerly known to drivers as __glXScrEnableExtension). libGL (and in the future libglx) expose this function so that drivers can enable GLX extensions. libEGL should exposed eglEnableExtension to enable EGL extensions. The same function cannot be used for both because the extensions have different names and (possibly) different semantics. Drivers can optionally use one, both, or neither. The key parts are in the __DRIinterfaceMethodsRec structure in dri_interface.h. A pointer to one of these structures is passed into __driCreateNewScreen. Because of this, the version of the API is bumped to 20050725. Since the previous version(s) were never in a release, their existance is erased. I was actually a little surprised by how much code this cuts from the drivers. A lot of glXGetProcAddress calls disappear, and a lot of version checks go with them. Nice. The one thing I'm not sure of is removing __glXInitialize. For some reason that function was in the glXGetProcAddress table, but *nothing* in the Mesa tree used it. Did something with DRI conf. use this function? It seems odd...
2005-07-26 03:44:01 +01:00
/**
* Implement \c __DRIinterfaceMethods::getProcAddress.
*/
static __DRIfuncPtr get_proc_address( const char * proc_name )
{
if (strcmp( proc_name, "glxEnableExtension" ) == 0) {
return (__DRIfuncPtr) __glXScrEnableExtension;
}
return NULL;
}
/**
* Table of functions exported by the loader to the driver.
*/
static const __DRIinterfaceMethods interface_methods = {
get_proc_address,
_gl_context_modes_create,
_gl_context_modes_destroy,
__glXFindDRIScreen,
__glXWindowExists,
XF86DRICreateContextWithConfig,
XF86DRIDestroyContext,
XF86DRICreateDrawable,
XF86DRIDestroyDrawable,
XF86DRIGetDrawableInfo,
__glXGetUST,
__glXGetMscRateOML,
Fixes the glXGetProcAddress portion of the interface. Most of the functions that are currently obtained via glXGetProcAddress and all of the XF86DRI functions are replaced with a funciton table. This table will be passed to __driCreateNewScreen. One of the functions in the table is getProcAddress. This allows some loaders to expose functionality not in all loaders. This will be immediatly used for glxEnableExtension (formerly known to drivers as __glXScrEnableExtension). libGL (and in the future libglx) expose this function so that drivers can enable GLX extensions. libEGL should exposed eglEnableExtension to enable EGL extensions. The same function cannot be used for both because the extensions have different names and (possibly) different semantics. Drivers can optionally use one, both, or neither. The key parts are in the __DRIinterfaceMethodsRec structure in dri_interface.h. A pointer to one of these structures is passed into __driCreateNewScreen. Because of this, the version of the API is bumped to 20050725. Since the previous version(s) were never in a release, their existance is erased. I was actually a little surprised by how much code this cuts from the drivers. A lot of glXGetProcAddress calls disappear, and a lot of version checks go with them. Nice. The one thing I'm not sure of is removing __glXInitialize. For some reason that function was in the glXGetProcAddress table, but *nothing* in the Mesa tree used it. Did something with DRI conf. use this function? It seems odd...
2005-07-26 03:44:01 +01:00
};
/**
* Perform the required libGL-side initialization and call the client-side
* driver's \c __driCreateNewScreen function.
*
* \param dpy Display pointer.
* \param scrn Screen number on the display.
* \param psc DRI screen information.
* \param driDpy DRI display information.
* \param createNewScreen Pointer to the client-side driver's
* \c __driCreateNewScreen function.
* \returns A pointer to the \c __DRIscreenPrivate structure returned by
* the client-side driver on success, or \c NULL on failure.
*
* \todo This function needs to be modified to remove context-modes from the
* list stored in the \c __GLXscreenConfigsRec to match the list
* returned by the client-side driver.
*/
static void *
CallCreateNewScreen(Display *dpy, int scrn, __DRIscreen *psc,
__DRIdisplay * driDpy,
PFNCREATENEWSCREENFUNC createNewScreen)
{
__DRIscreenPrivate *psp = NULL;
#ifndef GLX_USE_APPLEGL
drm_handle_t hSAREA;
drmAddress pSAREA = MAP_FAILED;
char *BusID;
__DRIversion ddx_version;
__DRIversion dri_version;
__DRIversion drm_version;
__DRIframebuffer framebuffer;
int fd = -1;
int status;
const char * err_msg;
const char * err_extra;
int api_ver = __glXGetInternalVersion();
dri_version.major = driDpy->private->driMajor;
dri_version.minor = driDpy->private->driMinor;
dri_version.patch = driDpy->private->driPatch;
err_msg = "XF86DRIOpenConnection";
err_extra = NULL;
framebuffer.base = MAP_FAILED;
framebuffer.dev_priv = NULL;
if (XF86DRIOpenConnection(dpy, scrn, &hSAREA, &BusID)) {
fd = drmOpen(NULL,BusID);
Xfree(BusID); /* No longer needed */
err_msg = "open DRM";
err_extra = strerror( -fd );
if (fd >= 0) {
drm_magic_t magic;
err_msg = "drmGetMagic";
err_extra = NULL;
if (!drmGetMagic(fd, &magic)) {
drmVersionPtr version = drmGetVersion(fd);
if (version) {
drm_version.major = version->version_major;
drm_version.minor = version->version_minor;
drm_version.patch = version->version_patchlevel;
drmFreeVersion(version);
}
else {
drm_version.major = -1;
drm_version.minor = -1;
drm_version.patch = -1;
}
err_msg = "XF86DRIAuthConnection";
if (XF86DRIAuthConnection(dpy, scrn, magic)) {
char *driverName;
/*
* Get device name (like "tdfx") and the ddx version
* numbers. We'll check the version in each DRI driver's
* "createNewScreen" function.
*/
err_msg = "XF86DRIGetClientDriverName";
if (XF86DRIGetClientDriverName(dpy, scrn,
&ddx_version.major,
&ddx_version.minor,
&ddx_version.patch,
&driverName)) {
drm_handle_t hFB;
int junk;
/* No longer needed. */
Xfree( driverName );
/*
* Get device-specific info. pDevPriv will point to a struct
* (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h)
* that has information about the screen size, depth, pitch,
* ancilliary buffers, DRM mmap handles, etc.
*/
err_msg = "XF86DRIGetDeviceInfo";
if (XF86DRIGetDeviceInfo(dpy, scrn,
&hFB,
&junk,
&framebuffer.size,
&framebuffer.stride,
&framebuffer.dev_priv_size,
&framebuffer.dev_priv)) {
framebuffer.width = DisplayWidth(dpy, scrn);
framebuffer.height = DisplayHeight(dpy, scrn);
/*
* Map the framebuffer region.
*/
status = drmMap(fd, hFB, framebuffer.size,
(drmAddressPtr)&framebuffer.base);
err_msg = "drmMap of framebuffer";
err_extra = strerror( -status );
if ( status == 0 ) {
/*
* Map the SAREA region. Further mmap regions
* may be setup in each DRI driver's
* "createNewScreen" function.
*/
status = drmMap(fd, hSAREA, SAREA_MAX,
&pSAREA);
err_msg = "drmMap of sarea";
err_extra = strerror( -status );
if ( status == 0 ) {
__GLcontextModes * driver_modes = NULL;
__GLXscreenConfigs *configs = psc->screenConfigs;
err_msg = "InitDriver";
err_extra = NULL;
psp = (*createNewScreen)(dpy, scrn,
psc,
configs->configs,
& ddx_version,
& dri_version,
& drm_version,
& framebuffer,
pSAREA,
fd,
api_ver,
Fixes the glXGetProcAddress portion of the interface. Most of the functions that are currently obtained via glXGetProcAddress and all of the XF86DRI functions are replaced with a funciton table. This table will be passed to __driCreateNewScreen. One of the functions in the table is getProcAddress. This allows some loaders to expose functionality not in all loaders. This will be immediatly used for glxEnableExtension (formerly known to drivers as __glXScrEnableExtension). libGL (and in the future libglx) expose this function so that drivers can enable GLX extensions. libEGL should exposed eglEnableExtension to enable EGL extensions. The same function cannot be used for both because the extensions have different names and (possibly) different semantics. Drivers can optionally use one, both, or neither. The key parts are in the __DRIinterfaceMethodsRec structure in dri_interface.h. A pointer to one of these structures is passed into __driCreateNewScreen. Because of this, the version of the API is bumped to 20050725. Since the previous version(s) were never in a release, their existance is erased. I was actually a little surprised by how much code this cuts from the drivers. A lot of glXGetProcAddress calls disappear, and a lot of version checks go with them. Nice. The one thing I'm not sure of is removing __glXInitialize. For some reason that function was in the glXGetProcAddress table, but *nothing* in the Mesa tree used it. Did something with DRI conf. use this function? It seems odd...
2005-07-26 03:44:01 +01:00
& interface_methods,
& driver_modes );
filter_modes( & configs->configs,
driver_modes );
_gl_context_modes_destroy( driver_modes );
}
}
}
}
}
}
}
}
if ( psp == NULL ) {
if ( pSAREA != MAP_FAILED ) {
(void)drmUnmap(pSAREA, SAREA_MAX);
}
if ( framebuffer.base != MAP_FAILED ) {
(void)drmUnmap((drmAddress)framebuffer.base, framebuffer.size);
}
if ( framebuffer.dev_priv != NULL ) {
Xfree(framebuffer.dev_priv);
}
if ( fd >= 0 ) {
(void)drmClose(fd);
}
(void)XF86DRICloseConnection(dpy, scrn);
if ( err_extra != NULL ) {
fprintf(stderr, "libGL error: %s failed (%s)\n", err_msg,
err_extra);
}
else {
fprintf(stderr, "libGL error: %s failed\n", err_msg );
}
fprintf(stderr, "libGL error: reverting to (slow) indirect rendering\n");
}
#endif /* !GLX_USE_APPLEGL */
return psp;
}
#endif /* GLX_DIRECT_RENDERING */
/*
** Allocate the memory for the per screen configs for each screen.
** If that works then fetch the per screen configs data.
*/
static Bool AllocAndFetchScreenConfigs(Display *dpy, __GLXdisplayPrivate *priv)
{
xGLXGetVisualConfigsReq *req;
xGLXGetFBConfigsReq *fb_req;
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXGetFBConfigsSGIXReq *sgi_req;
xGLXGetVisualConfigsReply reply;
__GLXscreenConfigs *psc;
__GLcontextModes *config;
GLint i, j, nprops, screens;
INT32 buf[__GLX_TOTAL_CONFIG], *props;
unsigned supported_request = 0;
unsigned prop_size;
/*
** First allocate memory for the array of per screen configs.
*/
screens = ScreenCount(dpy);
psc = (__GLXscreenConfigs*) Xmalloc(screens * sizeof(__GLXscreenConfigs));
if (!psc) {
return GL_FALSE;
}
memset(psc, 0, screens * sizeof(__GLXscreenConfigs));
priv->screenConfigs = psc;
priv->serverGLXversion = __glXGetStringFromServer(dpy, priv->majorOpcode,
X_GLXQueryServerString,
0, GLX_VERSION);
if ( priv->serverGLXversion == NULL ) {
FreeScreenConfigs(priv);
return GL_FALSE;
}
if ( atof( priv->serverGLXversion ) >= 1.3 ) {
supported_request = 1;
}
/*
** Now fetch each screens configs structures. If a screen supports
** GL (by returning a numVisuals > 0) then allocate memory for our
** config structure and then fill it in.
*/
for (i = 0; i < screens; i++, psc++) {
if ( supported_request != 1 ) {
psc->serverGLXexts = __glXGetStringFromServer(dpy, priv->majorOpcode,
X_GLXQueryServerString,
i, GLX_EXTENSIONS);
if ( strstr( psc->serverGLXexts, "GLX_SGIX_fbconfig" ) != NULL ) {
supported_request = 2;
}
else {
supported_request = 3;
}
}
LockDisplay(dpy);
switch( supported_request ) {
case 1:
GetReq(GLXGetFBConfigs,fb_req);
fb_req->reqType = priv->majorOpcode;
fb_req->glxCode = X_GLXGetFBConfigs;
fb_req->screen = i;
break;
2005-05-07 18:14:50 +01:00
case 2:
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXGetFBConfigsSGIXReq-sz_xGLXVendorPrivateWithReplyReq,vpreq);
sgi_req = (xGLXGetFBConfigsSGIXReq *) vpreq;
sgi_req->reqType = priv->majorOpcode;
sgi_req->glxCode = X_GLXVendorPrivateWithReply;
sgi_req->vendorCode = X_GLXvop_GetFBConfigsSGIX;
sgi_req->screen = i;
break;
case 3:
GetReq(GLXGetVisualConfigs,req);
req->reqType = priv->majorOpcode;
req->glxCode = X_GLXGetVisualConfigs;
req->screen = i;
break;
}
if (!_XReply(dpy, (xReply*) &reply, 0, False)) {
/* Something is busted. Punt. */
UnlockDisplay(dpy);
FreeScreenConfigs(priv);
return GL_FALSE;
}
UnlockDisplay(dpy);
if (!reply.numVisuals) {
/* This screen does not support GL rendering */
UnlockDisplay(dpy);
continue;
}
/* FIXME: Is the __GLX_MIN_CONFIG_PROPS test correct for
* FIXME: FBconfigs?
*/
/* Check number of properties */
nprops = reply.numProps;
if ((nprops < __GLX_MIN_CONFIG_PROPS) ||
(nprops > __GLX_MAX_CONFIG_PROPS)) {
/* Huh? Not in protocol defined limits. Punt */
UnlockDisplay(dpy);
SyncHandle();
FreeScreenConfigs(priv);
return GL_FALSE;
}
/* Allocate memory for our config structure */
psc->configs = _gl_context_modes_create(reply.numVisuals,
sizeof(__GLcontextModes));
if (!psc->configs) {
UnlockDisplay(dpy);
SyncHandle();
FreeScreenConfigs(priv);
return GL_FALSE;
}
/* Allocate memory for the properties, if needed */
if ( supported_request != 3 ) {
nprops *= 2;
}
prop_size = nprops * __GLX_SIZE_INT32;
if (prop_size <= sizeof(buf)) {
props = buf;
} else {
props = (INT32 *) Xmalloc(prop_size);
}
/* Read each config structure and convert it into our format */
config = psc->configs;
for (j = 0; j < reply.numVisuals; j++) {
assert( config != NULL );
_XRead(dpy, (char *)props, prop_size);
if ( supported_request != 3 ) {
config->rgbMode = GL_TRUE;
config->drawableType = GLX_WINDOW_BIT;
}
else {
config->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
}
__glXInitializeVisualConfigFromTags( config, nprops, props,
(supported_request != 3),
GL_TRUE );
if ( config->fbconfigID == GLX_DONT_CARE ) {
config->fbconfigID = config->visualID;
}
config->screen = i;
config = config->next;
}
if (props != buf) {
Xfree((char *)props);
}
UnlockDisplay(dpy);
#ifdef GLX_DIRECT_RENDERING
/* Initialize per screen dynamic client GLX extensions */
psc->ext_list_first_time = GL_TRUE;
/* Initialize the direct rendering per screen data and functions */
if (priv->driDisplay.private != NULL) {
/* FIXME: Should it be some sort of an error if createNewScreen[i]
* FIXME: is NULL?
*/
if (priv->driDisplay.createNewScreen &&
priv->driDisplay.createNewScreen[i]) {
psc->driScreen.screenConfigs = (void *)psc;
psc->driScreen.private =
CallCreateNewScreen(dpy, i, & psc->driScreen,
& priv->driDisplay,
priv->driDisplay.createNewScreen[i] );
}
}
#endif
}
SyncHandle();
return GL_TRUE;
}
/*
** Initialize the client side extension code.
*/
__GLXdisplayPrivate *__glXInitialize(Display* dpy)
{
XExtDisplayInfo *info = __glXFindDisplay(dpy);
XExtData **privList, *private, *found;
__GLXdisplayPrivate *dpyPriv;
XEDataObject dataObj;
int major, minor;
#if defined(USE_XTHREADS)
{
static int firstCall = 1;
if (firstCall) {
/* initialize the GLX mutexes */
xmutex_init(&__glXmutex);
firstCall = 0;
}
}
#endif
INIT_MESA_SPARC
/* The one and only long long lock */
__glXLock();
if (!XextHasExtension(info)) {
/* No GLX extension supported by this server. Oh well. */
__glXUnlock();
XMissingExtension(dpy, __glXExtensionName);
return 0;
}
/* See if a display private already exists. If so, return it */
dataObj.display = dpy;
privList = XEHeadOfExtensionList(dataObj);
found = XFindOnExtensionList(privList, info->codes->extension);
if (found) {
__glXUnlock();
return (__GLXdisplayPrivate *) found->private_data;
}
/* See if the versions are compatible */
if (!QueryVersion(dpy, info->codes->major_opcode, &major, &minor)) {
/* The client and server do not agree on versions. Punt. */
__glXUnlock();
return 0;
}
/*
** Allocate memory for all the pieces needed for this buffer.
*/
private = (XExtData *) Xmalloc(sizeof(XExtData));
if (!private) {
__glXUnlock();
return 0;
}
dpyPriv = (__GLXdisplayPrivate *) Xmalloc(sizeof(__GLXdisplayPrivate));
if (!dpyPriv) {
__glXUnlock();
Xfree((char*) private);
return 0;
}
/*
** Init the display private and then read in the screen config
** structures from the server.
*/
dpyPriv->majorOpcode = info->codes->major_opcode;
dpyPriv->majorVersion = major;
dpyPriv->minorVersion = minor;
dpyPriv->dpy = dpy;
dpyPriv->serverGLXvendor = 0x0;
dpyPriv->serverGLXversion = 0x0;
#ifdef GLX_DIRECT_RENDERING
/*
** Initialize the direct rendering per display data and functions.
** Note: This _must_ be done before calling any other DRI routines
** (e.g., those called in AllocAndFetchScreenConfigs).
*/
if (getenv("LIBGL_ALWAYS_INDIRECT")) {
/* Assinging zero here assures we'll never go direct */
dpyPriv->driDisplay.private = 0;
dpyPriv->driDisplay.destroyDisplay = 0;
}
else {
dpyPriv->driDisplay.private =
driCreateDisplay(dpy, &dpyPriv->driDisplay);
}
#endif
if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) {
__glXUnlock();
Xfree((char*) dpyPriv);
Xfree((char*) private);
return 0;
}
/*
** Fill in the private structure. This is the actual structure that
** hangs off of the Display structure. Our private structure is
** referred to by this structure. Got that?
*/
private->number = info->codes->extension;
private->next = 0;
private->free_private = __glXFreeDisplayPrivate;
private->private_data = (char *) dpyPriv;
XAddToExtensionList(privList, private);
if (dpyPriv->majorVersion == 1 && dpyPriv->minorVersion >= 1) {
__glXClientInfo(dpy, dpyPriv->majorOpcode);
}
__glXUnlock();
return dpyPriv;
}
/*
** Setup for sending a GLX command on dpy. Make sure the extension is
** initialized. Try to avoid calling __glXInitialize as its kinda slow.
*/
CARD8 __glXSetupForCommand(Display *dpy)
{
GLXContext gc;
__GLXdisplayPrivate *priv;
/* If this thread has a current context, flush its rendering commands */
gc = __glXGetCurrentContext();
if (gc->currentDpy) {
/* Flush rendering buffer of the current context, if any */
(void) __glXFlushRenderBuffer(gc, gc->pc);
if (gc->currentDpy == dpy) {
/* Use opcode from gc because its right */
INIT_MESA_SPARC
return gc->majorOpcode;
} else {
/*
** Have to get info about argument dpy because it might be to
** a different server
*/
}
}
/* Forced to lookup extension via the slow initialize route */
priv = __glXInitialize(dpy);
if (!priv) {
return 0;
}
return priv->majorOpcode;
}
/**
* Flush the drawing command transport buffer.
*
* \param ctx Context whose transport buffer is to be flushed.
* \param pc Pointer to first unused buffer location.
*
* \todo
* Modify this function to use \c ctx->pc instead of the explicit
* \c pc parameter.
*/
GLubyte *__glXFlushRenderBuffer(__GLXcontext *ctx, GLubyte *pc)
{
Display * const dpy = ctx->currentDpy;
2005-05-07 18:14:50 +01:00
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
2005-05-07 18:14:50 +01:00
#else
xGLXRenderReq *req;
2005-05-07 18:14:50 +01:00
#endif /* USE_XCB */
const GLint size = pc - ctx->buf;
if ( (dpy != NULL) && (size > 0) ) {
2005-05-07 18:14:50 +01:00
#ifdef USE_XCB
xcb_glx_render(c, ctx->currentContextTag, size, (char *)ctx->buf);
2005-05-07 18:14:50 +01:00
#else
/* Send the entire buffer as an X request */
LockDisplay(dpy);
GetReq(GLXRender,req);
req->reqType = ctx->majorOpcode;
req->glxCode = X_GLXRender;
req->contextTag = ctx->currentContextTag;
req->length += (size + 3) >> 2;
_XSend(dpy, (char *)ctx->buf, size);
UnlockDisplay(dpy);
SyncHandle();
2005-05-07 18:14:50 +01:00
#endif
}
/* Reset pointer and return it */
ctx->pc = ctx->buf;
return ctx->pc;
}
/**
* Send a portion of a GLXRenderLarge command to the server. The advantage of
* this function over \c __glXSendLargeCommand is that callers can use the
* data buffer in the GLX context and may be able to avoid allocating an
* extra buffer. The disadvantage is the clients will have to do more
* GLX protocol work (i.e., calculating \c totalRequests, etc.).
*
* \sa __glXSendLargeCommand
*
* \param gc GLX context
* \param requestNumber Which part of the whole command is this? The first
* request is 1.
* \param totalRequests How many requests will there be?
* \param data Command data.
* \param dataLen Size, in bytes, of the command data.
*/
void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber,
GLint totalRequests,
const GLvoid * data, GLint dataLen)
{
Display *dpy = gc->currentDpy;
2005-05-07 18:14:50 +01:00
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
xcb_glx_render_large(c, gc->currentContextTag, requestNumber, totalRequests, dataLen, data);
2005-05-07 18:14:50 +01:00
#else
xGLXRenderLargeReq *req;
2005-05-07 18:14:50 +01:00
if ( requestNumber == 1 ) {
LockDisplay(dpy);
}
GetReq(GLXRenderLarge,req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXRenderLarge;
req->contextTag = gc->currentContextTag;
req->length += (dataLen + 3) >> 2;
req->requestNumber = requestNumber;
req->requestTotal = totalRequests;
req->dataBytes = dataLen;
Data(dpy, data, dataLen);
if ( requestNumber == totalRequests ) {
UnlockDisplay(dpy);
SyncHandle();
}
2005-05-07 18:14:50 +01:00
#endif /* USE_XCB */
}
/**
* Send a command that is too large for the GLXRender protocol request.
*
* Send a large command, one that is too large for some reason to
* send using the GLXRender protocol request. One reason to send
* a large command is to avoid copying the data.
*
* \param ctx GLX context
* \param header Header data.
* \param headerLen Size, in bytes, of the header data. It is assumed that
* the header data will always be small enough to fit in
* a single X protocol packet.
* \param data Command data.
* \param dataLen Size, in bytes, of the command data.
*/
void __glXSendLargeCommand(__GLXcontext *ctx,
const GLvoid *header, GLint headerLen,
const GLvoid *data, GLint dataLen)
{
GLint maxSize;
GLint totalRequests, requestNumber;
/*
** Calculate the maximum amount of data can be stuffed into a single
** packet. sz_xGLXRenderReq is added because bufSize is the maximum
** packet size minus sz_xGLXRenderReq.
*/
maxSize = (ctx->bufSize + sz_xGLXRenderReq) - sz_xGLXRenderLargeReq;
totalRequests = 1 + (dataLen / maxSize);
if (dataLen % maxSize) totalRequests++;
/*
** Send all of the command, except the large array, as one request.
*/
assert( headerLen <= maxSize );
__glXSendLargeChunk(ctx, 1, totalRequests, header, headerLen);
/*
** Send enough requests until the whole array is sent.
*/
for ( requestNumber = 2 ; requestNumber <= (totalRequests - 1) ; requestNumber++ ) {
__glXSendLargeChunk(ctx, requestNumber, totalRequests, data, maxSize);
data = (const GLvoid *) (((const GLubyte *) data) + maxSize);
dataLen -= maxSize;
assert( dataLen > 0 );
}
assert( dataLen <= maxSize );
__glXSendLargeChunk(ctx, requestNumber, totalRequests, data, dataLen);
}
/************************************************************************/
GLXContext glXGetCurrentContext(void)
{
GLXContext cx = __glXGetCurrentContext();
if (cx == &dummyContext) {
return NULL;
} else {
return cx;
}
}
GLXDrawable glXGetCurrentDrawable(void)
{
GLXContext gc = __glXGetCurrentContext();
return gc->currentDrawable;
}
/************************************************************************/
#ifdef GLX_DIRECT_RENDERING
/* Return the DRI per screen structure */
__DRIscreen *__glXFindDRIScreen(__DRInativeDisplay *dpy, int scrn)
{
__DRIscreen *pDRIScreen = NULL;
XExtDisplayInfo *info = __glXFindDisplay(dpy);
XExtData **privList, *found;
__GLXdisplayPrivate *dpyPriv;
XEDataObject dataObj;
__glXLock();
dataObj.display = dpy;
privList = XEHeadOfExtensionList(dataObj);
found = XFindOnExtensionList(privList, info->codes->extension);
__glXUnlock();
if (found) {
dpyPriv = (__GLXdisplayPrivate *)found->private_data;
pDRIScreen = &dpyPriv->screenConfigs[scrn].driScreen;
}
return pDRIScreen;
}
#endif
/************************************************************************/
static Bool SendMakeCurrentRequest( Display *dpy, CARD8 opcode,
GLXContextID gc, GLXContextTag old_gc, GLXDrawable draw, GLXDrawable read,
xGLXMakeCurrentReply * reply );
/**
* Sends a GLX protocol message to the specified display to make the context
* and the drawables current.
*
* \param dpy Display to send the message to.
* \param opcode Major opcode value for the display.
* \param gc_id Context tag for the context to be made current.
* \param draw Drawable ID for the "draw" drawable.
* \param read Drawable ID for the "read" drawable.
* \param reply Space to store the X-server's reply.
*
* \warning
* This function assumes that \c dpy is locked with \c LockDisplay on entry.
*/
static Bool SendMakeCurrentRequest(Display *dpy, CARD8 opcode,
GLXContextID gc_id, GLXContextTag gc_tag,
GLXDrawable draw, GLXDrawable read,
xGLXMakeCurrentReply *reply)
{
Bool ret;
LockDisplay(dpy);
if (draw == read) {
xGLXMakeCurrentReq *req;
GetReq(GLXMakeCurrent,req);
req->reqType = opcode;
req->glxCode = X_GLXMakeCurrent;
req->drawable = draw;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
else {
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
/* If the server can support the GLX 1.3 version, we should
* perfer that. Not only that, some servers support GLX 1.3 but
* not the SGI extension.
*/
if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
xGLXMakeContextCurrentReq *req;
GetReq(GLXMakeContextCurrent,req);
req->reqType = opcode;
req->glxCode = X_GLXMakeContextCurrent;
req->drawable = draw;
req->readdrawable = read;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
else {
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXMakeCurrentReadSGIReq *req;
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXMakeCurrentReadSGIReq-sz_xGLXVendorPrivateWithReplyReq,vpreq);
req = (xGLXMakeCurrentReadSGIReq *)vpreq;
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_MakeCurrentReadSGI;
req->drawable = draw;
req->readable = read;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
}
ret = _XReply(dpy, (xReply*) reply, 0, False);
UnlockDisplay(dpy);
SyncHandle();
return ret;
}
#ifdef GLX_DIRECT_RENDERING
static Bool BindContextWrapper( Display *dpy, GLXContext gc,
GLXDrawable draw, GLXDrawable read )
{
return (*gc->driContext.bindContext)(dpy, gc->screen, draw, read,
& gc->driContext);
}
static Bool UnbindContextWrapper( GLXContext gc )
{
return (*gc->driContext.unbindContext)(gc->currentDpy, gc->screen,
gc->currentDrawable,
gc->currentReadable,
& gc->driContext );
}
#endif /* GLX_DIRECT_RENDERING */
/**
* Make a particular context current.
*
* \note This is in this file so that it can access dummyContext.
*/
USED static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw,
GLXDrawable read, GLXContext gc)
{
xGLXMakeCurrentReply reply;
const GLXContext oldGC = __glXGetCurrentContext();
const CARD8 opcode = __glXSetupForCommand(dpy);
const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext))
? opcode : __glXSetupForCommand(oldGC->currentDpy);
Bool bindReturnValue;
if (!opcode || !oldOpcode) {
return GL_FALSE;
}
/* Make sure that the new context has a nonzero ID. In the request,
* a zero context ID is used only to mean that we bind to no current
* context.
*/
if ((gc != NULL) && (gc->xid == None)) {
return GL_FALSE;
}
#ifndef GLX_DIRECT_RENDERING
if (gc && gc->isDirect) {
return GL_FALSE;
}
#endif
_glapi_check_multithread();
#ifdef GLX_DIRECT_RENDERING
/* Bind the direct rendering context to the drawable */
if (gc && gc->isDirect) {
bindReturnValue = (gc->driContext.private)
? BindContextWrapper(dpy, gc, draw, read)
: False;
} else
#endif
{
/* Send a glXMakeCurrent request to bind the new context. */
bindReturnValue =
SendMakeCurrentRequest(dpy, opcode, gc ? gc->xid : None,
(dpy != oldGC->currentDpy)
? None : oldGC->currentContextTag,
draw, read, &reply);
}
if (!bindReturnValue) {
return False;
}
if ((dpy != oldGC->currentDpy || (gc && gc->isDirect)) &&
!oldGC->isDirect && oldGC != &dummyContext) {
xGLXMakeCurrentReply dummy_reply;
/* We are either switching from one dpy to another and have to
* send a request to the previous dpy to unbind the previous
* context, or we are switching away from a indirect context to
* a direct context and have to send a request to the dpy to
* unbind the previous context.
*/
(void) SendMakeCurrentRequest(oldGC->currentDpy, oldOpcode, None,
oldGC->currentContextTag, None, None,
& dummy_reply);
}
#ifdef GLX_DIRECT_RENDERING
else if (oldGC->isDirect && oldGC->driContext.private) {
(void) UnbindContextWrapper(oldGC);
}
#endif
/* Update our notion of what is current */
__glXLock();
if (gc == oldGC) {
/* Even though the contexts are the same the drawable might have
* changed. Note that gc cannot be the dummy, and that oldGC
* cannot be NULL, therefore if they are the same, gc is not
* NULL and not the dummy.
*/
gc->currentDrawable = draw;
gc->currentReadable = read;
} else {
if (oldGC != &dummyContext) {
/* Old current context is no longer current to anybody */
oldGC->currentDpy = 0;
oldGC->currentDrawable = None;
oldGC->currentReadable = None;
oldGC->currentContextTag = 0;
if (oldGC->xid == None) {
/* We are switching away from a context that was
* previously destroyed, so we need to free the memory
* for the old handle.
*/
#ifdef GLX_DIRECT_RENDERING
/* Destroy the old direct rendering context */
if (oldGC->isDirect) {
if (oldGC->driContext.private) {
(*oldGC->driContext.destroyContext)
(dpy, oldGC->screen, oldGC->driContext.private);
oldGC->driContext.private = NULL;
}
}
#endif
__glXFreeContext(oldGC);
}
}
if (gc) {
__glXSetCurrentContext(gc);
gc->currentDpy = dpy;
gc->currentDrawable = draw;
gc->currentReadable = read;
if (!gc->isDirect) {
if (!IndirectAPI)
IndirectAPI = __glXNewIndirectAPI();
_glapi_set_dispatch(IndirectAPI);
#ifdef GLX_USE_APPLEGL
do {
extern void XAppleDRIUseIndirectDispatch(void);
XAppleDRIUseIndirectDispatch();
} while (0);
#endif
__GLXattribute *state =
(__GLXattribute *)(gc->client_state_private);
gc->currentContextTag = reply.contextTag;
if (state->array_state == NULL) {
(void) glGetString(GL_EXTENSIONS);
(void) glGetString(GL_VERSION);
__glXInitVertexArrayState(gc);
}
}
else {
gc->currentContextTag = -1;
}
} else {
__glXSetCurrentContext(&dummyContext);
#ifdef GLX_DIRECT_RENDERING
_glapi_set_dispatch(NULL); /* no-op functions */
#endif
}
}
__glXUnlock();
return GL_TRUE;
}
PUBLIC Bool glXMakeCurrent(Display *dpy, GLXDrawable draw, GLXContext gc)
{
return MakeContextCurrent( dpy, draw, draw, gc );
}
PUBLIC GLX_ALIAS(Bool, glXMakeCurrentReadSGI,
(Display *dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx),
(dpy, d, r, ctx), MakeContextCurrent)
PUBLIC GLX_ALIAS(Bool, glXMakeContextCurrent,
(Display *dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx),
(dpy, d, r, ctx), MakeContextCurrent)
#ifdef DEBUG
void __glXDumpDrawBuffer(__GLXcontext *ctx)
{
GLubyte *p = ctx->buf;
GLubyte *end = ctx->pc;
GLushort opcode, length;
while (p < end) {
/* Fetch opcode */
opcode = *((GLushort*) p);
length = *((GLushort*) (p + 2));
printf("%2x: %5d: ", opcode, length);
length -= 4;
p += 4;
while (length > 0) {
printf("%08x ", *((unsigned *) p));
p += 4;
length -= 4;
}
printf("\n");
}
}
#endif
#ifdef USE_SPARC_ASM
/*
* Used only when we are sparc, using sparc assembler.
*
*/
static void
_glx_mesa_init_sparc_glapi_relocs(void)
{
unsigned int *insn_ptr, *end_ptr;
unsigned long disp_addr;
insn_ptr = &_mesa_sparc_glapi_begin;
end_ptr = &_mesa_sparc_glapi_end;
disp_addr = (unsigned long) &_glapi_Dispatch;
/*
* Verbatim from Mesa sparc.c. It's needed because there doesn't
* seem to be a better way to do this:
*
* UNCONDITIONAL_JUMP ( (*_glapi_Dispatch) + entry_offset )
*
* This code is patching in the ADDRESS of the pointer to the
* dispatch table. Hence, it must be called exactly once, because
* that address is not going to change.
*
* What it points to can change, but Mesa (and hence, we) assume
* that there is only one pointer.
*
*/
while (insn_ptr < end_ptr) {
#if ( defined(__sparc_v9__) && ( !defined(__linux__) || defined(__linux_64__) ) )
/*
This code patches for 64-bit addresses. This had better
not happen for Sparc/Linux, no matter what architecture we
are building for. So, don't do this.
The 'defined(__linux_64__)' is used here as a placeholder for
when we do do 64-bit usermode on sparc linux.
*/
insn_ptr[0] |= (disp_addr >> (32 + 10));
insn_ptr[1] |= ((disp_addr & 0xffffffff) >> 10);
__glapi_sparc_icache_flush(&insn_ptr[0]);
insn_ptr[2] |= ((disp_addr >> 32) & ((1 << 10) - 1));
insn_ptr[3] |= (disp_addr & ((1 << 10) - 1));
__glapi_sparc_icache_flush(&insn_ptr[2]);
insn_ptr += 11;
#else
insn_ptr[0] |= (disp_addr >> 10);
insn_ptr[1] |= (disp_addr & ((1 << 10) - 1));
__glapi_sparc_icache_flush(&insn_ptr[0]);
insn_ptr += 5;
#endif
}
}
#endif /* sparc ASM in use */