mesa/src/gallium/drivers/etnaviv/etnaviv_clear_blit.c

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/*
* Copyright (c) 2012-2015 Etnaviv Project
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Wladimir J. van der Laan <laanwj@gmail.com>
*/
#include "etnaviv_clear_blit.h"
#include "hw/common.xml.h"
#include "etnaviv_context.h"
#include "etnaviv_emit.h"
#include "etnaviv_emit.h"
#include "etnaviv_format.h"
#include "etnaviv_resource.h"
#include "etnaviv_surface.h"
#include "etnaviv_translate.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "util/u_blitter.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_surface.h"
/* Save current state for blitter operation */
static void
etna_blit_save_state(struct etna_context *ctx)
{
util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertex_buffer.vb);
util_blitter_save_vertex_elements(ctx->blitter, ctx->vertex_elements);
util_blitter_save_vertex_shader(ctx->blitter, ctx->shader.bind_vs);
util_blitter_save_rasterizer(ctx->blitter, ctx->rasterizer);
util_blitter_save_viewport(ctx->blitter, &ctx->viewport_s);
util_blitter_save_scissor(ctx->blitter, &ctx->scissor_s);
util_blitter_save_fragment_shader(ctx->blitter, ctx->shader.bind_fs);
util_blitter_save_blend(ctx->blitter, ctx->blend);
util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->zsa);
util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref_s);
util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask);
util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer_s);
util_blitter_save_fragment_sampler_states(ctx->blitter,
ctx->num_fragment_samplers, (void **)ctx->sampler);
util_blitter_save_fragment_sampler_views(ctx->blitter,
ctx->num_fragment_sampler_views, ctx->sampler_view);
}
/* Generate clear command for a surface (non-fast clear case) */
void
etna_rs_gen_clear_surface(struct etna_context *ctx, struct etna_surface *surf,
uint32_t clear_value)
{
struct etna_resource *dst = etna_resource(surf->base.texture);
uint32_t format = translate_rs_format(surf->base.format);
if (format == ETNA_NO_MATCH) {
BUG("etna_rs_gen_clear_surface: Unhandled clear fmt %s", util_format_name(surf->base.format));
format = RS_FORMAT_A8R8G8B8;
assert(0);
}
/* use tiled clear if width is multiple of 16 */
bool tiled_clear = (surf->surf.padded_width & ETNA_RS_WIDTH_MASK) == 0 &&
(surf->surf.padded_height & ETNA_RS_HEIGHT_MASK) == 0;
etna_compile_rs_state( ctx, &surf->clear_command, &(struct rs_state) {
.source_format = format,
.dest_format = format,
.dest = dst->bo,
.dest_offset = surf->surf.offset,
.dest_stride = surf->surf.stride,
.dest_padded_height = surf->surf.padded_height,
.dest_tiling = tiled_clear ? dst->layout : ETNA_LAYOUT_LINEAR,
.dither = {0xffffffff, 0xffffffff},
.width = surf->surf.padded_width, /* These must be padded to 16x4 if !LINEAR, otherwise RS will hang */
.height = surf->surf.padded_height,
.clear_value = {clear_value},
.clear_mode = VIVS_RS_CLEAR_CONTROL_MODE_ENABLED1,
.clear_bits = 0xffff
});
}
static inline uint32_t
pack_rgba(enum pipe_format format, const float *rgba)
{
union util_color uc;
util_pack_color(rgba, format, &uc);
if (util_format_get_blocksize(format) == 2)
return uc.ui[0] << 16 | (uc.ui[0] & 0xffff);
else
return uc.ui[0];
}
static void
etna_blit_clear_color(struct pipe_context *pctx, struct pipe_surface *dst,
const union pipe_color_union *color)
{
struct etna_context *ctx = etna_context(pctx);
struct etna_surface *surf = etna_surface(dst);
uint32_t new_clear_value = pack_rgba(surf->base.format, color->f);
if (surf->surf.ts_size) { /* TS: use precompiled clear command */
ctx->framebuffer.TS_COLOR_CLEAR_VALUE = new_clear_value;
if (VIV_FEATURE(ctx->screen, chipMinorFeatures1, AUTO_DISABLE)) {
/* Set number of color tiles to be filled */
etna_set_state(ctx->stream, VIVS_TS_COLOR_AUTO_DISABLE_COUNT,
surf->surf.padded_width * surf->surf.padded_height / 16);
ctx->framebuffer.TS_MEM_CONFIG |= VIVS_TS_MEM_CONFIG_COLOR_AUTO_DISABLE;
}
surf->level->ts_valid = true;
ctx->dirty |= ETNA_DIRTY_TS;
} else if (unlikely(new_clear_value != surf->level->clear_value)) { /* Queue normal RS clear for non-TS surfaces */
/* If clear color changed, re-generate stored command */
etna_rs_gen_clear_surface(ctx, surf, new_clear_value);
}
etna_submit_rs_state(ctx, &surf->clear_command);
surf->level->clear_value = new_clear_value;
resource_written(ctx, surf->base.texture);
etna_resource(surf->base.texture)->seqno++;
}
static void
etna_blit_clear_zs(struct pipe_context *pctx, struct pipe_surface *dst,
unsigned buffers, double depth, unsigned stencil)
{
struct etna_context *ctx = etna_context(pctx);
struct etna_surface *surf = etna_surface(dst);
uint32_t new_clear_value = translate_clear_depth_stencil(surf->base.format, depth, stencil);
uint32_t new_clear_bits = 0, clear_bits_depth, clear_bits_stencil;
/* Get the channels to clear */
switch (surf->base.format) {
case PIPE_FORMAT_Z16_UNORM:
clear_bits_depth = 0xffff;
clear_bits_stencil = 0;
break;
case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
clear_bits_depth = 0xeeee;
clear_bits_stencil = 0x1111;
break;
default:
clear_bits_depth = clear_bits_stencil = 0xffff;
break;
}
if (buffers & PIPE_CLEAR_DEPTH)
new_clear_bits |= clear_bits_depth;
if (buffers & PIPE_CLEAR_STENCIL)
new_clear_bits |= clear_bits_stencil;
/* FIXME: when tile status is enabled, this becomes more complex as
* we may separately clear the depth from the stencil. In this case,
* we want to resolve the surface, and avoid using the tile status.
* We may be better off recording the pending clear operation,
* delaying the actual clear to the first use. This way, we can merge
* consecutive clears together. */
if (surf->surf.ts_size) { /* TS: use precompiled clear command */
/* Set new clear depth value */
ctx->framebuffer.TS_DEPTH_CLEAR_VALUE = new_clear_value;
if (VIV_FEATURE(ctx->screen, chipMinorFeatures1, AUTO_DISABLE)) {
/* Set number of depth tiles to be filled */
etna_set_state(ctx->stream, VIVS_TS_DEPTH_AUTO_DISABLE_COUNT,
surf->surf.padded_width * surf->surf.padded_height / 16);
ctx->framebuffer.TS_MEM_CONFIG |= VIVS_TS_MEM_CONFIG_DEPTH_AUTO_DISABLE;
}
surf->level->ts_valid = true;
ctx->dirty |= ETNA_DIRTY_TS;
} else {
if (unlikely(new_clear_value != surf->level->clear_value)) { /* Queue normal RS clear for non-TS surfaces */
/* If clear depth value changed, re-generate stored command */
etna_rs_gen_clear_surface(ctx, surf, new_clear_value);
}
/* Update the channels to be cleared */
etna_modify_rs_clearbits(&surf->clear_command, new_clear_bits);
}
etna_submit_rs_state(ctx, &surf->clear_command);
surf->level->clear_value = new_clear_value;
resource_written(ctx, surf->base.texture);
etna_resource(surf->base.texture)->seqno++;
}
static void
etna_clear(struct pipe_context *pctx, unsigned buffers,
const union pipe_color_union *color, double depth, unsigned stencil)
{
struct etna_context *ctx = etna_context(pctx);
/* Flush color and depth cache before clearing anything.
* This is especially important when coming from another surface, as
* otherwise it may clear part of the old surface instead. */
etna_set_state(ctx->stream, VIVS_GL_FLUSH_CACHE, VIVS_GL_FLUSH_CACHE_COLOR | VIVS_GL_FLUSH_CACHE_DEPTH);
etna_stall(ctx->stream, SYNC_RECIPIENT_RA, SYNC_RECIPIENT_PE);
/* Preparation: Flush the TS if needed. This must be done after flushing
* color and depth, otherwise it can result in crashes */
bool need_ts_flush = false;
if ((buffers & PIPE_CLEAR_COLOR) && ctx->framebuffer_s.nr_cbufs) {
struct etna_surface *surf = etna_surface(ctx->framebuffer_s.cbufs[0]);
if (surf->surf.ts_size)
need_ts_flush = true;
}
if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && ctx->framebuffer_s.zsbuf != NULL) {
struct etna_surface *surf = etna_surface(ctx->framebuffer_s.zsbuf);
if (surf->surf.ts_size)
need_ts_flush = true;
}
if (need_ts_flush)
etna_set_state(ctx->stream, VIVS_TS_FLUSH_CACHE, VIVS_TS_FLUSH_CACHE_FLUSH);
/* No need to set up the TS here as RS clear operations (in contrast to
* resolve and copy) do not require the TS state.
*/
if (buffers & PIPE_CLEAR_COLOR) {
for (int idx = 0; idx < ctx->framebuffer_s.nr_cbufs; ++idx) {
etna_blit_clear_color(pctx, ctx->framebuffer_s.cbufs[idx],
&color[idx]);
}
}
/* Flush the color and depth caches before each RS clear operation
* This fixes a hang on GC600. */
if (buffers & PIPE_CLEAR_DEPTHSTENCIL && buffers & PIPE_CLEAR_COLOR)
etna_set_state(ctx->stream, VIVS_GL_FLUSH_CACHE,
VIVS_GL_FLUSH_CACHE_COLOR | VIVS_GL_FLUSH_CACHE_DEPTH);
if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && ctx->framebuffer_s.zsbuf != NULL)
etna_blit_clear_zs(pctx, ctx->framebuffer_s.zsbuf, buffers, depth, stencil);
etna_stall(ctx->stream, SYNC_RECIPIENT_RA, SYNC_RECIPIENT_PE);
}
static void
etna_clear_render_target(struct pipe_context *pctx, struct pipe_surface *dst,
const union pipe_color_union *color, unsigned dstx,
unsigned dsty, unsigned width, unsigned height,
bool render_condition_enabled)
{
struct etna_context *ctx = etna_context(pctx);
/* XXX could fall back to RS when target area is full screen / resolveable
* and no TS. */
etna_blit_save_state(ctx);
util_blitter_clear_render_target(ctx->blitter, dst, color, dstx, dsty, width, height);
}
static void
etna_clear_depth_stencil(struct pipe_context *pctx, struct pipe_surface *dst,
unsigned clear_flags, double depth, unsigned stencil,
unsigned dstx, unsigned dsty, unsigned width,
unsigned height, bool render_condition_enabled)
{
struct etna_context *ctx = etna_context(pctx);
/* XXX could fall back to RS when target area is full screen / resolveable
* and no TS. */
etna_blit_save_state(ctx);
util_blitter_clear_depth_stencil(ctx->blitter, dst, clear_flags, depth,
stencil, dstx, dsty, width, height);
}
static void
etna_resource_copy_region(struct pipe_context *pctx, struct pipe_resource *dst,
unsigned dst_level, unsigned dstx, unsigned dsty,
unsigned dstz, struct pipe_resource *src,
unsigned src_level, const struct pipe_box *src_box)
{
struct etna_context *ctx = etna_context(pctx);
/* The resource must be of the same format. */
assert(src->format == dst->format);
/* XXX we can use the RS as a literal copy engine here
* the only complexity is tiling; the size of the boxes needs to be aligned
* to the tile size
* how to handle the case where a resource is copied from/to a non-aligned
* position?
* from non-aligned: can fall back to rendering-based copy?
* to non-aligned: can fall back to rendering-based copy?
* XXX this goes wrong when source surface is supertiled.
*/
if (util_blitter_is_copy_supported(ctx->blitter, dst, src)) {
etna_blit_save_state(ctx);
util_blitter_copy_texture(ctx->blitter, dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box);
} else {
util_resource_copy_region(pctx, dst, dst_level, dstx, dsty, dstz, src,
src_level, src_box);
}
}
static bool
etna_manual_blit(struct etna_resource *dst, struct etna_resource_level *dst_lev,
unsigned int dst_offset, struct etna_resource *src,
struct etna_resource_level *src_lev, unsigned int src_offset,
const struct pipe_blit_info *blit_info)
{
void *smap, *srow, *dmap, *drow;
size_t tile_size;
assert(src->layout == ETNA_LAYOUT_TILED);
assert(dst->layout == ETNA_LAYOUT_TILED);
assert(src->base.nr_samples == 0);
assert(dst->base.nr_samples == 0);
tile_size = util_format_get_blocksize(blit_info->src.format) * 4 * 4;
smap = etna_bo_map(src->bo);
if (!smap)
return false;
dmap = etna_bo_map(dst->bo);
if (!dmap)
return false;
srow = smap + src_offset;
drow = dmap + dst_offset;
etna_bo_cpu_prep(src->bo, DRM_ETNA_PREP_READ);
etna_bo_cpu_prep(dst->bo, DRM_ETNA_PREP_WRITE);
for (int y = 0; y < blit_info->src.box.height; y += 4) {
memcpy(drow, srow, tile_size * blit_info->src.box.width);
srow += src_lev->stride * 4;
drow += dst_lev->stride * 4;
}
etna_bo_cpu_fini(dst->bo);
etna_bo_cpu_fini(src->bo);
return true;
}
static inline size_t
etna_compute_tileoffset(const struct pipe_box *box, enum pipe_format format,
size_t stride, enum etna_surface_layout layout)
{
size_t offset;
unsigned int x = box->x, y = box->y;
unsigned int blocksize = util_format_get_blocksize(format);
switch (layout) {
case ETNA_LAYOUT_LINEAR:
offset = y * stride + x * blocksize;
break;
case ETNA_LAYOUT_MULTI_TILED:
y >>= 1;
/* fall-through */
case ETNA_LAYOUT_TILED:
assert(!(x & 0x03) && !(y & 0x03));
offset = (y & ~0x03) * stride + blocksize * ((x & ~0x03) << 2);
break;
case ETNA_LAYOUT_MULTI_SUPERTILED:
y >>= 1;
/* fall-through */
case ETNA_LAYOUT_SUPER_TILED:
assert(!(x & 0x3f) && !(y & 0x3f));
offset = (y & ~0x3f) * stride + blocksize * ((x & ~0x3f) << 6);
break;
default:
unreachable("invalid resource layout");
}
return offset;
}
static inline void
etna_get_rs_alignment_mask(const struct etna_context *ctx,
const enum etna_surface_layout layout,
unsigned int *width_mask, unsigned int *height_mask)
{
unsigned int h_align, w_align;
if (layout & ETNA_LAYOUT_BIT_SUPER) {
w_align = h_align = 64;
} else {
w_align = ETNA_RS_WIDTH_MASK + 1;
h_align = ETNA_RS_HEIGHT_MASK + 1;
}
h_align *= ctx->screen->specs.pixel_pipes;
*width_mask = w_align - 1;
*height_mask = h_align -1;
}
static bool
etna_try_rs_blit(struct pipe_context *pctx,
const struct pipe_blit_info *blit_info)
{
struct etna_context *ctx = etna_context(pctx);
struct etna_resource *src = etna_resource(blit_info->src.resource);
struct etna_resource *dst = etna_resource(blit_info->dst.resource);
struct compiled_rs_state copy_to_screen;
uint32_t ts_mem_config = 0;
int msaa_xscale = 1, msaa_yscale = 1;
/* Ensure that the level is valid */
assert(blit_info->src.level <= src->base.last_level);
assert(blit_info->dst.level <= dst->base.last_level);
if (!translate_samples_to_xyscale(src->base.nr_samples, &msaa_xscale, &msaa_yscale, NULL))
return FALSE;
/* The width/height are in pixels; they do not change as a result of
* multi-sampling. So, when blitting from a 4x multisampled surface
* to a non-multisampled surface, the width and height will be
* identical. As we do not support scaling, reject different sizes. */
if (blit_info->dst.box.width != blit_info->src.box.width ||
blit_info->dst.box.height != blit_info->src.box.height) {
DBG("scaling requested: source %dx%d destination %dx%d",
blit_info->src.box.width, blit_info->src.box.height,
blit_info->dst.box.width, blit_info->dst.box.height);
return FALSE;
}
/* No masks - RS can't copy specific channels */
unsigned mask = util_format_get_mask(blit_info->dst.format);
if ((blit_info->mask & mask) != mask) {
DBG("sub-mask requested: 0x%02x vs format mask 0x%02x", blit_info->mask, mask);
return FALSE;
}
unsigned src_format = etna_compatible_rs_format(blit_info->src.format);
unsigned dst_format = etna_compatible_rs_format(blit_info->dst.format);
if (translate_rs_format(src_format) == ETNA_NO_MATCH ||
translate_rs_format(dst_format) == ETNA_NO_MATCH ||
blit_info->scissor_enable ||
blit_info->dst.box.depth != blit_info->src.box.depth ||
blit_info->dst.box.depth != 1) {
return FALSE;
}
unsigned w_mask, h_mask;
etna_get_rs_alignment_mask(ctx, src->layout, &w_mask, &h_mask);
if ((blit_info->src.box.x & w_mask) || (blit_info->src.box.y & h_mask))
return FALSE;
etna_get_rs_alignment_mask(ctx, dst->layout, &w_mask, &h_mask);
if ((blit_info->dst.box.x & w_mask) || (blit_info->dst.box.y & h_mask))
return FALSE;
/* Ensure that the Z coordinate is sane */
if (dst->base.target != PIPE_TEXTURE_CUBE)
assert(blit_info->dst.box.z == 0);
if (src->base.target != PIPE_TEXTURE_CUBE)
assert(blit_info->src.box.z == 0);
assert(blit_info->src.box.z < src->base.array_size);
assert(blit_info->dst.box.z < dst->base.array_size);
struct etna_resource_level *src_lev = &src->levels[blit_info->src.level];
struct etna_resource_level *dst_lev = &dst->levels[blit_info->dst.level];
/* we may be given coordinates up to the padded width to avoid
* any alignment issues with different tiling formats */
assert((blit_info->src.box.x + blit_info->src.box.width) * msaa_xscale <= src_lev->padded_width);
assert((blit_info->src.box.y + blit_info->src.box.height) * msaa_yscale <= src_lev->padded_height);
assert(blit_info->dst.box.x + blit_info->dst.box.width <= dst_lev->padded_width);
assert(blit_info->dst.box.y + blit_info->dst.box.height <= dst_lev->padded_height);
unsigned src_offset = src_lev->offset +
blit_info->src.box.z * src_lev->layer_stride +
etna_compute_tileoffset(&blit_info->src.box,
blit_info->src.format,
src_lev->stride,
src->layout);
unsigned dst_offset = dst_lev->offset +
blit_info->dst.box.z * dst_lev->layer_stride +
etna_compute_tileoffset(&blit_info->dst.box,
blit_info->dst.format,
dst_lev->stride,
dst->layout);
if (src_lev->padded_width <= ETNA_RS_WIDTH_MASK ||
dst_lev->padded_width <= ETNA_RS_WIDTH_MASK ||
src_lev->padded_height <= ETNA_RS_HEIGHT_MASK ||
dst_lev->padded_height <= ETNA_RS_HEIGHT_MASK)
goto manual;
/* If the width is not aligned to the RS width, but is within our
* padding, adjust the width to suite the RS width restriction.
* Note: the RS width/height are converted to source samples here. */
unsigned int width = blit_info->src.box.width * msaa_xscale;
unsigned int height = blit_info->src.box.height * msaa_yscale;
unsigned int w_align = ETNA_RS_WIDTH_MASK + 1;
unsigned int h_align = (ETNA_RS_HEIGHT_MASK + 1) * ctx->specs.pixel_pipes;
if (width & (w_align - 1) && width >= src_lev->width * msaa_xscale && width >= dst_lev->width)
width = align(width, w_align);
if (height & (h_align - 1) && height >= src_lev->height * msaa_yscale && height >= dst_lev->height)
height = align(height, h_align);
/* The padded dimensions are in samples */
if (width > src_lev->padded_width ||
width > dst_lev->padded_width * msaa_xscale ||
height > src_lev->padded_height ||
height > dst_lev->padded_height * msaa_yscale ||
width & (w_align - 1) || height & (h_align - 1))
goto manual;
if (src->base.nr_samples > 1) {
uint32_t msaa_format = translate_msaa_format(src_format);
assert(msaa_format != ETNA_NO_MATCH);
ts_mem_config |= VIVS_TS_MEM_CONFIG_MSAA | msaa_format;
}
etnaviv: flush color cache and depth cache together before resolves Before resolving a rendertarget or a depth/stencil resource into a texture, flush both the color cache and the depth cache together. It is unclear whether this is necessary for the following stall to work properly, or whether the depth flush just adds enough time for the color cache flush to finish before the resolver is started, but this change removes artifacts that otherwise appear if a texture is sampled directly after rendering into it. The test case is a simple QML scene graph with a QtWebEngine based WebView rendered on top of a blue background: import QtQuick 2.0 import QtQuick.Window 2.2 import QtWebView 1.1 Window { Rectangle { id: background anchors.fill: parent color: "blue" } WebView { id: webView anchors.fill: parent } Component.onCompleted: { webView.url = "<some animated website>" } } If the website is animated, the WebView renders the site contents into texture tiles and immediately afterwards samples from them to draw the tiles into the Qt renderbuffer. Without this patch, a small irregular triangle in the lower right of each browser tile appears solid blue, as if the texture sampler samples zeroes instead of the website contents, and the previously rendered blue Rectangle shows through. Other attempts such as adding a pipeline stall before the color flush or a TS cache flush afterwards or flushing multiple times, with stalls before and after each flush, have shown no effect. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2017-05-09 17:26:57 +01:00
/* Always flush color and depth cache together before resolving. This works
* around artifacts that appear in some cases when scanning out a texture
* directly after it has been rendered to, such as rendering an animated web
* page in a QtWebEngine based WebView on GC2000. The artifacts look like
* the texture sampler samples zeroes instead of texture data in a small,
* irregular triangle in the lower right of each browser tile quad. Other
* attempts to avoid these artifacts, including a pipeline stall before the
* color flush or a TS cache flush afterwards, or flushing multiple times,
* with stalls before and after each flush, have shown no effect. */
if (src->base.bind & PIPE_BIND_RENDER_TARGET ||
src->base.bind & PIPE_BIND_DEPTH_STENCIL) {
etna_set_state(ctx->stream, VIVS_GL_FLUSH_CACHE,
VIVS_GL_FLUSH_CACHE_COLOR | VIVS_GL_FLUSH_CACHE_DEPTH);
etna_stall(ctx->stream, SYNC_RECIPIENT_RA, SYNC_RECIPIENT_PE);
if (src->levels[blit_info->src.level].ts_size &&
src->levels[blit_info->src.level].ts_valid)
etna_set_state(ctx->stream, VIVS_TS_FLUSH_CACHE, VIVS_TS_FLUSH_CACHE_FLUSH);
}
/* Set up color TS to source surface before blit, if needed */
if (src->levels[blit_info->src.level].ts_size &&
src->levels[blit_info->src.level].ts_valid) {
struct etna_reloc reloc;
unsigned ts_offset =
src_lev->ts_offset + blit_info->src.box.z * src_lev->ts_layer_stride;
etna_set_state(ctx->stream, VIVS_TS_MEM_CONFIG,
VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR | ts_mem_config);
memset(&reloc, 0, sizeof(struct etna_reloc));
reloc.bo = src->ts_bo;
reloc.offset = ts_offset;
reloc.flags = ETNA_RELOC_READ;
etna_set_state_reloc(ctx->stream, VIVS_TS_COLOR_STATUS_BASE, &reloc);
memset(&reloc, 0, sizeof(struct etna_reloc));
reloc.bo = src->bo;
reloc.offset = src_lev->offset +
blit_info->src.box.z * src_lev->layer_stride;
reloc.flags = ETNA_RELOC_READ;
etna_set_state_reloc(ctx->stream, VIVS_TS_COLOR_SURFACE_BASE, &reloc);
etna_set_state(ctx->stream, VIVS_TS_COLOR_CLEAR_VALUE,
src->levels[blit_info->src.level].clear_value);
} else {
etna_set_state(ctx->stream, VIVS_TS_MEM_CONFIG, ts_mem_config);
}
ctx->dirty |= ETNA_DIRTY_TS;
/* Kick off RS here */
etna_compile_rs_state(ctx, &copy_to_screen, &(struct rs_state) {
.source_format = translate_rs_format(src_format),
.source_tiling = src->layout,
.source = src->bo,
.source_offset = src_offset,
.source_stride = src_lev->stride,
.source_padded_height = src_lev->padded_height,
.dest_format = translate_rs_format(dst_format),
.dest_tiling = dst->layout,
.dest = dst->bo,
.dest_offset = dst_offset,
.dest_stride = dst_lev->stride,
.dest_padded_height = dst_lev->padded_height,
.downsample_x = msaa_xscale > 1,
.downsample_y = msaa_yscale > 1,
.swap_rb = translate_rb_src_dst_swap(src->base.format, dst->base.format),
.dither = {0xffffffff, 0xffffffff}, // XXX dither when going from 24 to 16 bit?
.clear_mode = VIVS_RS_CLEAR_CONTROL_MODE_DISABLED,
.width = width,
.height = height
});
etna_submit_rs_state(ctx, &copy_to_screen);
resource_written(ctx, &dst->base);
dst->seqno++;
dst->levels[blit_info->dst.level].ts_valid = false;
return TRUE;
manual:
if (src->layout == ETNA_LAYOUT_TILED && dst->layout == ETNA_LAYOUT_TILED) {
if ((src->status & ETNA_PENDING_WRITE) ||
(dst->status & ETNA_PENDING_WRITE))
pctx->flush(pctx, NULL, 0);
return etna_manual_blit(dst, dst_lev, dst_offset, src, src_lev, src_offset, blit_info);
}
return FALSE;
}
static void
etna_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
{
/* This is a more extended version of resource_copy_region */
/* TODO Some cases can be handled by RS; if not, fall back to rendering or
* even CPU copy block of pixels from info->src to info->dst
* (resource, level, box, format);
* function is used for scaling, flipping in x and y direction (negative
* width/height), format conversion, mask and filter and even a scissor rectangle
*
* What can the RS do for us:
* convert between tiling formats (layouts)
* downsample 2x in x and y
* convert between a limited number of pixel formats
*
* For the rest, fall back to util_blitter
* XXX this goes wrong when source surface is supertiled. */
struct etna_context *ctx = etna_context(pctx);
struct pipe_blit_info info = *blit_info;
if (info.src.resource->nr_samples > 1 &&
info.dst.resource->nr_samples <= 1 &&
!util_format_is_depth_or_stencil(info.src.resource->format) &&
!util_format_is_pure_integer(info.src.resource->format)) {
DBG("color resolve unimplemented");
return;
}
if (etna_try_rs_blit(pctx, blit_info))
return;
if (util_try_blit_via_copy_region(pctx, blit_info))
return;
if (info.mask & PIPE_MASK_S) {
DBG("cannot blit stencil, skipping");
info.mask &= ~PIPE_MASK_S;
}
if (!util_blitter_is_blit_supported(ctx->blitter, &info)) {
DBG("blit unsupported %s -> %s",
util_format_short_name(info.src.resource->format),
util_format_short_name(info.dst.resource->format));
return;
}
etna_blit_save_state(ctx);
util_blitter_blit(ctx->blitter, &info);
}
static void
etna_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
{
struct etna_resource *rsc = etna_resource(prsc);
if (rsc->external) {
if (etna_resource_older(etna_resource(rsc->external), rsc)) {
etna_copy_resource(pctx, rsc->external, prsc, 0, 0);
etna_resource(rsc->external)->seqno = rsc->seqno;
}
} else if (etna_resource_needs_flush(rsc)) {
etna_copy_resource(pctx, prsc, prsc, 0, 0);
rsc->flush_seqno = rsc->seqno;
}
}
void
etna_copy_resource(struct pipe_context *pctx, struct pipe_resource *dst,
struct pipe_resource *src, int first_level, int last_level)
{
struct etna_resource *src_priv = etna_resource(src);
struct etna_resource *dst_priv = etna_resource(dst);
assert(src->format == dst->format);
assert(src->array_size == dst->array_size);
assert(last_level <= dst->last_level && last_level <= src->last_level);
struct pipe_blit_info blit = {};
blit.mask = util_format_get_mask(dst->format);
blit.filter = PIPE_TEX_FILTER_NEAREST;
blit.src.resource = src;
blit.src.format = src->format;
blit.dst.resource = dst;
blit.dst.format = dst->format;
blit.dst.box.depth = blit.src.box.depth = 1;
/* Copy each level and each layer */
for (int level = first_level; level <= last_level; level++) {
blit.src.level = blit.dst.level = level;
blit.src.box.width = blit.dst.box.width =
MIN2(src_priv->levels[level].padded_width, dst_priv->levels[level].padded_width);
blit.src.box.height = blit.dst.box.height =
MIN2(src_priv->levels[level].padded_height, dst_priv->levels[level].padded_height);
for (int layer = 0; layer < dst->array_size; layer++) {
blit.src.box.z = blit.dst.box.z = layer;
pctx->blit(pctx, &blit);
}
}
}
void
etna_clear_blit_init(struct pipe_context *pctx)
{
pctx->clear = etna_clear;
pctx->clear_render_target = etna_clear_render_target;
pctx->clear_depth_stencil = etna_clear_depth_stencil;
pctx->resource_copy_region = etna_resource_copy_region;
pctx->blit = etna_blit;
pctx->flush_resource = etna_flush_resource;
}