mesa/src/gallium/drivers/etnaviv/etnaviv_clear_blit.c

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/*
* Copyright (c) 2012-2015 Etnaviv Project
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Wladimir J. van der Laan <laanwj@gmail.com>
*/
#include "etnaviv_clear_blit.h"
#include "hw/common.xml.h"
#include "etnaviv_context.h"
#include "etnaviv_emit.h"
#include "etnaviv_emit.h"
#include "etnaviv_format.h"
#include "etnaviv_resource.h"
#include "etnaviv_surface.h"
#include "etnaviv_translate.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "util/u_blitter.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_surface.h"
/* Save current state for blitter operation */
static void
etna_blit_save_state(struct etna_context *ctx)
{
util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertex_buffer.vb);
util_blitter_save_vertex_elements(ctx->blitter, ctx->vertex_elements);
util_blitter_save_vertex_shader(ctx->blitter, ctx->shader.bind_vs);
util_blitter_save_rasterizer(ctx->blitter, ctx->rasterizer);
util_blitter_save_viewport(ctx->blitter, &ctx->viewport_s);
util_blitter_save_scissor(ctx->blitter, &ctx->scissor_s);
util_blitter_save_fragment_shader(ctx->blitter, ctx->shader.bind_fs);
util_blitter_save_blend(ctx->blitter, ctx->blend);
util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->zsa);
util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref_s);
util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask);
util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer_s);
util_blitter_save_fragment_sampler_states(ctx->blitter,
ctx->num_fragment_samplers, (void **)ctx->sampler);
util_blitter_save_fragment_sampler_views(ctx->blitter,
ctx->num_fragment_sampler_views, ctx->sampler_view);
}
/* Generate clear command for a surface (non-fast clear case) */
void
etna_rs_gen_clear_surface(struct etna_context *ctx, struct etna_surface *surf,
uint32_t clear_value)
{
struct etna_resource *dst = etna_resource(surf->base.texture);
uint32_t format = translate_rs_format(surf->base.format);
if (format == ETNA_NO_MATCH) {
BUG("etna_rs_gen_clear_surface: Unhandled clear fmt %s", util_format_name(surf->base.format));
format = RS_FORMAT_A8R8G8B8;
assert(0);
}
/* use tiled clear if width is multiple of 16 */
bool tiled_clear = (surf->surf.padded_width & ETNA_RS_WIDTH_MASK) == 0 &&
(surf->surf.padded_height & ETNA_RS_HEIGHT_MASK) == 0;
etna_compile_rs_state( ctx, &surf->clear_command, &(struct rs_state) {
.source_format = format,
.dest_format = format,
.dest = dst->bo,
.dest_offset = surf->surf.offset,
.dest_stride = surf->surf.stride,
.dest_padded_height = surf->surf.padded_height,
.dest_tiling = tiled_clear ? dst->layout : ETNA_LAYOUT_LINEAR,
.dither = {0xffffffff, 0xffffffff},
.width = surf->surf.padded_width, /* These must be padded to 16x4 if !LINEAR, otherwise RS will hang */
.height = surf->surf.padded_height,
.clear_value = {clear_value},
.clear_mode = VIVS_RS_CLEAR_CONTROL_MODE_ENABLED1,
.clear_bits = 0xffff
});
}
static inline uint32_t
pack_rgba(enum pipe_format format, const float *rgba)
{
union util_color uc;
util_pack_color(rgba, format, &uc);
if (util_format_get_blocksize(format) == 2)
return uc.ui[0] << 16 | uc.ui[0];
else
return uc.ui[0];
}
static void
etna_blit_clear_color(struct pipe_context *pctx, struct pipe_surface *dst,
const union pipe_color_union *color)
{
struct etna_context *ctx = etna_context(pctx);
struct etna_surface *surf = etna_surface(dst);
uint32_t new_clear_value = pack_rgba(surf->base.format, color->f);
if (surf->surf.ts_size) { /* TS: use precompiled clear command */
ctx->framebuffer.TS_COLOR_CLEAR_VALUE = new_clear_value;
if (VIV_FEATURE(ctx->screen, chipMinorFeatures1, AUTO_DISABLE)) {
/* Set number of color tiles to be filled */
etna_set_state(ctx->stream, VIVS_TS_COLOR_AUTO_DISABLE_COUNT,
surf->surf.padded_width * surf->surf.padded_height / 16);
ctx->framebuffer.TS_MEM_CONFIG |= VIVS_TS_MEM_CONFIG_COLOR_AUTO_DISABLE;
}
surf->level->ts_valid = true;
ctx->dirty |= ETNA_DIRTY_TS;
} else if (unlikely(new_clear_value != surf->level->clear_value)) { /* Queue normal RS clear for non-TS surfaces */
/* If clear color changed, re-generate stored command */
etna_rs_gen_clear_surface(ctx, surf, new_clear_value);
}
etna_submit_rs_state(ctx, &surf->clear_command);
surf->level->clear_value = new_clear_value;
resource_written(ctx, surf->base.texture);
etna_resource(surf->base.texture)->seqno++;
}
static void
etna_blit_clear_zs(struct pipe_context *pctx, struct pipe_surface *dst,
unsigned buffers, double depth, unsigned stencil)
{
struct etna_context *ctx = etna_context(pctx);
struct etna_surface *surf = etna_surface(dst);
uint32_t new_clear_value = translate_clear_depth_stencil(surf->base.format, depth, stencil);
uint32_t new_clear_bits = 0, clear_bits_depth, clear_bits_stencil;
/* Get the channels to clear */
switch (surf->base.format) {
case PIPE_FORMAT_Z16_UNORM:
clear_bits_depth = 0xffff;
clear_bits_stencil = 0;
break;
case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
clear_bits_depth = 0xeeee;
clear_bits_stencil = 0x1111;
break;
default:
clear_bits_depth = clear_bits_stencil = 0xffff;
break;
}
if (buffers & PIPE_CLEAR_DEPTH)
new_clear_bits |= clear_bits_depth;
if (buffers & PIPE_CLEAR_STENCIL)
new_clear_bits |= clear_bits_stencil;
/* FIXME: when tile status is enabled, this becomes more complex as
* we may separately clear the depth from the stencil. In this case,
* we want to resolve the surface, and avoid using the tile status.
* We may be better off recording the pending clear operation,
* delaying the actual clear to the first use. This way, we can merge
* consecutive clears together. */
if (surf->surf.ts_size) { /* TS: use precompiled clear command */
/* Set new clear depth value */
ctx->framebuffer.TS_DEPTH_CLEAR_VALUE = new_clear_value;
if (VIV_FEATURE(ctx->screen, chipMinorFeatures1, AUTO_DISABLE)) {
/* Set number of depth tiles to be filled */
etna_set_state(ctx->stream, VIVS_TS_DEPTH_AUTO_DISABLE_COUNT,
surf->surf.padded_width * surf->surf.padded_height / 16);
ctx->framebuffer.TS_MEM_CONFIG |= VIVS_TS_MEM_CONFIG_DEPTH_AUTO_DISABLE;
}
surf->level->ts_valid = true;
ctx->dirty |= ETNA_DIRTY_TS;
} else {
if (unlikely(new_clear_value != surf->level->clear_value)) { /* Queue normal RS clear for non-TS surfaces */
/* If clear depth value changed, re-generate stored command */
etna_rs_gen_clear_surface(ctx, surf, new_clear_value);
}
/* Update the channels to be cleared */
etna_modify_rs_clearbits(&surf->clear_command, new_clear_bits);
}
etna_submit_rs_state(ctx, &surf->clear_command);
surf->level->clear_value = new_clear_value;
resource_written(ctx, surf->base.texture);
etna_resource(surf->base.texture)->seqno++;
}
static void
etna_clear(struct pipe_context *pctx, unsigned buffers,
const union pipe_color_union *color, double depth, unsigned stencil)
{
struct etna_context *ctx = etna_context(pctx);
/* Flush color and depth cache before clearing anything.
* This is especially important when coming from another surface, as
* otherwise it may clear part of the old surface instead. */
etna_set_state(ctx->stream, VIVS_GL_FLUSH_CACHE, VIVS_GL_FLUSH_CACHE_COLOR | VIVS_GL_FLUSH_CACHE_DEPTH);
etna_stall(ctx->stream, SYNC_RECIPIENT_RA, SYNC_RECIPIENT_PE);
/* Preparation: Flush the TS if needed. This must be done after flushing
* color and depth, otherwise it can result in crashes */
bool need_ts_flush = false;
if ((buffers & PIPE_CLEAR_COLOR) && ctx->framebuffer_s.nr_cbufs) {
struct etna_surface *surf = etna_surface(ctx->framebuffer_s.cbufs[0]);
if (surf->surf.ts_size)
need_ts_flush = true;
}
if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && ctx->framebuffer_s.zsbuf != NULL) {
struct etna_surface *surf = etna_surface(ctx->framebuffer_s.zsbuf);
if (surf->surf.ts_size)
need_ts_flush = true;
}
if (need_ts_flush)
etna_set_state(ctx->stream, VIVS_TS_FLUSH_CACHE, VIVS_TS_FLUSH_CACHE_FLUSH);
/* No need to set up the TS here as RS clear operations (in contrast to
* resolve and copy) do not require the TS state.
*/
if (buffers & PIPE_CLEAR_COLOR) {
for (int idx = 0; idx < ctx->framebuffer_s.nr_cbufs; ++idx) {
etna_blit_clear_color(pctx, ctx->framebuffer_s.cbufs[idx],
&color[idx]);
}
}
/* Flush the color and depth caches before each RS clear operation
* This fixes a hang on GC600. */
if (buffers & PIPE_CLEAR_DEPTHSTENCIL && buffers & PIPE_CLEAR_COLOR)
etna_set_state(ctx->stream, VIVS_GL_FLUSH_CACHE,
VIVS_GL_FLUSH_CACHE_COLOR | VIVS_GL_FLUSH_CACHE_DEPTH);
if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && ctx->framebuffer_s.zsbuf != NULL)
etna_blit_clear_zs(pctx, ctx->framebuffer_s.zsbuf, buffers, depth, stencil);
etna_stall(ctx->stream, SYNC_RECIPIENT_RA, SYNC_RECIPIENT_PE);
}
static void
etna_clear_render_target(struct pipe_context *pctx, struct pipe_surface *dst,
const union pipe_color_union *color, unsigned dstx,
unsigned dsty, unsigned width, unsigned height,
bool render_condition_enabled)
{
struct etna_context *ctx = etna_context(pctx);
/* XXX could fall back to RS when target area is full screen / resolveable
* and no TS. */
etna_blit_save_state(ctx);
util_blitter_clear_render_target(ctx->blitter, dst, color, dstx, dsty, width, height);
}
static void
etna_clear_depth_stencil(struct pipe_context *pctx, struct pipe_surface *dst,
unsigned clear_flags, double depth, unsigned stencil,
unsigned dstx, unsigned dsty, unsigned width,
unsigned height, bool render_condition_enabled)
{
struct etna_context *ctx = etna_context(pctx);
/* XXX could fall back to RS when target area is full screen / resolveable
* and no TS. */
etna_blit_save_state(ctx);
util_blitter_clear_depth_stencil(ctx->blitter, dst, clear_flags, depth,
stencil, dstx, dsty, width, height);
}
static void
etna_resource_copy_region(struct pipe_context *pctx, struct pipe_resource *dst,
unsigned dst_level, unsigned dstx, unsigned dsty,
unsigned dstz, struct pipe_resource *src,
unsigned src_level, const struct pipe_box *src_box)
{
struct etna_context *ctx = etna_context(pctx);
/* The resource must be of the same format. */
assert(src->format == dst->format);
/* XXX we can use the RS as a literal copy engine here
* the only complexity is tiling; the size of the boxes needs to be aligned
* to the tile size
* how to handle the case where a resource is copied from/to a non-aligned
* position?
* from non-aligned: can fall back to rendering-based copy?
* to non-aligned: can fall back to rendering-based copy?
* XXX this goes wrong when source surface is supertiled.
*/
if (util_blitter_is_copy_supported(ctx->blitter, dst, src)) {
etna_blit_save_state(ctx);
util_blitter_copy_texture(ctx->blitter, dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box);
} else {
util_resource_copy_region(pctx, dst, dst_level, dstx, dsty, dstz, src,
src_level, src_box);
}
}
static bool
etna_manual_blit(struct etna_resource *dst, struct etna_resource_level *dst_lev,
unsigned int dst_offset, struct etna_resource *src,
struct etna_resource_level *src_lev, unsigned int src_offset,
const struct pipe_blit_info *blit_info)
{
void *smap, *srow, *dmap, *drow;
size_t tile_size;
assert(src->layout == ETNA_LAYOUT_TILED);
assert(dst->layout == ETNA_LAYOUT_TILED);
assert(src->base.nr_samples == 0);
assert(dst->base.nr_samples == 0);
tile_size = util_format_get_blocksize(blit_info->src.format) * 4 * 4;
smap = etna_bo_map(src->bo);
if (!smap)
return false;
dmap = etna_bo_map(dst->bo);
if (!dmap)
return false;
srow = smap + src_offset;
drow = dmap + dst_offset;
etna_bo_cpu_prep(src->bo, DRM_ETNA_PREP_READ);
etna_bo_cpu_prep(dst->bo, DRM_ETNA_PREP_WRITE);
for (int y = 0; y < blit_info->src.box.height; y += 4) {
memcpy(drow, srow, tile_size * blit_info->src.box.width);
srow += src_lev->stride * 4;
drow += dst_lev->stride * 4;
}
etna_bo_cpu_fini(dst->bo);
etna_bo_cpu_fini(src->bo);
return true;
}
static bool
etna_try_rs_blit(struct pipe_context *pctx,
const struct pipe_blit_info *blit_info)
{
struct etna_context *ctx = etna_context(pctx);
struct etna_resource *src = etna_resource(blit_info->src.resource);
struct etna_resource *dst = etna_resource(blit_info->dst.resource);
struct compiled_rs_state copy_to_screen;
uint32_t ts_mem_config = 0;
int msaa_xscale = 1, msaa_yscale = 1;
/* Ensure that the level is valid */
assert(blit_info->src.level <= src->base.last_level);
assert(blit_info->dst.level <= dst->base.last_level);
if (!translate_samples_to_xyscale(src->base.nr_samples, &msaa_xscale, &msaa_yscale, NULL))
return FALSE;
/* The width/height are in pixels; they do not change as a result of
* multi-sampling. So, when blitting from a 4x multisampled surface
* to a non-multisampled surface, the width and height will be
* identical. As we do not support scaling, reject different sizes. */
if (blit_info->dst.box.width != blit_info->src.box.width ||
blit_info->dst.box.height != blit_info->src.box.height) {
DBG("scaling requested: source %dx%d destination %dx%d",
blit_info->src.box.width, blit_info->src.box.height,
blit_info->dst.box.width, blit_info->dst.box.height);
return FALSE;
}
/* No masks - RS can't copy specific channels */
unsigned mask = util_format_get_mask(blit_info->dst.format);
if ((blit_info->mask & mask) != mask) {
DBG("sub-mask requested: 0x%02x vs format mask 0x%02x", blit_info->mask, mask);
return FALSE;
}
unsigned src_format = etna_compatible_rs_format(blit_info->src.format);
unsigned dst_format = etna_compatible_rs_format(blit_info->src.format);
if (translate_rs_format(src_format) == ETNA_NO_MATCH ||
translate_rs_format(dst_format) == ETNA_NO_MATCH ||
blit_info->scissor_enable || blit_info->src.box.x != 0 ||
blit_info->src.box.y != 0 || blit_info->dst.box.x != 0 ||
blit_info->dst.box.y != 0 ||
blit_info->dst.box.depth != blit_info->src.box.depth ||
blit_info->dst.box.depth != 1) {
return FALSE;
}
/* Ensure that the Z coordinate is sane */
if (dst->base.target != PIPE_TEXTURE_CUBE)
assert(blit_info->dst.box.z == 0);
if (src->base.target != PIPE_TEXTURE_CUBE)
assert(blit_info->src.box.z == 0);
assert(blit_info->src.box.z < src->base.array_size);
assert(blit_info->dst.box.z < dst->base.array_size);
struct etna_resource_level *src_lev = &src->levels[blit_info->src.level];
struct etna_resource_level *dst_lev = &dst->levels[blit_info->dst.level];
/* we may be given coordinates up to the padded width to avoid
* any alignment issues with different tiling formats */
assert((blit_info->src.box.x + blit_info->src.box.width) * msaa_xscale <= src_lev->padded_width);
assert((blit_info->src.box.y + blit_info->src.box.height) * msaa_yscale <= src_lev->padded_height);
assert(blit_info->dst.box.x + blit_info->dst.box.width <= dst_lev->padded_width);
assert(blit_info->dst.box.y + blit_info->dst.box.height <= dst_lev->padded_height);
unsigned src_offset =
src_lev->offset + blit_info->src.box.z * src_lev->layer_stride;
unsigned dst_offset =
dst_lev->offset + blit_info->dst.box.z * dst_lev->layer_stride;
if (src_lev->padded_width <= ETNA_RS_WIDTH_MASK ||
dst_lev->padded_width <= ETNA_RS_WIDTH_MASK ||
src_lev->padded_height <= ETNA_RS_HEIGHT_MASK ||
dst_lev->padded_height <= ETNA_RS_HEIGHT_MASK)
goto manual;
/* If the width is not aligned to the RS width, but is within our
* padding, adjust the width to suite the RS width restriction.
* Note: the RS width/height are converted to source samples here. */
unsigned int width = blit_info->src.box.width * msaa_xscale;
unsigned int height = blit_info->src.box.height * msaa_yscale;
unsigned int w_align = ETNA_RS_WIDTH_MASK + 1;
unsigned int h_align = (ETNA_RS_HEIGHT_MASK + 1) * ctx->specs.pixel_pipes;
if (width & (w_align - 1) && width >= src_lev->width * msaa_xscale && width >= dst_lev->width)
width = align(width, w_align);
if (height & (h_align - 1) && height >= src_lev->height * msaa_yscale && height >= dst_lev->height)
height = align(height, h_align);
/* The padded dimensions are in samples */
if (width > src_lev->padded_width ||
width > dst_lev->padded_width * msaa_xscale ||
height > src_lev->padded_height ||
height > dst_lev->padded_height * msaa_yscale ||
width & (w_align - 1) || height & (h_align - 1))
goto manual;
if (src->base.nr_samples > 1) {
uint32_t msaa_format = translate_msaa_format(src_format);
assert(msaa_format != ETNA_NO_MATCH);
ts_mem_config |= VIVS_TS_MEM_CONFIG_MSAA | msaa_format;
}
uint32_t to_flush = 0;
if (src->base.bind & PIPE_BIND_RENDER_TARGET)
to_flush |= VIVS_GL_FLUSH_CACHE_COLOR;
if (src->base.bind & PIPE_BIND_DEPTH_STENCIL)
to_flush |= VIVS_GL_FLUSH_CACHE_DEPTH;
if (to_flush) {
etna_set_state(ctx->stream, VIVS_GL_FLUSH_CACHE, to_flush);
etna_stall(ctx->stream, SYNC_RECIPIENT_RA, SYNC_RECIPIENT_PE);
}
/* Set up color TS to source surface before blit, if needed */
if (src->levels[blit_info->src.level].ts_size &&
src->levels[blit_info->src.level].ts_valid) {
struct etna_reloc reloc;
unsigned ts_offset =
src_lev->ts_offset + blit_info->src.box.z * src_lev->ts_layer_stride;
etna_set_state(ctx->stream, VIVS_TS_MEM_CONFIG,
VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR | ts_mem_config);
memset(&reloc, 0, sizeof(struct etna_reloc));
reloc.bo = src->ts_bo;
reloc.offset = ts_offset;
reloc.flags = ETNA_RELOC_READ;
etna_set_state_reloc(ctx->stream, VIVS_TS_COLOR_STATUS_BASE, &reloc);
memset(&reloc, 0, sizeof(struct etna_reloc));
reloc.bo = src->bo;
reloc.offset = src_offset;
reloc.flags = ETNA_RELOC_READ;
etna_set_state_reloc(ctx->stream, VIVS_TS_COLOR_SURFACE_BASE, &reloc);
etna_set_state(ctx->stream, VIVS_TS_COLOR_CLEAR_VALUE,
src->levels[blit_info->src.level].clear_value);
} else {
etna_set_state(ctx->stream, VIVS_TS_MEM_CONFIG, ts_mem_config);
}
ctx->dirty |= ETNA_DIRTY_TS;
/* Kick off RS here */
etna_compile_rs_state(ctx, &copy_to_screen, &(struct rs_state) {
.source_format = translate_rs_format(src_format),
.source_tiling = src->layout,
.source = src->bo,
.source_offset = src_offset,
.source_stride = src_lev->stride,
.source_padded_height = src_lev->padded_height,
.dest_format = translate_rs_format(dst_format),
.dest_tiling = dst->layout,
.dest = dst->bo,
.dest_offset = dst_offset,
.dest_stride = dst_lev->stride,
.dest_padded_height = dst_lev->padded_height,
.downsample_x = msaa_xscale > 1,
.downsample_y = msaa_yscale > 1,
.swap_rb = translate_rb_src_dst_swap(src->base.format, dst->base.format),
.dither = {0xffffffff, 0xffffffff}, // XXX dither when going from 24 to 16 bit?
.clear_mode = VIVS_RS_CLEAR_CONTROL_MODE_DISABLED,
.width = width,
.height = height
});
etna_submit_rs_state(ctx, &copy_to_screen);
resource_written(ctx, &dst->base);
dst->seqno++;
dst->levels[blit_info->dst.level].ts_valid = false;
return TRUE;
manual:
if (src->layout == ETNA_LAYOUT_TILED && dst->layout == ETNA_LAYOUT_TILED) {
if ((src->status & ETNA_PENDING_WRITE) ||
(dst->status & ETNA_PENDING_WRITE))
pctx->flush(pctx, NULL, 0);
return etna_manual_blit(dst, dst_lev, dst_offset, src, src_lev, src_offset, blit_info);
}
return FALSE;
}
static void
etna_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
{
/* This is a more extended version of resource_copy_region */
/* TODO Some cases can be handled by RS; if not, fall back to rendering or
* even CPU copy block of pixels from info->src to info->dst
* (resource, level, box, format);
* function is used for scaling, flipping in x and y direction (negative
* width/height), format conversion, mask and filter and even a scissor rectangle
*
* What can the RS do for us:
* convert between tiling formats (layouts)
* downsample 2x in x and y
* convert between a limited number of pixel formats
*
* For the rest, fall back to util_blitter
* XXX this goes wrong when source surface is supertiled. */
struct etna_context *ctx = etna_context(pctx);
struct pipe_blit_info info = *blit_info;
if (info.src.resource->nr_samples > 1 &&
info.dst.resource->nr_samples <= 1 &&
!util_format_is_depth_or_stencil(info.src.resource->format) &&
!util_format_is_pure_integer(info.src.resource->format)) {
DBG("color resolve unimplemented");
return;
}
if (etna_try_rs_blit(pctx, blit_info))
return;
if (util_try_blit_via_copy_region(pctx, blit_info))
return;
if (info.mask & PIPE_MASK_S) {
DBG("cannot blit stencil, skipping");
info.mask &= ~PIPE_MASK_S;
}
if (!util_blitter_is_blit_supported(ctx->blitter, &info)) {
DBG("blit unsupported %s -> %s",
util_format_short_name(info.src.resource->format),
util_format_short_name(info.dst.resource->format));
return;
}
etna_blit_save_state(ctx);
util_blitter_blit(ctx->blitter, &info);
}
static void
etna_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
{
struct etna_resource *rsc = etna_resource(prsc);
if (rsc->scanout &&
etna_resource_older(etna_resource(rsc->scanout->prime), rsc)) {
etna_copy_resource(pctx, rsc->scanout->prime, prsc, 0, 0);
etna_resource(rsc->scanout->prime)->seqno = rsc->seqno;
} else if (etna_resource_needs_flush(rsc)) {
etna_copy_resource(pctx, prsc, prsc, 0, 0);
rsc->flush_seqno = rsc->seqno;
}
}
void
etna_copy_resource(struct pipe_context *pctx, struct pipe_resource *dst,
struct pipe_resource *src, int first_level, int last_level)
{
struct etna_resource *src_priv = etna_resource(src);
struct etna_resource *dst_priv = etna_resource(dst);
assert(src->format == dst->format);
assert(src->array_size == dst->array_size);
assert(last_level <= dst->last_level && last_level <= src->last_level);
struct pipe_blit_info blit = {};
blit.mask = util_format_get_mask(dst->format);
blit.filter = PIPE_TEX_FILTER_NEAREST;
blit.src.resource = src;
blit.src.format = src->format;
blit.dst.resource = dst;
blit.dst.format = dst->format;
blit.dst.box.depth = blit.src.box.depth = 1;
/* Copy each level and each layer */
for (int level = first_level; level <= last_level; level++) {
blit.src.level = blit.dst.level = level;
blit.src.box.width = blit.dst.box.width =
MIN2(src_priv->levels[level].padded_width, dst_priv->levels[level].padded_width);
blit.src.box.height = blit.dst.box.height =
MIN2(src_priv->levels[level].padded_height, dst_priv->levels[level].padded_height);
for (int layer = 0; layer < dst->array_size; layer++) {
blit.src.box.z = blit.dst.box.z = layer;
pctx->blit(pctx, &blit);
}
}
}
void
etna_clear_blit_init(struct pipe_context *pctx)
{
pctx->clear = etna_clear;
pctx->clear_render_target = etna_clear_render_target;
pctx->clear_depth_stencil = etna_clear_depth_stencil;
pctx->resource_copy_region = etna_resource_copy_region;
pctx->blit = etna_blit;
pctx->flush_resource = etna_flush_resource;
}