import re import appdirs from pathlib import Path from configparser import ConfigParser from worthless import constants from worthless.launcher import Launcher def _read_version_from_game_file(globalgamemanagers: Path): with globalgamemanagers.open("rb") as f: data = f.read().decode("ascii", errors="ignore") result = re.search(r"([1-9]+\.[0-9]+\.[0-9]+)_[\d]+_[\d]+", data) if not result: raise ValueError("Could not find version in game file") return result.group(1) class Installer: def _read_version_from_config(self): if not self._config_file.exists(): raise FileNotFoundError(f"Config file {self._config_file} not found") cfg = ConfigParser() cfg.read(str(self._config_file)) return cfg.get("General", "game_version") # https://gitlab.com/KRypt0n_/an-anime-game-launcher/-/blob/main/src/ts/Game.ts#L26 def get_game_version(self): if self._config_file.exists(): return self._read_version_from_config() else: if self._overseas: globalgamemanagers = self._gamedir.joinpath("./GenshinImpact_Data/globalgamemanagers") else: globalgamemanagers = self._gamedir.joinpath("./YuanShen_Data/globalgamemanagers") if not globalgamemanagers.exists(): return return _read_version_from_game_file(globalgamemanagers) def __init__(self, gamedir: str | Path = Path.cwd(), overseas: bool = True, data_dir: str | Path = None): if isinstance(gamedir, str): gamedir = Path(gamedir) self._gamedir = gamedir if not data_dir: self._appdirs = appdirs.AppDirs(constants.APP_NAME, constants.APP_AUTHOR) self._temp_path = Path(self._appdirs.user_cache_dir).joinpath("Installer") else: if not isinstance(data_dir, Path): data_dir = Path(data_dir) self._temp_path = data_dir.joinpath("Temp/Installer/") config_file = self._gamedir.joinpath("config.ini") self._config_file = config_file.resolve() self._version = None self._overseas = overseas self._launcher = Launcher(self._gamedir, overseas=self._overseas) self._version = self.get_game_version() async def get_game_diff_archive(self, from_version: str = None): """Gets a diff archive from `from_version` to the latest one If from_version is not specified, it will be taken from the game version. """ if not from_version: if self._version: from_version = self._version else: from_version = self._version = self.get_game_version() if not from_version: raise ValueError("No game version found") game_resource = await self._launcher.get_resource_info() if not game_resource: raise ValueError("Could not fetch game resource") for v in game_resource.game.diffs: if v.version == from_version: return v