#include "quakedef.h" #if defined(CL_MASTER) && !defined(NOBUILTINMENUS) #include "cl_master.h" //filtering static cvar_t sb_hideempty = SCVARF("sb_hideempty", "0", CVAR_ARCHIVE); static cvar_t sb_hidenotempty = SCVARF("sb_hidenotempty", "0", CVAR_ARCHIVE); static cvar_t sb_hidefull = SCVARF("sb_hidefull", "0", CVAR_ARCHIVE); static cvar_t sb_hidedead = SCVARF("sb_hidedead", "1", CVAR_ARCHIVE); extern cvar_t sb_hidequake2; extern cvar_t sb_hidequake3; extern cvar_t sb_hidenetquake; extern cvar_t sb_hidequakeworld; static cvar_t sb_showping = SCVARF("sb_showping", "1", CVAR_ARCHIVE); static cvar_t sb_showaddress = SCVARF("sb_showaddress", "0", CVAR_ARCHIVE); static cvar_t sb_showmap = SCVARF("sb_showmap", "0", CVAR_ARCHIVE); static cvar_t sb_showgamedir = SCVARF("sb_showgamedir", "0", CVAR_ARCHIVE); static cvar_t sb_showplayers = SCVARF("sb_showplayers", "1", CVAR_ARCHIVE); static cvar_t sb_showfraglimit = SCVARF("sb_showfraglimit","0", CVAR_ARCHIVE); static cvar_t sb_showtimelimit = SCVARF("sb_showtimelimit","0", CVAR_ARCHIVE); extern cvar_t slist_writeserverstxt; extern cvar_t slist_cacheinfo; void M_Serverlist_Init(void) { char *grp = "Server Browser Vars"; Cvar_Register(&sb_hideempty, grp); Cvar_Register(&sb_hidenotempty, grp); Cvar_Register(&sb_hidefull, grp); Cvar_Register(&sb_hidedead, grp); Cvar_Register(&sb_hidequake2, grp); Cvar_Register(&sb_hidequake3, grp); Cvar_Register(&sb_hidenetquake, grp); Cvar_Register(&sb_hidequakeworld, grp); Cvar_Register(&sb_showping, grp); Cvar_Register(&sb_showaddress, grp); Cvar_Register(&sb_showmap, grp); Cvar_Register(&sb_showgamedir, grp); Cvar_Register(&sb_showplayers, grp); Cvar_Register(&sb_showfraglimit, grp); Cvar_Register(&sb_showtimelimit, grp); Cvar_Register(&slist_writeserverstxt, grp); Cvar_Register(&slist_cacheinfo, grp); } typedef struct { int visibleslots; int scrollpos; int selectedpos; int numslots; qboolean stillpolling; qbyte filter[8]; char refreshtext[64]; qboolean sliderpressed; menupicture_t *mappic; } serverlist_t; static void SL_DrawColumnTitle (int *x, int y, int xlen, int mx, char *str, qboolean recolor, qbyte clr, qboolean *filldraw) { int xmin; if (x == NULL) xmin = 0; else xmin = (*x - xlen); if (recolor) str = va("^&%c-%s", clr, str); if (mx >= xmin && !(*filldraw)) { *filldraw = true; R2D_ImageColours((sin(realtime*4.4)*0.25)+0.5, (sin(realtime*4.4)*0.25)+0.5, 0.08, 1.0); R2D_FillBlock(xmin, y, xlen, 8); } Draw_FunStringWidth(xmin, y, str, xlen, false, false); if (x != NULL) *x -= xlen + 8; } static void SL_TitlesDraw (int x, int y, menucustom_t *ths, menu_t *menu) { int sf = Master_GetSortField(); int mx = mousecursor_x; qboolean filldraw = false; qbyte clr; if (Master_GetSortDescending()) clr = 'D'; else clr = 'B'; x = ths->common.width; if (mx > x || mousecursor_y < y || mousecursor_y >= y+8) filldraw = true; if (sb_showtimelimit.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "tl", (sf==SLKEY_TIMELIMIT), clr, &filldraw);} if (sb_showfraglimit.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "fl", (sf==SLKEY_FRAGLIMIT), clr, &filldraw);} if (sb_showplayers.value) {SL_DrawColumnTitle(&x, y, 5*8, mx, "plyrs", (sf==SLKEY_NUMPLAYERS), clr, &filldraw);} if (sb_showmap.value) {SL_DrawColumnTitle(&x, y, 8*8, mx, "map", (sf==SLKEY_MAP), clr, &filldraw);} if (sb_showgamedir.value) {SL_DrawColumnTitle(&x, y, 8*8, mx, "gamedir", (sf==SLKEY_GAMEDIR), clr, &filldraw);} if (sb_showping.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "png", (sf==SLKEY_PING), clr, &filldraw);} if (sb_showaddress.value) {SL_DrawColumnTitle(&x, y, 21*8, mx, "address", (sf==SLKEY_ADDRESS), clr, &filldraw);} SL_DrawColumnTitle(NULL, y, x, mx, "hostname ", (sf==SLKEY_NAME), clr, &filldraw); } static qboolean SL_TitlesKey (menucustom_t *ths, menu_t *menu, int key) { int x; int mx = mousecursor_x/8; int sortkey; if (key != K_MOUSE1) return false; do { x = ths->common.width/8; if (mx > x) return false; //out of bounds if (sb_showtimelimit.value) {x-=4;if (mx > x) {sortkey = SLKEY_TIMELIMIT; break;}} if (sb_showfraglimit.value) {x-=4;if (mx > x) {sortkey = SLKEY_FRAGLIMIT; break;}} if (sb_showplayers.value) {x-=6;if (mx > x) {sortkey = SLKEY_NUMPLAYERS; break;}} if (sb_showmap.value) {x-=9;if (mx > x) {sortkey = SLKEY_MAP; break;}} if (sb_showgamedir.value) {x-=9;if (mx > x) {sortkey = SLKEY_GAMEDIR; break;}} if (sb_showping.value) {x-=4;if (mx > x) {sortkey = SLKEY_PING; break;}} if (sb_showaddress.value) {x-=22;if (mx > x) {sortkey = SLKEY_ADDRESS; break;}} sortkey = SLKEY_NAME;break; } while (0); if (sortkey == SLKEY_ADDRESS) return true; switch(sortkey) { case SLKEY_NUMPLAYERS: //favour descending order (low first) Master_SetSortField(sortkey, Master_GetSortField()!=sortkey||!Master_GetSortDescending()); break; default: //favour ascending order (low first) Master_SetSortField(sortkey, Master_GetSortField()==sortkey&&!Master_GetSortDescending()); break; } return true; } typedef enum { ST_NORMALQW, ST_FTESERVER, ST_QUAKE2, ST_QUAKE3, ST_NETQUAKE, ST_QTV, ST_PROXY, ST_FAVORITE, MAX_SERVERTYPES } servertypes_t; static float serverbackcolor[MAX_SERVERTYPES * 2][3] = { {0.08, 0.08, 0.08}, // default {0.16, 0.16, 0.16}, {0.14, 0.07, 0.07}, // FTE server {0.28, 0.14, 0.14}, {0.04, 0.09, 0.04}, // Quake 2 {0.08, 0.18, 0.08}, {0.05, 0.05, 0.12}, // Quake 3 {0.10, 0.10, 0.24}, {0.12, 0.08, 0.02}, // NetQuake {0.24, 0.16, 0.04}, {0.10, 0.05, 0.10}, // FTEQTV {0.20, 0.10, 0.20}, {0.10, 0.05, 0.10}, // qizmo {0.20, 0.10, 0.20}, {0.01, 0.13, 0.13}, // Favorite {0.02, 0.26, 0.26} }; static float serverhighlight[MAX_SERVERTYPES][3] = { {0.35, 0.35, 0.45}, // Default {0.60, 0.30, 0.30}, // FTE Server {0.25, 0.45, 0.25}, // Quake 2 {0.20, 0.20, 0.60}, // Quake 3 {0.40, 0.40, 0.25}, // NetQuake {0.45, 0.20, 0.45}, // FTEQTV {0.45, 0.20, 0.45}, // qizmo {0.10, 0.60, 0.60} // Favorite }; static servertypes_t flagstoservertype(int flags) { if (flags & SS_FAVORITE) return ST_FAVORITE; if (flags & SS_PROXY) { if (flags & SS_FTESERVER) return ST_QTV; else return ST_PROXY; } #ifdef _DEBUG if (flags & SS_FTESERVER) return ST_FTESERVER; #endif if ((flags & SS_NETQUAKE) || (flags & SS_DARKPLACES)) return ST_NETQUAKE; if (flags & SS_QUAKE2) return ST_QUAKE2; if (flags & SS_QUAKE3) return ST_QUAKE3; return ST_NORMALQW; } static void SL_ServerDraw (int x, int y, menucustom_t *ths, menu_t *menu) { serverlist_t *info = (serverlist_t*)(menu + 1); serverinfo_t *si; int thisone = ths->dint + info->scrollpos; servertypes_t stype; char adr[MAX_ADR_SIZE]; si = Master_SortedServer(thisone); if (si) { x = ths->common.width; stype = flagstoservertype(si->special); if (thisone == info->selectedpos) { R2D_ImageColours( serverhighlight[(int)stype][0], serverhighlight[(int)stype][1], serverhighlight[(int)stype][2], 1.0); } else if (thisone == info->scrollpos + (int)(mousecursor_y-16)/8 && mousecursor_x < x) R2D_ImageColours((sin(realtime*4.4)*0.25)+0.5, (sin(realtime*4.4)*0.25)+0.5, 0.08, 1.0); else if (selectedserver.inuse && NET_CompareAdr(&si->adr, &selectedserver.adr)) R2D_ImageColours(((sin(realtime*4.4)*0.25)+0.5) * 0.5, ((sin(realtime*4.4)*0.25)+0.5)*0.5, 0.08*0.5, 1.0); else { R2D_ImageColours( serverbackcolor[(int)stype * 2 + (thisone & 1)][0], serverbackcolor[(int)stype * 2 + (thisone & 1)][1], serverbackcolor[(int)stype * 2 + (thisone & 1)][2], 1.0); } R2D_FillBlock(0, y, ths->common.width, 8); if (sb_showtimelimit.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->tl), 3*8, false, false); x-=4*8;} if (sb_showfraglimit.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->fl), 3*8, false, false); x-=4*8;} if (sb_showplayers.value) {Draw_FunStringWidth((x-5*8), y, va("%2i/%2i", si->players, si->maxplayers), 5*8, false, false); x-=6*8;} if (sb_showmap.value) {Draw_FunStringWidth((x-8*8), y, si->map, 8*8, false, false); x-=9*8;} if (sb_showgamedir.value) {Draw_FunStringWidth((x-8*8), y, si->gamedir, 8*8, false, false); x-=9*8;} if (sb_showping.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->ping), 3*8, false, false); x-=4*8;} if (sb_showaddress.value) {Draw_FunStringWidth((x-21*8), y, NET_AdrToString(adr, sizeof(adr), &si->adr), 21*8, false, false); x-=22*8;} Draw_FunStringWidth(0, y, si->name, x, false, false); } } static qboolean SL_ServerKey (menucustom_t *ths, menu_t *menu, int key) { static int lastclick; int curtime; int oldselection; serverlist_t *info = (serverlist_t*)(menu + 1); serverinfo_t *server; char adr[MAX_ADR_SIZE]; if (key == K_MOUSE1) { oldselection = info->selectedpos; info->selectedpos = info->scrollpos + (mousecursor_y-16)/8; server = Master_SortedServer(info->selectedpos); selectedserver.inuse = true; SListOptionChanged(server); if (server) { snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map); if (!R2D_SafeCachePic(info->mappic->picturename)) snprintf(info->mappic->picturename, 32, "levelshots/nomap"); } else { snprintf(info->mappic->picturename, 32, "levelshots/nomap"); return true; } curtime = Sys_Milliseconds(); if (lastclick > curtime || lastclick < curtime-250) { //shouldn't happen, or too old a click lastclick = curtime; return true; } if (oldselection == info->selectedpos) goto joinserver; return true; } if (key == 'f') { server = Master_SortedServer(info->selectedpos); if (server) { server->special ^= SS_FAVORITE; } } if (key == K_ENTER || key == K_KP_ENTER || key == K_KP_ENTER || key == 's' || key == 'j' || key == K_SPACE) { server = Master_SortedServer(info->selectedpos); if (server) { if (key == 's' || key == K_SPACE) Cbuf_AddText("spectator 1\n", RESTRICT_LOCAL); else if (key == 'j') { joinserver: Cbuf_AddText("spectator 0\n", RESTRICT_LOCAL); } if (server->special & SS_NETQUAKE) Cbuf_AddText(va("nqconnect %s\n", NET_AdrToString(adr, sizeof(adr), &server->adr)), RESTRICT_LOCAL); else Cbuf_AddText(va("connect %s\n", NET_AdrToString(adr, sizeof(adr), &server->adr)), RESTRICT_LOCAL); M_RemoveAllMenus(); } return true; } return false; } static void SL_PreDraw (menu_t *menu) { serverlist_t *info = (serverlist_t*)(menu + 1); Master_CheckPollSockets(); CL_QueryServers(); snprintf(info->refreshtext, sizeof(info->refreshtext), "Refresh - %u of %u\n", Master_NumPolled(), Master_TotalCount()); info->numslots = Master_NumSorted(); } static qboolean SL_Key (int key, menu_t *menu) { serverlist_t *info = (serverlist_t*)(menu + 1); if (key == K_HOME) { info->scrollpos = 0; info->selectedpos = 0; return true; } if (key == K_END) { info->selectedpos = info->numslots-1; info->scrollpos = info->selectedpos - (vid.height-16-7)/8; return true; } if (key == K_PGDN) info->selectedpos += 10; else if (key == K_PGUP) info->selectedpos -= 10; else if (key == K_DOWNARROW) info->selectedpos += 1; else if (key == K_UPARROW) info->selectedpos -= 1; else if (key == K_MWHEELUP) info->selectedpos -= 3; else if (key == K_MWHEELDOWN) info->selectedpos += 3; else return false; { serverinfo_t *server; server = Master_SortedServer(info->selectedpos); // selectedserver.inuse = true; // SListOptionChanged(server); if (server) { snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map); if (!R2D_SafeCachePic(info->mappic->picturename)) snprintf(info->mappic->picturename, 32, "levelshots/nomap"); } else { snprintf(info->mappic->picturename, 32, "levelshots/nomap"); } } if (info->selectedpos < 0) info->selectedpos = 0; if (info->selectedpos > info->numslots-1) info->selectedpos = info->numslots-1; if (info->scrollpos < info->selectedpos - info->visibleslots) info->scrollpos = info->selectedpos - info->visibleslots; if (info->selectedpos < info->scrollpos) info->scrollpos = info->selectedpos; return true; } static void SL_ServerPlayer (int x, int y, menucustom_t *ths, menu_t *menu) { if (selectedserver.inuse) { if (selectedserver.detail) if (ths->dint < selectedserver.detail->numplayers) { int i = ths->dint; R2D_ImagePaletteColour (Sbar_ColorForMap(selectedserver.detail->players[i].topc), 1.0); R2D_FillBlock (x, y, 28, 4); R2D_ImagePaletteColour (Sbar_ColorForMap(selectedserver.detail->players[i].botc), 1.0); R2D_FillBlock (x, y+4, 28, 4); Draw_FunStringWidth (x, y, va("%3i", selectedserver.detail->players[i].frags), 28, false, false); Draw_FunStringWidth (x+28, y, selectedserver.detail->players[i].name, 12*8, false, false); } } } static void SL_SliderDraw (int x, int y, menucustom_t *ths, menu_t *menu) { serverlist_t *info = (serverlist_t*)(menu + 1); mpic_t *pic; pic = R2D_SafeCachePic("scrollbars/slidebg.png"); if (pic) { R2D_ScalePic(x + ths->common.width - 8, y+8, 8, ths->common.height-16, pic); pic = R2D_SafeCachePic("scrollbars/arrow_up.png"); R2D_ScalePic(x + ths->common.width - 8, y, 8, 8, pic); pic = R2D_SafeCachePic("scrollbars/arrow_down.png"); R2D_ScalePic(x + ths->common.width - 8, y + ths->common.height - 8, 8, 8, pic); y += ((info->scrollpos) / ((float)info->numslots - info->visibleslots)) * (float)(ths->common.height-(64+16-1)); y += 8; pic = R2D_SafeCachePic("scrollbars/slider.png"); R2D_ScalePic(x + ths->common.width - 8, y, 8, 64, pic); } else { R2D_ImageColours(0.1, 0.1, 0.2, 1.0); R2D_FillBlock(x, y, ths->common.width, ths->common.height); y += ((info->scrollpos) / ((float)info->numslots - info->visibleslots)) * (ths->common.height-8); R2D_ImageColours(0.35, 0.35, 0.55, 1.0); R2D_FillBlock(x, y, 8, 8); } if (info->sliderpressed) { extern qboolean keydown[K_MAX]; if (keydown[K_MOUSE1]) { float my; serverlist_t *info = (serverlist_t*)(menu + 1); my = mousecursor_y; my -= ths->common.posy; if (R2D_SafeCachePic("scrollbars/slidebg.png")) { my -= 32+8; my /= ths->common.height - (64+16); } else my /= ths->common.height; my *= (info->numslots-info->visibleslots); if (my > info->numslots-info->visibleslots-1) my = info->numslots-info->visibleslots-1; if (my < 0) my = 0; info->scrollpos = my; } else info->sliderpressed = false; } } static qboolean SL_SliderKey (menucustom_t *ths, menu_t *menu, int key) { if (key == K_MOUSE1) { float my; serverlist_t *info = (serverlist_t*)(menu + 1); my = mousecursor_y; my -= ths->common.posy; if (R2D_SafeCachePic("scrollbars/slidebg.png")) { my -= 32+8; my /= ths->common.height - (64+16); } else my /= ths->common.height; my *= (info->numslots-info->visibleslots); if (my > info->numslots-info->visibleslots-1) my = info->numslots-info->visibleslots-1; if (my < 0) my = 0; info->scrollpos = my; info->sliderpressed = true; return true; } return false; } static void CalcFilters(menu_t *menu) { serverlist_t *info = (serverlist_t*)(menu + 1); Master_ClearMasks(); Master_SetMaskInteger(false, SLKEY_PING, 0, SLIST_TEST_LESS); if (info->filter[1]) Master_SetMaskInteger(true, SLKEY_BASEGAME, SS_NETQUAKE|SS_DARKPLACES, SLIST_TEST_CONTAINS); if (info->filter[2]) Master_SetMaskInteger(true, SLKEY_BASEGAME, SS_NETQUAKE|SS_DARKPLACES|SS_QUAKE2|SS_QUAKE3, SLIST_TEST_NOTCONTAIN); if (info->filter[3]) Master_SetMaskInteger(true, SLKEY_BASEGAME, SS_QUAKE2, SLIST_TEST_CONTAINS); if (info->filter[4]) Master_SetMaskInteger(true, SLKEY_BASEGAME, SS_QUAKE3, SLIST_TEST_CONTAINS); if (info->filter[5]) Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_FAVORITE, SLIST_TEST_CONTAINS); if (info->filter[6]) Master_SetMaskInteger(false, SLKEY_NUMPLAYERS, 0, SLIST_TEST_NOTEQUAL); if (info->filter[7]) Master_SetMaskInteger(false, SLKEY_FREEPLAYERS, 0, SLIST_TEST_NOTEQUAL); } static qboolean SL_ReFilter (menucheck_t *option, menu_t *menu, chk_set_t set) { serverlist_t *info = (serverlist_t*)(menu + 1); switch(set) { case CHK_CHECKED: return info->filter[option->bits]; case CHK_TOGGLE: if (option->bits>0) { info->filter[option->bits] ^= 1; Cvar_Set(&sb_hidenetquake, info->filter[1]?"0":"1"); Cvar_Set(&sb_hidequakeworld, info->filter[2]?"0":"1"); Cvar_Set(&sb_hidequake2, info->filter[3]?"0":"1"); Cvar_Set(&sb_hidequake3, info->filter[4]?"0":"1"); Cvar_Set(&sb_hideempty, info->filter[6]?"1":"0"); Cvar_Set(&sb_hidefull, info->filter[7]?"1":"0"); } CalcFilters(menu); return true; } return true; } static void SL_Remove (menu_t *menu) { serverlist_t *info = (serverlist_t*)(menu + 1); Cvar_Set(&sb_hidenetquake, info->filter[1]?"0":"1"); Cvar_Set(&sb_hidequakeworld, info->filter[2]?"0":"1"); Cvar_Set(&sb_hidequake2, info->filter[3]?"0":"1"); Cvar_Set(&sb_hidequake3, info->filter[4]?"0":"1"); Cvar_Set(&sb_hideempty, info->filter[6]?"1":"0"); Cvar_Set(&sb_hidefull, info->filter[7]?"1":"0"); } static qboolean SL_DoRefresh (menuoption_t *opt, menu_t *menu, int key) { MasterInfo_Refresh(); return true; } void M_Menu_ServerList2_f(void) { int i, y, x; menu_t *menu; menucustom_t *cust; serverlist_t *info; if (!qrenderer) { Cbuf_AddText("wait; menu_servers\n", Cmd_ExecLevel); return; } Key_Dest_Add(kdm_menu); m_state = m_complex; menu = M_CreateMenu(sizeof(serverlist_t)); menu->event = SL_PreDraw; menu->key = SL_Key; menu->remove = SL_Remove; info = (serverlist_t*)(menu + 1); y = 8; cust = MC_AddCustom(menu, 0, y, NULL, 0); cust->draw = SL_TitlesDraw; cust->key = SL_TitlesKey; cust->common.height = 8; cust->common.width = vid.width-8; info->visibleslots = (vid.height-16 - 64); cust = MC_AddCustom(menu, vid.width-8, 16, NULL, 0); cust->draw = SL_SliderDraw; cust->key = SL_SliderKey; cust->common.height = info->visibleslots; cust->common.width = 8; info->visibleslots = (info->visibleslots-7)/8; for (i = 0, y = 16; i <= info->visibleslots; y +=8, i++) { cust = MC_AddCustom(menu, 0, y, NULL, i); cust->draw = SL_ServerDraw; cust->key = SL_ServerKey; cust->common.height = 8; cust->common.width = vid.width-8; cust->common.noselectionsound = true; } menu->dontexpand = true; i = 0; for (x = 256; x < vid.width-64; x += 128) { for (y = vid.height-64+8; y < vid.height; y += 8, i++) { cust = MC_AddCustom(menu, x+16, y, NULL, i); cust->draw = SL_ServerPlayer; cust->key = NULL; cust->common.height = 8; cust->common.width = 0; } } strcpy(info->refreshtext, "Refresh"); MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*1, "Ping ", &sb_showping, 1); MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*2, "Address ", &sb_showaddress, 1); MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*3, "Map ", &sb_showmap, 1); MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*4, "Gamedir ", &sb_showgamedir, 1); MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*5, "Players ", &sb_showplayers, 1); MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*6, "Fraglimit", &sb_showfraglimit, 1); MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*7, "Timelimit", &sb_showtimelimit, 1); #ifdef NQPROT MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*1, "List NQ ", SL_ReFilter, 1); #endif MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*2, "List QW ", SL_ReFilter, 2); #ifdef Q2CLIENT MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*3, "List Q2 ", SL_ReFilter, 3); #endif #ifdef Q3CLIENT MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*4, "List Q3 ", SL_ReFilter, 4); #endif MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*5, "Only Favs ", SL_ReFilter, 5); MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*6, "Hide Empty", SL_ReFilter, 6); MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*7, "Hide Full ", SL_ReFilter, 7); MC_AddCommand(menu, 64, 208, 0, info->refreshtext, SL_DoRefresh); info->filter[1] = !sb_hidenetquake.value; info->filter[2] = !sb_hidequakeworld.value; info->filter[3] = !sb_hidequake2.value; info->filter[4] = !sb_hidequake3.value; info->filter[6] = !!sb_hideempty.value; info->filter[7] = !!sb_hidefull.value; info->mappic = (menupicture_t *)MC_AddPicture(menu, vid.width - 64, vid.height - 64, 64, 64, "012345678901234567890123456789012"); CalcFilters(menu); Master_SetSortField(SLKEY_PING, false); MasterInfo_Refresh(); } static float quickconnecttimeout; static void M_QuickConnect_PreDraw(menu_t *menu) { serverinfo_t *best = NULL; serverinfo_t *s; char adr[MAX_ADR_SIZE]; Master_CheckPollSockets(); //see if we were told something important. CL_QueryServers(); if (Sys_DoubleTime() > quickconnecttimeout) { for (s = firstserver; s; s = s->next) { if (!s->maxplayers) //no response? continue; if (s->players == s->maxplayers) continue; //server is full already if (s->special & SS_PROXY) continue; //don't quickconnect to a proxy. their player counts are often wrong (especially with qtv) if (s->ping < 50) //don't like servers with too high a ping { if (s->players > 0) { if (best) if (best->players > s->players) continue; //go for the one with most players best = s; } } } if (best) { Con_Printf("Quick connect found %s (gamedir %s, players %i/%i, ping %ims)\n", best->name, best->gamedir, best->players, best->maxplayers, best->ping); if (best->special & SS_NETQUAKE) Cbuf_AddText(va("nqconnect %s\n", NET_AdrToString(adr, sizeof(adr), &best->adr)), RESTRICT_LOCAL); else Cbuf_AddText(va("join %s\n", NET_AdrToString(adr, sizeof(adr), &best->adr)), RESTRICT_LOCAL); M_ToggleMenu_f(); return; } //retry MasterInfo_Refresh(); quickconnecttimeout = Sys_DoubleTime() + 5; } } static qboolean M_QuickConnect_Key (int key, menu_t *menu) { return false; } static void M_QuickConnect_Remove (menu_t *menu) { } static qboolean M_QuickConnect_Cancel (menuoption_t *opt, menu_t *menu, int key) { return false; } static void M_QuickConnect_DrawStatus (int x, int y, menucustom_t *ths, menu_t *menu) { Draw_FunString(x, y, va("Polling, %i secs\n", (int)(quickconnecttimeout - Sys_DoubleTime() + 0.9))); } void M_QuickConnect_f(void) { menucustom_t *cust; menu_t *menu; Key_Dest_Add(kdm_menu); m_state = m_complex; MasterInfo_Refresh(); quickconnecttimeout = Sys_DoubleTime() + 5; menu = M_CreateMenu(sizeof(serverlist_t)); menu->event = M_QuickConnect_PreDraw; menu->key = M_QuickConnect_Key; menu->remove = M_QuickConnect_Remove; cust = MC_AddCustom(menu, 64, 64, NULL, 0); cust->draw = M_QuickConnect_DrawStatus; cust->common.height = 8; cust->common.width = vid.width-8; MC_AddCommand(menu, 64, 0, 128, "Refresh", SL_DoRefresh); MC_AddCommand(menu, 64, 0, 136, "Cancel", M_QuickConnect_Cancel); } #endif