#include "quakedef.h" #include SDL_Surface *sdlsurf; qboolean ActiveApp; qboolean mouseactive; extern qboolean mouseusedforgui; extern qboolean vid_isfullscreen; void IN_ActivateMouse(void) { if (mouseactive) return; mouseactive = true; SDL_ShowCursor(0); SDL_WM_GrabInput(SDL_GRAB_ON); } void IN_DeactivateMouse(void) { if (!mouseactive) return; mouseactive = false; SDL_ShowCursor(1); SDL_WM_GrabInput(SDL_GRAB_OFF); } void IN_UpdateGrabs(int fullscreen, int activeapp) { if (!vid_isfullscreen) { if (!_windowed_mouse.value) { if (mouseactive) { IN_DeactivateMouse (); } } else { if ((key_dest == key_game||mouseusedforgui) && ActiveApp) IN_ActivateMouse (); else if (!(key_dest == key_game || mouseusedforgui) || !ActiveApp) IN_DeactivateMouse (); } } } #define tenoh 0,0,0,0,0, 0,0,0,0,0 #define fiftyoh tenoh, tenoh, tenoh, tenoh, tenoh #define hundredoh fiftyoh, fiftyoh static unsigned int tbl_sdltoquake[] = { 0,0,0,0, //SDLK_UNKNOWN = 0, 0,0,0,0, //SDLK_FIRST = 0, K_BACKSPACE, //SDLK_BACKSPACE = 8, K_TAB, //SDLK_TAB = 9, 0,0, 0, //SDLK_CLEAR = 12, K_ENTER, //SDLK_RETURN = 13, 0,0,0,0,0, K_PAUSE, //SDLK_PAUSE = 19, 0,0,0,0,0,0,0, K_ESCAPE, //SDLK_ESCAPE = 27, 0,0,0,0, K_SPACE, //SDLK_SPACE = 32, '!', //SDLK_EXCLAIM = 33, '"', //SDLK_QUOTEDBL = 34, '#', //SDLK_HASH = 35, '$', //SDLK_DOLLAR = 36, 0, '&', //SDLK_AMPERSAND = 38, '\'', //SDLK_QUOTE = 39, '(', //SDLK_LEFTPAREN = 40, ')', //SDLK_RIGHTPAREN = 41, '*', //SDLK_ASTERISK = 42, '+', //SDLK_PLUS = 43, ',', //SDLK_COMMA = 44, '-', //SDLK_MINUS = 45, '.', //SDLK_PERIOD = 46, '/', //SDLK_SLASH = 47, '0', //SDLK_0 = 48, '1', //SDLK_1 = 49, '2', //SDLK_2 = 50, '3', //SDLK_3 = 51, '4', //SDLK_4 = 52, '5', //SDLK_5 = 53, '6', //SDLK_6 = 54, '7', //SDLK_7 = 55, '8', //SDLK_8 = 56, '9', //SDLK_9 = 57, ':', //SDLK_COLON = 58, ';', //SDLK_SEMICOLON = 59, '<', //SDLK_LESS = 60, '=', //SDLK_EQUALS = 61, '>', //SDLK_GREATER = 62, '?', //SDLK_QUESTION = 63, '@', //SDLK_AT = 64, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, '[', //SDLK_LEFTBRACKET = 91, '\\', //SDLK_BACKSLASH = 92, ']', //SDLK_RIGHTBRACKET = 93, '^', //SDLK_CARET = 94, '_', //SDLK_UNDERSCORE = 95, '`', //SDLK_BACKQUOTE = 96, 'a', //SDLK_a = 97, 'b', //SDLK_b = 98, 'c', //SDLK_c = 99, 'd', //SDLK_d = 100, 'e', //SDLK_e = 101, 'f', //SDLK_f = 102, 'g', //SDLK_g = 103, 'h', //SDLK_h = 104, 'i', //SDLK_i = 105, 'j', //SDLK_j = 106, 'k', //SDLK_k = 107, 'l', //SDLK_l = 108, 'm', //SDLK_m = 109, 'n', //SDLK_n = 110, 'o', //SDLK_o = 111, 'p', //SDLK_p = 112, 'q', //SDLK_q = 113, 'r', //SDLK_r = 114, 's', //SDLK_s = 115, 't', //SDLK_t = 116, 'u', //SDLK_u = 117, 'v', //SDLK_v = 118, 'w', //SDLK_w = 119, 'x', //SDLK_x = 120, 'y', //SDLK_y = 121, 'z', //SDLK_z = 122, 0,0,0,0, K_DEL, //SDLK_DELETE = 127, hundredoh /*227*/, tenoh, tenoh, 0,0,0,0,0,0,0,0, K_KP_INS, //SDLK_KP0 = 256, K_KP_END, //SDLK_KP1 = 257, K_KP_DOWNARROW, //SDLK_KP2 = 258, K_KP_PGDN, //SDLK_KP3 = 259, K_KP_LEFTARROW, //SDLK_KP4 = 260, K_KP_5, //SDLK_KP5 = 261, K_KP_RIGHTARROW, //SDLK_KP6 = 262, K_KP_HOME, //SDLK_KP7 = 263, K_KP_UPARROW, //SDLK_KP8 = 264, K_KP_PGUP, //SDLK_KP9 = 265, K_KP_DEL,//SDLK_KP_PERIOD = 266, K_KP_SLASH,//SDLK_KP_DIVIDE = 267, K_KP_STAR,//SDLK_KP_MULTIPLY= 268, K_KP_MINUS, //SDLK_KP_MINUS = 269, K_KP_PLUS, //SDLK_KP_PLUS = 270, K_KP_ENTER, //SDLK_KP_ENTER = 271, K_KP_EQUALS,//SDLK_KP_EQUALS = 272, K_UPARROW, //SDLK_UP = 273, K_DOWNARROW,//SDLK_DOWN = 274, K_RIGHTARROW,//SDLK_RIGHT = 275, K_LEFTARROW,//SDLK_LEFT = 276, K_INS, //SDLK_INSERT = 277, K_HOME, //SDLK_HOME = 278, K_END, //SDLK_END = 279, K_PGUP, //SDLK_PAGEUP = 280, K_PGDN, //SDLK_PAGEDOWN = 281, K_F1, //SDLK_F1 = 282, K_F2, //SDLK_F2 = 283, K_F3, //SDLK_F3 = 284, K_F4, //SDLK_F4 = 285, K_F5, //SDLK_F5 = 286, K_F6, //SDLK_F6 = 287, K_F7, //SDLK_F7 = 288, K_F8, //SDLK_F8 = 289, K_F9, //SDLK_F9 = 290, K_F10, //SDLK_F10 = 291, K_F11, //SDLK_F11 = 292, K_F12, //SDLK_F12 = 293, 0, //SDLK_F13 = 294, 0, //SDLK_F14 = 295, 0, //SDLK_F15 = 296, 0,0,0, 0,//K_NUMLOCK, //SDLK_NUMLOCK = 300, K_CAPSLOCK, //SDLK_CAPSLOCK = 301, 0,//K_SCROLLOCK,//SDLK_SCROLLOCK= 302, K_SHIFT, //SDLK_RSHIFT = 303, K_SHIFT, //SDLK_LSHIFT = 304, K_CTRL, //SDLK_RCTRL = 305, K_CTRL, //SDLK_LCTRL = 306, K_ALT, //SDLK_RALT = 307, K_ALT, //SDLK_LALT = 308, 0, //SDLK_RMETA = 309, 0, //SDLK_LMETA = 310, 0, //SDLK_LSUPER = 311, /* Left "Windows" key */ 0, //SDLK_RSUPER = 312, /* Right "Windows" key */ 0, //SDLK_MODE = 313, /* "Alt Gr" key */ 0, //SDLK_COMPOSE = 314, /* Multi-key compose key */ 0, //SDLK_HELP = 315, 0, //SDLK_PRINT = 316, 0, //SDLK_SYSREQ = 317, K_PAUSE, //SDLK_BREAK = 318, 0, //SDLK_MENU = 319, 0, //SDLK_POWER = 320, /* Power Macintosh power key */ 'e', //SDLK_EURO = 321, /* Some european keyboards */ 0 //SDLK_UNDO = 322, /* Atari keyboard has Undo */ }; static unsigned int tbl_sdltoquakemouse[] = { K_MOUSE1, K_MOUSE3, K_MOUSE2, K_MWHEELUP, K_MWHEELDOWN, K_MOUSE4, K_MOUSE5, K_MOUSE6, K_MOUSE7, K_MOUSE8, K_MOUSE9, K_MOUSE10 }; void Sys_SendKeyEvents(void) { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_ACTIVEEVENT: if (event.active.state & SDL_APPINPUTFOCUS) { //follow keyboard status ActiveApp = !!event.active.gain; break; } break; case SDL_VIDEORESIZE: switch(qrenderer) { #ifdef GLQUAKE case QR_OPENGL: vid.pixelwidth = event.resize.w; vid.pixelheight = event.resize.h; break; #endif } break; case SDL_KEYUP: case SDL_KEYDOWN: IN_KeyEvent(0, event.key.state, tbl_sdltoquake[event.key.keysym.sym], event.key.keysym.unicode); break; case SDL_MOUSEMOTION: IN_MouseMove(0, 0, event.motion.xrel, event.motion.yrel, 0, 0); break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: //Hmm. SDL allows for 255 buttons... if (event.button.button > sizeof(tbl_sdltoquakemouse)/sizeof(tbl_sdltoquakemouse[0])) event.button.button = sizeof(tbl_sdltoquakemouse)/sizeof(tbl_sdltoquakemouse[0]); IN_KeyEvent(0, event.button.state, tbl_sdltoquakemouse[event.button.button-1], 0); break; case SDL_QUIT: Cbuf_AddText("quit", RESTRICT_LOCAL); break; } } } void INS_Shutdown (void) { IN_DeactivateMouse(); } void INS_ReInit (void) { IN_ActivateMouse(); SDL_EnableUNICODE(SDL_ENABLE); } //stubs, all the work is done in Sys_SendKeyEvents void INS_Move(float *movements, int pnum) { } void INS_Init (void) { } void INS_Accumulate(void) //input polling { } void INS_Commands (void) //used to Cbuf_AddText joystick button events in windows. { }