/* ** This handles DIB section management under Windows. */ #include "quakedef.h" #include "winquake.h" #include "r_local.h" void DIB_Shutdown( void ); #ifndef _WIN32 # error You should not be trying to compile this file on this platform #endif HDC mainhDC, hdcDIBSection; HBITMAP hDIBSection; HPALETTE hPal, hpalOld; qbyte *pDIBBase; extern qboolean vid_palettized; extern cvar_t vid_use32bit; static qboolean s_systemcolors_saved; extern int redbits, redshift; extern int greenbits, greenshift; extern int bluebits, blueshift; static HGDIOBJ previously_selected_GDI_obj; static int s_syspalindices[] = { COLOR_ACTIVEBORDER, COLOR_ACTIVECAPTION, COLOR_APPWORKSPACE, COLOR_BACKGROUND, COLOR_BTNFACE, COLOR_BTNSHADOW, COLOR_BTNTEXT, COLOR_CAPTIONTEXT, COLOR_GRAYTEXT, COLOR_HIGHLIGHT, COLOR_HIGHLIGHTTEXT, COLOR_INACTIVEBORDER, COLOR_INACTIVECAPTION, COLOR_MENU, COLOR_MENUTEXT, COLOR_SCROLLBAR, COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWTEXT }; #define NUM_SYS_COLORS ( sizeof( s_syspalindices ) / sizeof( int ) ) static COLORREF s_oldsyscolors[NUM_SYS_COLORS]; typedef struct dibinfo { BITMAPINFOHEADER header; RGBQUAD acolors[256]; } dibinfo_t; typedef struct { WORD palVersion; WORD palNumEntries; PALETTEENTRY palEntries[256]; } identitypalette_t; static identitypalette_t s_ipal; static void DIB_SaveSystemColors( void ); static void DIB_RestoreSystemColors( void ); /* ** DIB_Init ** ** Builds our DIB section */ qboolean DIB_Init( unsigned char **ppbuffer, int *ppitch ) { dibinfo_t dibheader; BITMAPINFO *pbmiDIB = ( BITMAPINFO * ) &dibheader; int i; memset( &dibheader, 0, sizeof( dibheader ) ); /* ** grab a DC */ if ( !mainhDC ) { if ( ( mainhDC = GetDC( mainwindow ) ) == NULL ) return false; } /* ** figure out if we're running in an 8-bit display mode */ if ( GetDeviceCaps( mainhDC, RASTERCAPS ) & RC_PALETTE ) { vid_palettized = true; // save system colors if ( !s_systemcolors_saved ) { DIB_SaveSystemColors(); s_systemcolors_saved = true; } } else { vid_palettized = false; } /* ** fill in the BITMAPINFO struct */ pbmiDIB->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); pbmiDIB->bmiHeader.biWidth = vid.width; pbmiDIB->bmiHeader.biHeight = vid.height; pbmiDIB->bmiHeader.biPlanes = 1; pbmiDIB->bmiHeader.biBitCount = r_pixbytes*8; pbmiDIB->bmiHeader.biCompression = BI_RGB; pbmiDIB->bmiHeader.biSizeImage = 0; pbmiDIB->bmiHeader.biXPelsPerMeter = 0; pbmiDIB->bmiHeader.biYPelsPerMeter = 0; pbmiDIB->bmiHeader.biClrUsed = 0; pbmiDIB->bmiHeader.biClrImportant = 0; /* ** fill in the palette */ for ( i = 0; i < 256; i++ ) { dibheader.acolors[i].rgbRed = ( d_8to24rgbtable[i] >> 0 ) & 0xff; dibheader.acolors[i].rgbGreen = ( d_8to24rgbtable[i] >> 8 ) & 0xff; dibheader.acolors[i].rgbBlue = ( d_8to24rgbtable[i] >> 16 ) & 0xff; } /* ** create the DIB section */ hDIBSection = CreateDIBSection( mainhDC, pbmiDIB, DIB_RGB_COLORS, (void**)&pDIBBase, NULL, 0 ); if ( hDIBSection == NULL ) { Con_Printf( "DIB_Init() - CreateDIBSection failed\n" ); goto fail; } if ( pbmiDIB->bmiHeader.biHeight > 0 ) { // bottom up *ppbuffer = pDIBBase + ( vid.height - 1 ) * vid.width * r_pixbytes; *ppitch = -(int)vid.width; } else { // top down *ppbuffer = pDIBBase; *ppitch = vid.width; } /* ** clear the DIB memory buffer */ memset( pDIBBase, 0xff, vid.width * vid.height * r_pixbytes); if ( ( hdcDIBSection = CreateCompatibleDC( mainhDC ) ) == NULL ) { Con_Printf( "DIB_Init() - CreateCompatibleDC failed\n" ); goto fail; } if ( ( previously_selected_GDI_obj = SelectObject( hdcDIBSection, hDIBSection ) ) == NULL ) { Con_Printf( "DIB_Init() - SelectObject failed\n" ); goto fail; } redbits = 5; redshift=10; greenbits = 5; greenshift=5; bluebits = 5; blueshift=0; return true; fail: DIB_Shutdown(); return false; } void DIB_Resized(void) { } /* ** DIB_SetPalette ** ** Sets the color table in our DIB section, and also sets the system palette ** into an identity mode if we're running in an 8-bit palettized display mode. ** ** The palette is expected to be 1024 bytes, in the format: ** ** R = offset 0 ** G = offset 1 ** B = offset 2 ** A = offset 3 */ void DIB_SetPalette( const unsigned char *_pal ) { const unsigned char *pal = _pal; LOGPALETTE *pLogPal = ( LOGPALETTE * ) &s_ipal; RGBQUAD colors[256]; int i; int ret; HDC hDC = mainhDC; /* ** set the DIB color table */ if (r_pixbytes == 1 && hdcDIBSection ) { for ( i = 0; i < 256; i++, pal += 3 ) { colors[i].rgbRed = pal[0]; colors[i].rgbGreen = pal[1]; colors[i].rgbBlue = pal[2]; colors[i].rgbReserved = 0; } /* colors[0].rgbRed = 0; colors[0].rgbGreen = 0; colors[0].rgbBlue = 0; colors[255].rgbRed = 0xff; colors[255].rgbGreen = 0xff; colors[255].rgbBlue = 0xff; */ if ( SetDIBColorTable( hdcDIBSection, 0, 256, colors ) == 0 ) { Con_Printf( "DIB_SetPalette() - SetDIBColorTable failed\n" ); } } /* ** for 8-bit color desktop modes we set up the palette for maximum ** speed by going into an identity palette mode. */ if ( vid_palettized ) { int i; HPALETTE hpalOld; if ( SetSystemPaletteUse( hDC, SYSPAL_NOSTATIC ) == SYSPAL_ERROR ) { Sys_Error( "DIB_SetPalette() - SetSystemPaletteUse() failed\n" ); } /* ** destroy our old palette */ if ( hPal ) { DeleteObject( hPal ); hPal = 0; } /* ** take up all physical palette entries to flush out anything that's currently ** in the palette */ pLogPal->palVersion = 0x300; pLogPal->palNumEntries = 256; for ( i = 0, pal = _pal; i < 256; i++, pal += 3 ) { pLogPal->palPalEntry[i].peRed = pal[0]; pLogPal->palPalEntry[i].peGreen = pal[1]; pLogPal->palPalEntry[i].peBlue = pal[2]; pLogPal->palPalEntry[i].peFlags = PC_RESERVED | PC_NOCOLLAPSE; } /* if they're using 8-bpp desktop with 8-bpp renderer keep black/white constant so windows is partially usable? */ pLogPal->palPalEntry[0].peRed = 0; pLogPal->palPalEntry[0].peGreen = 0; pLogPal->palPalEntry[0].peBlue = 0; pLogPal->palPalEntry[0].peFlags = 0; pLogPal->palPalEntry[255].peRed = 0xff; pLogPal->palPalEntry[255].peGreen = 0xff; pLogPal->palPalEntry[255].peBlue = 0xff; pLogPal->palPalEntry[255].peFlags = 0; if ( ( hPal = CreatePalette( pLogPal ) ) == NULL ) { Sys_Error( "DIB_SetPalette() - CreatePalette failed(%x)\n", GetLastError() ); } if ( ( hpalOld = SelectPalette( hDC, hPal, FALSE ) ) == NULL ) { Sys_Error( "DIB_SetPalette() - SelectPalette failed(%x)\n",GetLastError() ); } /* if ( hpalOld == NULL ) hpalOld = hpalOld; */ if ( ( ret = RealizePalette( hDC ) ) != pLogPal->palNumEntries ) { Sys_Error( "DIB_SetPalette() - RealizePalette set %d entries\n", ret ); } } } /* ** DIB_Shutdown */ void DIB_Shutdown( void ) { if ( vid_palettized && s_systemcolors_saved ) DIB_RestoreSystemColors(); if ( hPal ) { DeleteObject( hPal ); hPal = NULL; } if ( hpalOld ) { SelectPalette( mainhDC, hpalOld, FALSE ); RealizePalette( mainhDC ); hpalOld = NULL; } if ( hdcDIBSection ) { SelectObject( hdcDIBSection, previously_selected_GDI_obj ); DeleteDC( hdcDIBSection ); hdcDIBSection = NULL; } if ( hDIBSection ) { DeleteObject( hDIBSection ); hDIBSection = NULL; pDIBBase = NULL; } if ( mainhDC ) { ReleaseDC( mainwindow, mainhDC ); mainhDC = 0; } } /* ** DIB_Save/RestoreSystemColors */ static void DIB_RestoreSystemColors( void ) { SetSystemPaletteUse( mainhDC, SYSPAL_STATIC ); SetSysColors( NUM_SYS_COLORS, s_syspalindices, s_oldsyscolors ); } static void DIB_SaveSystemColors( void ) { int i; for ( i = 0; i < NUM_SYS_COLORS; i++ ) s_oldsyscolors[i] = GetSysColor( s_syspalindices[i] ); } void DIB_SwapBuffers(void) { extern float usingstretch; if ( vid_palettized ) { // holdpal = SelectPalette(hdcScreen, hpalDIB, FALSE); // RealizePalette(hdcScreen); } if (usingstretch == 1) BitBlt( mainhDC, 0, 0, vid.width, vid.height, hdcDIBSection, 0, 0, SRCCOPY ); else StretchBlt( mainhDC, //Why is StretchBlt not optimised for a scale of 2? Surly that would be a frequently used quantity? 0, 0, vid.width*usingstretch, vid.height*usingstretch, hdcDIBSection, 0, 0, vid.width, vid.height, SRCCOPY ); if ( vid_palettized ) { // SelectPalette(hdcScreen, holdpal, FALSE); } }