/* HUD Editor module Copyright (C) 2007 Cokeman This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef __HUD_EDITOR_H__ #define __HUD_EDITOR_H__ // hud editor drawing function void HUD_Editor_Draw(void); // hud editor initialization void HUD_Editor_Init(void); // Mouse processing. qbool HUD_Editor_MouseEvent (float x, float y); // Key press processing function. void HUD_Editor_Key(int key, int unichar, qbool down); // // Should this HUD element be fully drawn or not when in align mode // when using the HUD editor. // qbool HUD_Editor_ConfirmDraw(hud_t *hud); typedef enum { hud_editmode_off, hud_editmode_align, hud_editmode_place, hud_editmode_move_resize, hud_editmode_resize, hud_editmode_move_lockedaxis, hud_editmode_hudmenu, hud_editmode_menu, hud_editmode_hoverlist, hud_editmode_normal } hud_editor_mode_t; extern hud_editor_mode_t hud_editor_mode; extern hud_t *selected_hud; #endif // __HUD_EDITOR_H__