diff --git a/engine/server/sv_user.c b/engine/server/sv_user.c index bdcac5d3..e9f20d60 100644 --- a/engine/server/sv_user.c +++ b/engine/server/sv_user.c @@ -7515,6 +7515,8 @@ if (sv_player->v->health > 0 && before && !after ) else sv_player->v->watertype = Q1CONTENTS_EMPTY; + if (pmove.jump_held && movevars.autobunny) //make sure the qc thinks we released the button at some point, triggering a new jump sound. + sv_player->v->flags = (int)sv_player->v->flags | FL_JUMPRELEASED; if (pmove.onground) { sv_player->v->flags = (int)sv_player->v->flags | FL_ONGROUND;