From d6056ff8804e4838e2a54866df2b956536be59da Mon Sep 17 00:00:00 2001 From: Spoike Date: Sat, 7 Jan 2006 19:04:26 +0000 Subject: [PATCH] Skill triggers on start map. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1816 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- quakec/fallout2/triggers.qc | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/quakec/fallout2/triggers.qc b/quakec/fallout2/triggers.qc index 8751d316..4fceafba 100644 --- a/quakec/fallout2/triggers.qc +++ b/quakec/fallout2/triggers.qc @@ -488,13 +488,22 @@ trigger_setskill ============================================================================== */ +void() trigger_skill_touch = +{ + if (other.classname != "player") + return; + + cvar_set ("skill", self.message); +}; + /*QUAKED trigger_setskill (.5 .5 .5) ? sets skill level to the value of "message". Only used on start map. */ void() trigger_setskill = { - remove (self); + InitTrigger (); + self.touch = trigger_skill_touch; };